Hearts of Iron III lets you play the most engaging conflict in world history, World War 2, on all fronts as any country and through multiple different scenarios. Guide your nation to glory between 1936 and 1948 and wage war, conduct diplomacy and build your industry in the most detailed World War 2 game ever made.
Play as any nation from 1936 to 1948, more than 150 countries to choose from.
Control the oceans with aircraft carriers, submarines and battleships and use your air force to defend your skies, support your naval and ground forces, and to bomb your enemies
Thousands of historically accurate real-world military commanders and politicians.
Realistic military command AI with unprecedented levels of interaction
In-depth diplomatic and political system.
Historical accuracy combined with an unparalleled level of freedom of choice
More than 10,000 land provinces makes the game five times more detailed than HoI2 and the most detailed depiction of World War 2 ever made.
Customize your divisions in detail with more than 20 types of brigades
New economic system makes it possible to buy weapons from abroad.
Mobilization and reserves gives the option of surprise attacks, Blitzkrieg made real.
Government-in-exile makes it possible to continue to struggle from abroad with underground movements and uprisings against the oppressing power.
Strategic warfare system makes it more important to defend the skies and oceans against foreign attacks; leaving cities open to enemy bombing will now be devastating.
A completely new intelligence system, with several types of intelligence sources, makes it possible to get information about enemy reserves and troop movements.
Assign troops to "theatres" on the map to fight two-front wars more successfully.
The new AI system and more detailed map will allow for more strategic decisions.
Flexible technology system with hundreds of categories, where major powers get their own unique attributes.
© 2009 Paradox Interactive AB. Hearts of Iron III is a trademark of Paradox Interactive AB. All rights reserved. Powered by Clausewitz 1.0
Without the DLC I give Hearts of Iron III a 9/10. With the main DLCs, 3 DLCs if I remember correctly, I give the game a 10/10. I bought this game at launch and wasn't disappointed and later bought the base game again with all the DLC on sale. Normal difficulty is good for your first play through as you'll learn the basics and steam-roll other countries with an odd challenge here and there. Eventually you owe it to yourself to try the hardest difficulty, very hard. While playing on VH you will discover all the hidden nuancences of the game which you will need to successfully manipulate to do well with the game. The game is not cheap on VH, but it provides a challenge. Even after 100 hours with the game I still learned new things, for example, the not so obvious way to use submarines effectively. At the 100 hour plus mark, how to use your bombers and fighters effectively, supply lines and suppressing rebellions. The graphics hold up well because the game was never about fancy for its time graphics which eventually become dated. Hearts of Iron III is best, imo, played with counters and they are minimalistic yet tolerable, pleasing to the eye. Hearts of Iron III has a lot of detail. For example, you can research tech--ship engines, armor, and other minor upgrades--up to 12 levels I believe, not sure what you start with maybe a 1-3. Your old ships will not get upgraded ship engines and armor only minor upgrades like sonar or AA. Your newly built ships will have better engines if you opt to select that in production and be able to go faster and further. Ships take a year or longer to build as Germany anyway so don't expect a spam fest. Tech also improves your airplanes, tanks, infantry, doctrines, etc. You can build light tanks, medium tanks, heavy tanks, and super heavy tanks among other things, like AA, artillery, engineers, different types of airplanes, etc. which are presented as counters (I don't use sprites.) You can click a unit (brigade) and see a small picture of actual military hardware and the unit's stats. Pictures are also in the production, a nice touch but nothing major to get excited about. It is fun that you can play the game different ways, as the game actually has different ways of accompanying your different tactics and play styles. For instance, HQs in battle will always have its leader take charge of the battle so you can put military units in your HQ and send it into battle, or you can opt to keep your HQs away from battle. It is fun to let your generals you care about fight in divisions and once they reach a skill of 6 or higher, which they do earlier if the general is in actual combat, promote them to 3 star HQs or 4 star Army HQs. The manual also has some tips which I often refer back to, especially to do with the command hierarchy bonuses. I enjoy the back and forth battle over provinces as more military gets sent into the province to try and win. Getting updates that the enemy lost 2300 men while you only lost 700 at the end of a battle also gives a good feeling. The statistics screens are also pretty good with supply map filters, a day and night screen, keeping track of your units screens, command hierarchy screens etc. I remember HOI III at launch had slow-down issues but the recent patch, I think 1.04 fixed those. Also Their Finest Hour use to crash on me, but if you search the Steam forums there was a fix that fixed it completely for me. Hearts of Iron III delivers good bang for your dollar, making it currently my favorite game. I have put 5 campaigns and 130 hours into just playing one country, so I still have a bunch of other countries to play as. If you are looking for a shallow game with fancy graphics and aren't willing to give a deep strategy game a chance you might want to look elsewhere. If you appreciate a deep strategy game that will take up some of your free time and challenge you on VH in an entertaining not annoying way then this game could be for you.
Hearts of Iron III is another part of a series of highly valued historical strategies, thematically referring to the Second World War. The player deals with both the organization of military activities and the understanding of complex economic, political and social relationships. The main attraction of the third part of the cycle is the ability to play on a really huge map of the world, divided into about 10,000 provinces. Complicated and meant for specific type of audience.
I have played around 400 hours of this game, and I loved everysingle moment of it, the base game, is quite enjoyable, although several minor nations get ignored, the russia vs germany, and then the D-day landings, are quite realistic events. Although if one would wish, they could go into the realm of mods, and get such mods as BlackIce Mod, which overhaul the gameplay, to more historical, settings, with all nations having their adequate, units, and technology. This game, holds the best combat, in all of the Paradox Strategy games.
HoI 3 is probably the best strategy sim i've played. Paradox are known for such games, and though they're all incredibly fun, HoI 3 is definitely my favourite, due in-part to its authenticity, variety and depth (which makes up for its small scope). It's probably the most difficult Paradox game to get into, but it's incredibly rewarding to play. With all the DLC, it's truly fantastic seeing units change in appearance on the map as they're upgraded through the deep tech tree -- tanks evolve, infantry weapons and uniforms change, planes alter their designs... So why only 60/100? Because the game is still in an awfully broken state. Paradox created one of the best strategy games ever, and yet from release to the present day, it's been a broken mess. The last patch for the game was almost 2 years ago, and the game still has incredibly prevalent crashes and a severe memory leak -- issues that don't exist in other Paradox games, which utilise the same game engine. It's a horrible shame, because it's truly a fantastic game.
This is one of the greatest games of all time.. There is a great deal of work when you want to play it so if you are not serious about playing it then it may be a bit to much for casual gamers. Saying that, the game can be overwhelming but if you give it 100% of your attention it can be really great. They added the ability for the computer to control certain micromanaging which is a welcome change from the previous edition
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