Gothic II: Gold Edition brings together the excitement of Gothic II and the add-on Night of the Raven to your fingertips!
You have torn down the magical barrier and released the prisoners of the Mine Valley. Now the former criminals of the forests and mountains are causing trouble around the capital of Khorinis. The town militia is powerless due to their low amount of force–outside of the town, everyone is helpless against the attacks of the bandits.
Over 100 thrilling missions on the different settings
A detailed, lively game environment with over 500 individual characters (each with their own daily routine)
The player determines the course of the story himself
Fight with more than 200 different weapons and magical spells
Over 12 hours of complete, English voice output
Includes the Night of the Raven add-on
There have been more than 10 years since I first played this game and let me tell you : I have played other RPG's and other RPGs series and Gothic 2 is the best .... only The witcher series is getting close to them but Gothic 2 is my number one. It has absolutely everything from side quest to amazing gameplay and storyline. I also played a lot of Gothic 2 mods .... even to this day people still like to mod Gothic 2 because it is so great.... I hope the legacy will never die.
I would consider Gothic 2 to be the best out of the Gothic series. It is an open-world environment (for the most-part) where you can explore the gameworld as you please except some areas will be inaccessible due to strong enemies killing you before you can pass through. Multiple side-quests are part of the game and you get the choice of supporting 3 different factions to help replayability. The Gothic 2 area revisits a few of the old Gothic 1 areas, so it is great to see how the areas changed from the first game. The one main issue people tend to have with the Gothic series is the combat. There were no game-breaking combat bugs in Gothic 2 (compared to Gothic 3's boar-stun), however the combat can be considered 'clunky' especially early on. Part of the clunkiness is due to the fact that a low-level character is meant to control more poorly and eventually when you get a higher level you'll be able to chain your combat moves and will swing more 'fluidly'. However it still takes time to adjust to the combat.The strength of the Gothic series is that you have a world you can explore as you wish, and you can take on some tough monsters early on by trying to hit'n'run them. The game doesn't scale enemies to your level. Overall the main quest and side-quests are quite lengthy, although the final boss fight is a bit weak and underwhelming as a result (that tends to be the case in all Gothic games). However some of the fights prior to the final boss can be quite challenging. Still one of the best RPGs ever.
Along with a pack of wolves, on the road to the Monastery. Beasts ate the sheep I've been taking there as an entry fee. I won't become a mage for a while... Gothic 2 is one of those games, which you start playing, and it ultimately ends up playing you. You get so immersed in the world and its affairs, you can't stop. For a 2003 game, the world is pretty big, and with Night of the Raven expansion, it's even bigger. And brings up a pirate class and themes for everyone to enjoy(you don't have to abandon your class to become a pirate, it's a side-job) Game is still fairly playable, offers many hours of joy, and a very believable, immersive world to explore. 90/100 and and Orc invasion force.
I started playing Gothic series in 2002 and let me tell 1 and 2 are quite good, beautiful games, even though the graphics now look a bit funky back then were just fine, 2004 I got Gothic 2 GE and my love the series was complete, while playing part 1 I was always wondering what the outside of the penal colony would look like, and this game granted my wish. The graphics in my opinion are awesome, beautiful landscapes on the island of Khorinis, the sounds and details really made feel the game. The controls were set very nicely using just the keyboard (arrows – z –x- spacebar, etc.) which made the combat smooth and simple. Not a very big variety of weapons, armors or items, and since the game doesn't throw many powerful items or tons of experience at you like lots of the loot-fest RPGs out there, every one of the items were unique on their own way. The story line is pretty straightforward, but, nonetheless, interesting where the end depends on which path you choose (fire mage, Paladin, mercenary, magician of water or necromancer. The world is relatively small, but the developers really outdid themselves by using every nook and cranny in both, the add-on and main map to make it seem like a huge place. I have played the whole game probably more than a dozen times, and explored every single corner of it with all of the guilds, cheats, no cheats, no matter how, it still kept me wanting to go back and try it again. (Too bad I can’t say the same for parts 3 and 4 that lost most of the beautiful gothic fantasy essence). In conclusion small maps, small variety of enemies + small variety of inventory items + and a handful of NPCs = Gothic 2 the biggest RPG game “EVER”. So if you're a hard-core RPG fan, then this is a game for you.
It's hard to put a finger on exactly what it is that makes Gothic 2 my all-time favorite game. The graphics weren't very impressive even for the time, the combat is somewhat clunky and at times extremely clunky, the voice acting isn't all that strong, and I'm sure there are other things to say that would negate any other game. ... But Gothic 2 remains just an excellent roleplaying game. It has something so many RPGs these days completely lack. Heart. Gothic 2 is a snuggly game. It feels like it wraps you inside a blanket to tell you a wonderful little story of knights and robbers, bravery and betrayal. Or something. And then, of course, it bashes you across the face with its infuriatingly difficult combat. Don't expect to be able to beat up everything you come across immediately once you get into the game! You'll learn quickly how insignificant you are when you first start the game up. But of course, that's part of the charm. You genuinely feel like you're a part of this dense, lush and living world. You're not some godlike deity who can crush all resistance with a few taps of a button. You must conform to and abide by the laws of the universe, at least until you can get yourself a job, earn a little money, get the attention of the militia, earn their respect and start building up your strength from there. But before that, you're better off running away from battle. And there are often other ways to get around a problem other than using combat. Most quests have various choices and outcomes, and there are often consequences to your actions - some of which you won't see coming until much later in the game. There is no real black and white here, no good or evil. Even smaller characters you interact with have their own side of the story to tell. You'll get a tremendous feeling of accomplishment, playing Gothic 2. You'll get a feeling of mastery. You're getting better. You're growing powerful. Soon, even the mighty orcs won't be able to challenge you. But there are still things to fight, secrets to unravel, places to explore. Especially now that the game comes coupled with the excellent expansion pack, introducing a new environment and a new questline. Gothic 2 isn't a perfect game, and it certainly isn't for everyone. But if you can get past its somewhat slow start, excruciating combat and arguably dated graphics, you'll surely have a great time exploring the story and the world of Gothic 2.
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