“‘…an interesting twist on the wargame framework with a rarely covered setting’” - Strategy Informer
“‘… it’ll offer a surprising amount of tactical depth’” - RockPaperShotgun
“‘…a fresh experience that will appeal to any strategy fan. Can you tell I am excited about this game yet?’” - Hooked Gamers
Hegemony Rome: The Rise of Caesar takes you to the plains and forests of ancient Gaul where Julius Caesar wages a decade long war to subjugate the barbarian hordes.
Hegemony Rome will immerse you in the history like no other real time strategy game ever before, forcing you to pay close attention to the changing seasons and rapidly changing military situation. Unfolding across an epic satellite-accurate map stretching from the Mediterranean coast to the British Isles, the game utilizes the Hegemony series' trademark zoom to seamlessly take you from a grand strategic view of your empire right down to the battlefield at any time.
Hegemony Rome: The Rise of Caesar brings the past to life as you manage your armies and manipulate your enemies in a beautifully drawn simulation of 1st century BC warfare. Bring all of Gaul under the rule of the Senate and People of Rome. Or, unite the Gallic tribes in the expanded sandbox mode and end the threat of Roman rule forever.
Direct from the hand of Caesar – The first two chapters of the campaign, “Migrants and Conquerors” and “The Bravest of These” follow the conquests of Julius Caesar in Gaul as he wrote them in Commentarii de Bello Gallico.
All new map – Explore over one million square kilometers that are seamlessly zoomable, from the Mediterranean coast to the shores of Britannia.
Improved graphics engine – Hegemony Rome supports 10x the terrain detail over previous installments and features a diverse and immersive landscape to explore.
Build an empire – The construction system allows players to build forts, walls, and bridges at thousands of sites across the map to cement Roman control over the barbarian kingdoms.
Promote your legions – Players can train officers to augment their unit’s skills as well as appoint governors and construct buildings to expand and improve their cities.
Starve your enemies – Supply camps and logistics system makes sieges and supply lines more intuitive and more important than ever.
It was rough, but it captivated me with some of the freshest ideas I'd seen in a while. Hegemony Rome drops almost all of the cleverness of its predecessor and replaces it with a lackluster facsimile poorly concealing an almost hollow frame. At this point, I've put more than couple of hundreds of hours into Hegemony Rome, but I feel like it's waging some kind of psychological warfare on me. Outside of the first couple of hours, I've gone through the exact same process: expand, fortify, hold, lather, rinse, repeat. It's remarkably addictive, but in a cheap, Skinner box way. There's nothing to improve upon, so I'm not compelled to try harder. I just keep capturing things. I went back a few times recently to play the first Hegemony to see if I just had huge nostalgia glasses for the series. I didn't. Hegemony Gold really is that much better. Everything from the user interface to the unit AI was and still is superior. To be fair, not every game needs to live up to its predecessor, but Rise of Caesar can't even stand on its own. Almost everything here is mediocre, and that's really a shame given the promise of Wars of Ancient Greece.
I'v played a lot of strategy games, and that's one of the best i'v ever seen and played. It's like that old strategy games back in the days when there were only few of them, you're creating an army, building ur whole village, and then taking over other cities and continents. You can even take control over the ships which are delivering foods and supplies to the enemies and let them starve and die without any food nor water. You can now finally build your own empire and be the king and the commander of it. The graphics aren't that bad although it's an early access, but it still has it's pluses. I strongly recommend that game.
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