Graviteam Tactics: Operation Star is a sequel to Achtung Panzer: Kharkov 1943. It’s an Eastern Front war game with solid graphics and sprawling battlefields that really emphasizes the scope of WWII tank combat.Read full description
Graviteam Tactics: Operation Star is a sequel to Achtung Panzer: Kharkov 1943. It’s an Eastern Front war game with solid graphics and sprawling battlefields that really emphasizes the scope of WWII tank combat.
Want to step into the role of a commander in the very heart of Kharkov’s defense? You'll have everything the officers had back then: tanks, guns, and fearless soldiers. The success of each opposing force hangs in the balance every day. Your decisions will determine who wins the Battle of Kharkov.
8 operations for the Red Army and Wehrmacht
More than 60 detailed units of the Soviet Union, Germany and UK, including Pz IV "Tiger", MkII "Matilda" and KV-1 with various modifications.
Huge realistic landscapes (over 260 sq km), reconstructed by the topographic maps and photo.
Quick battle anywhere in the operation areas.
Mod utility set and campaign editor
High replayability and flexible AI. It chooses the best strategy based on behavior rather than a script. Scenarios can be replayed using different tactics, as though playing against a human opponent.
Real soldier behavior: every soldier has several basic parameters, such as experience level, fatigue, and morale, which affect their behavior and effectiveness.
Detailed recreation of weapons and realistic ballistics: bullets and projectiles follow accurate trajectories.
Comprehensive vehicle damage system: engine, suspension, weapons, and aiming mechanisms can all be damaged separately, affecting the combat capabilities of the vehicle.
Destructible environment: nearly everything can be blasted and destroyed, from ground terrain to houses and enemy defenses. All traces of previous battles remain on the battlefield0
Dynamic day, night and weather effects, all of which affect combat through terrain traversability, battlefield visibility, hidden force capabilities, and more, smoke screens, light flares e.t.c.
Military encyclopedia with 3D model viewer and detailed data on all units, describing their historical and in-game characteristics
Excellent unique WWII (mostly, some of the DLC can really change things up by having scenarios from the 60s and late 80s) strategy game with realistic tactics. Large variety of units, tanks have different realistic weak points and may only be able to be destroyed with certain weapons/ammo at certain ranges. Units follow chain of command and telephone lines/runners need to be used for units to receive orders. Artillery and mortars scare troops and destroy the surrounding area. The game can be very difficult to learn, no tutorial, little information to help you, and tools that are supposed to make it easier work poorly and end up making things worse. You will have to check damage and range charts for weapons to see what kind of weapons can penetrate vehicles, some of these charts were inaccurate but I believe they have been patched and fixed. The game also makes it difficult to know what units are what unless you just happen to know the names and varieties of German and Russian WWII tanks, APC, artillery, etc, this can make it very difficult to select and organize units until you have been playing the game for some time. Problems aside the game is one of the better strategy games I have played, if you can take the time to learn it, and the game has a lot of great DLC.
Graviteam Tactics isn't unique in that it brings much new to the table. What it does do is mesh elements not commonly applied in conjunction with one another. It has the overhead tactical map view of many recent grand strategy games, as well as the up close tactical combat of more mainstream war games. These elements blend well, combined with great AI, micro-management as deep as individual troop morale, and a deep command list, the game can be overwhelming, but it has a lot to offer those willing to put in the time.
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