GearCity is an Automobile Manufacturing Business Simulator. The player will need to Design chassis, engines, transmissions, and vehicles.
Manage production lines, supplies, prices, and employees. Build factories and distribution branches. Set marketing and racing budgets, and most importantly stay profitable. All while hundreds of AI marques attempt to do the same thing.
Armed with a realistic economic simulator with historical purchasing power parity per capita, population, and economic data for over 250 cities, GearCity aims to be a hardcore realistic business simulator. This is not a typical casual tycoon game. Instead GearCity is a modern descendant of the classic 90s management games Detroit and MotorCity. Despite the fidelity of the simulation, once you get the hang of the game it is fairly simple and easy to play. You can choose a more abstract style, or dive deep and micromanage every detail.
If you remember the old classic DETROIT, especially you Amiga veterans, then you will recall fondly at the inception of business management game that just kept you engaged for an age. Pink Cadillacs, odd looking hybrid vehicles before we had even heard of eco friendly cars. This game is basically as it suggests, a homage, a clone a modern day 'Detroit' - it will not appeal to the folks who desire bazookas and cutting edge 100 mile an hour junk rush. It will appeal to those who have a retro enjoyment of games gone by.
These are the games I like, in these games you've to do everything yourself, sometimes it's boring but mostly it's amazing. You have to design engines, chassis and ofcourse vehicles. There are alot of content for economic people, you have alot of economic data and you've to set marketing budgets. The graphics have aged well and are still good for todays standards.
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