"The pure sensation of moving troops around, outflanking and out-thinking even an AI is addictive." - Rock, Paper, Shotgun
Ground Pounders is a hex-based, turn-based strategy wargame. Inspired by classic strategy games like Panzer General, and steeped in the lore of the Sword of the Stars universe, Ground Pounders offers a new generation of gamers an updated taste of turn-based strategic warfare. Best of all, you can play it cross platform between desktop machine and mobile devices.
Ground Pounders: Tarkan Campaign lets players control a third faction, the Tarka Imperial Army. Seen as an AI opponent in the base game, the Tark army is now comprised of dozens of different unit types. You will lead your ground pounders across a variety of worlds, increase their experience levels and abilities over the course of two campaigns, and use them to unlock special action cards that can add special effects to single-player games, or to up the stakes in your cross-platform multi-player battles.
Control a third army from the Sword of the Stars universe – The Tarkan Imperial Army!
Whole new campaign to play through, comprised of 19 battles!
New units covering land, sea, and air!
New battle cards!
Enjoy a SotSdex filled with new Tarkan Lore details on famous units, personalities, battles and weapon systems
© 2013 Kerberos Productions Inc. ("Kerberos"). All rights reserved. "Kerberos"™, "Sword of the Stars"™, "Sword of the Stars: Ground Pounders"™ and the Kerberos logo are trademarks of Kerberos. All rights reserved. Unauthorized copying, adaptation, rental, lending, re-sale, arcade use, charging for use, broadcast, cable transmission, public performance, distribution or extraction of this product or any trademark or copyright work that forms part of this product is prohibited. Developed by Kerberos. Published by Kerberos.
The complexity of Ground Pounders really does put it out of the realms of Advance Wars and very much into the hardcore regions. Theres supply routes to maintain, dice to assign and special cards to consider. After the initial information overload (and I began to vaguely understood what I was doing), enjoyment surfaced rather rapidly. I?m not exactly a strategy buff, but the pure sensation of moving troops around, outflanking and out-thinking even an AI is addictive. The demo was far more massive than I was expecting and an hour slipped away before Id really noticed. Battles are played out on a simplistic interface of two sides firing at one another, as seen in the trailer. Its not going to excite the more octane-addicted among you, but the flavour of the sci-fi universe and my unfamiliarity with the genre kept me interested. In their own way, successful defences and annihilating strikes were exhilarating, but in a brandy and cigars way rather than a bombastic one. With a bit of patience for rather wordy tutorial, I?d recommend anyone check it out. Then, if it?s your gunpowder-filled jam, chip in.
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