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Half Life: Blue Shift





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Half Life: Blue Shift





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Game description

Made by Gearbox Software and originally released in 2001 as an add-on to Half-Life, Blue Shift is a return to the Black Mesa Research Facility in which you play as Barney Calhoun, the security guard sidekick who helped Gordon out of so many sticky situations.

Game info
  • 77

  • 0

  • Rating
Gearbox Software
Friday, June 1, 2001
English, French, German
Customer notes

Half Life is required to play this DLC.

Minimum Requirements


  • OS: Windows XP
  • Processor: 500 MHZ
  • RAM: 96MB
  • Video Card: 16MB
  • Other: Mouse, Keyboard, Internet Connection


  • OS: OS X Snow Leopard 10.6.3
  • RAM: 1GB
  • Hard Drive Space: 4GB
  • Processor: NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher
  • Other: Mouse, Keyboard, Internet Connection
Recommended Requirements


  • OS: Windows XP
  • Processor: 800 MHZ
  • RAM: 128MB
  • Video Card: 32mMB+ video card
  • Other: Mouse, Keyboard, Internet Connection

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User score

Overall score based on 10 reviews Leave a review

Reviews for Half Life: Blue Shift

This add-on wasn't that long, it kinda felt like a mod to me.

The story however was nice, you can see some pretty nice animations at times, it's obvious Gearbox Software weren't screwing around with this one. Unlike Opposing Force, I don't see anything new in this add-on, but it was enjoyable, recommended for GoldSrc fans!

Recommended for Half-Life fans!

Half Life: Blue Shift is expansion pack of the hit game Half-Life, instead of Gordon Freeman you are playing as security guard named Barney Calhoun. This story also has different mechanics, for example you can't use H.E.V. chargers but you can pick up armor vests and helmets. The expansion is not that big but I can notice some "upgrades" from the original Half-Life, the game somehow feels more real, especially when you see a door trying to close, but instead breaking and smashing a crate that was in the way. I haven't played Opposing Force yet so I can't compare them together, but I'd say this is a very good add-on for Half-Life.


Here is the back story of the security officer Barney Calhoun, one badass survivor which passed the way through the incoming army forces. He will take care of the future. Believe me. He is one true fellow friend of Freeman, you know! Totally recommended as an additional content.

Should be free...

I love Half Life, and Oppising Force was also a great expansion, but this... While it's not a bad game per say, it adds nothing new, and in fact, you have fewer weapons to fight with then the first game. Hell, maybe even Counter Strike had more weapon variety then this one, and not much fewer enemies. The only saving grace in my opinion is the introduction of Barney, who become a great character in HL2, and is the only protagonist, that managed to escape from black mesa on his feet. HL is still a great game, and you can have fun with this expansion too....and i guess, it has more content, then most DLC nowadays.

I love for its realism to a certain scale, excellent expansion but very short

This has always been my favourite of the three Half-Life games and I can't really put my finger on exactly why. I think it's the sense of realism. On your way to work, you see the outside of Black Mesa. You see your colleagues eating breakfast and getting their laundry. The door to your working section won't open. You go to a shooting gallery and a room with security cameras. You see the security guards' locker room. All the scientists have different personalities. All the small details in everyday life is here. Not to mention the elevator part. This is my favourite part in the whole series. It's terrifying and at the same time it feels more realistic than most things in the game, because it actually could happen in real life (except the aliens part, of course). What a way to start the game! The High Definition Pack was a nice addition in the original release as well, which deserves high points. The only things that bug me are the short length, the lack of new weapons and an overall grey mood that hangs over the game. It's hard to explain and I might be a minority on this, but the sense of fun in the first two games is lacking a bit. The over reliance on puzzles also makes the game seem more like hard work, rather than a pure fun action game. You literally have to work for your survival, which is more realistic, but it's a little overkill here for me. There's also a part in the second chapter where you actually can get stuck. There is a button you need to press to get an elevator with explosives down in another room (to blow your way into the next part of the game). If you miss this button, you can't go back. You have to load an earlier part of the game or start again from the beginning. It's very hard to miss this button, but still, this is quite unusual for a Half-Life game! I still love the game for its realism. However, in the end, there are more small problems with it than the first two, and with its short length, they are all the more noticeable. It may not be a great game, but it's still good, and even "just good" Half-Life games are a joy.

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