The Homefront: The Revolution Expansion Pass includes major single player expansions, and valuable bonuses for your Co-Op career!
Homefront: The Revolution is an open-world first person shooter where you must lead the Resistance movement in guerrilla warfare against a superior military force.
A living, breathing, open world responds to your actions - you and your Resistance Cell can inspire a rebellion on the streets and turn Occupation into Revolution, as oppressed civilians take up the fight.
And the single player campaign is just the start – in Co-Op you and your friends can form your own Resistance Cell and become renowned as Heroes of the Revolution.
The Revolutionary 'Spirit Pack' includes:
The Red Skull motorbike skin
The Golden skin for your pistol
Early unlocks of the Marksman Rifle, Sniper Scope and Remote Explosives for your Co-Op character
And the digital exclusive 'Liberty Pack' features the Liberty Body Armour and KPA Shock Trooper Helmet!
Explore a living, breathing open world - experience true open world gameplay in a first person shooter, brought to life with astonishing CRYENGINE-powered visuals
Wage Guerrilla Warfare - this is no linear shooter; learn the art of guerrilla warfare and use ambush, infiltration and hit and run tactics against your foe in thrilling un-scripted firefights
Build the Resistance - recruit revolutionaries to the cause, establish bases and safehouses, capture and customise a deadly arsenal, and build improvised, homebrew weapons for your Guerrilla Tool Kit
Ignite the Revolution - from oppressed citizen to revolutionary leader, an epic single-player campaign tells the story of the second War of Independence. The dynamic, evolving world responds to your actions as an oppressed nation rises up in defiance against the occupation
Online Co-Op - take the battle online, form a Resistance Cell with your friends and earn your reputation as Heroes of the Revolution
LEGAL: © 2016 and published by Deep Silver, a division of Koch Media, Austria. Developed by Deep Silver Dambuster Studios. Homefront, Deep Silver and their respective logos are trademarks of Koch Media GmbH. Portions of this software are included under license © 2004-2016 Crytek GmbH. All rights reserved. Crytek, CryEngine and their respective logos are trademarks of Crytek Group. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.
Homefront: The Revolution was a disappointment to me and could not make a dramatic revolution in the first person shooter genre, yet did not even follow the glorious way of its previous version. sadly the game has a bit of a issues in all areas, including stories, gameplay and graphics, some of which could easily be avoided, but the developers were unfortunately unable to do it. However, after that, there was not much to expect from the game and coincidences that occurred for the game. but I know the game is made with the creature's love and this is also the greatest point of the game because if it did not, we would never see the sequel of Homefront. At the end of the game, a message from the director is shown, which is really dramatic, and if you are a fan of this series, you will undoubtedly be affected. Anyway, Homefront: The Revolution is not what I really expected, but I'd better hope that these hard-core developers will appear more successful in their next games.
The first Homefront was a ridiculous game that tried to compete with the Battlefield series and Call of Duty Series at the same time. The multiplayer was bland, maps small and uninteresting, and the singleplayer was shallow and emotionless. Homefront: The Revolution takes a very different approach. By giving the player open areas and choices I felt more connected, and the story and characters are believable and bring new emotion to the game. You get to see all sides of the conflict, including civilians caught in the crossfire and collaborators. That added depth makes the conflict feel plausible, even if the premise of the story - North Korea invading the US - isn't. The story here isn't different than other games, but the missions were exciting because of the sci-fi elements and freedom fighter vibes. The zones are pretty dense and are not completely open in that there are roadblocks and walls that make it so you can't simply walk in a straight line between any two points. The entire area of the game is smaller than that of a Far Cry game, but it feels much more dense due to the urban setting and feels like there is plenty to do. There are layers of enemy involvement, from soldiers on patrol, vehicles driving around, cameras and scanners, to collaborators on the street. It feels more natural than a linear shooter where all you see are enemy soldiers. The weapon design is a novel point that I really appreciate. Each main weapon (pistol, assault rifle, battle rifle, shotgun) have three modes that change the utility of the weapon altogether. For example, your battle rifle can change from the standard battle rifle, to marksman rifle, to rocket launcher. This gives you options to make sure you have the tools you need. It's functionally the same as just having eight weapons with you at all times, but it meshes better with the "pieced-together, jerry-rigged revolution" theme. Each weapon mode can be individually customized as well with optics and a couple other parts. Swapping between modes takes time too, so it's best to have the right tool ready, adding a planning aspect or new tension to fast firefights. The enemy AI are pretty quick to call in support and surround you if discovered (on the highest difficulty) . The stealth gameplay is pretty good and makes you feel like you are vastly outnumbered and isolated in the field until you begin taking control of areas. Once you take control of parts of a zone friendly AI pop up and can assist you. You can even recruit a few AI squadmates that will follow you. The friendly AI does little besides distracting the enemy and dying in most cases, but it's nice to feel like you're not alone at times. Overall I enjoyed playing this game and felt it was a vast improvement over the first Homefront. The atmosphere is engrossing and it gives you the freedom to do things the way you want. Grab it if you like sci-fi freedom fighter themes and decent shooter mechanics.
I've really enjoyed this game. I was looking for a fun FPS to play and it delivered. Sure the story could be a bit better and the gameplay got somewhat repetitive closer to the end, but overall, I loved it! I would love to see DLC content from the Homefront team. So many negative reviews of this game made me reluctant to get it in the beginning. I'm glad I finally did. I can see myself playing this again on a harder difficulty level. I just wish the stealth was more developed.
If you want a solid, semi-open-world shooter with all of the modern frills, you could do far worse than Rev 2. The setup is still ludicrous -- North Korea turns America into an occupied apocalyptic hellscape -- but it's pretty clear that the headcanon is that China are the bad guys, which is slightly less ludicrous. In any event, I had a very good time crawling around like the dirty Yankee rat that I am, avoiding contact when I could, and gunning down the faceless Yellow hordes when I couldn't. All of the various gameplay systems work well without any real gripes on my part, except maybe that the weapons lack enough "oomph". The graphics and effects are nicely current-gen in 2016. I recommend Rev 2 to anyone who wants a decent FPS to fill their time between the big releases. Note that I played the game after it was patched up and the price knocked down half.
Homefront The Revolution is a first person shooter with some open world elements that has you working with a group of poorly voice acted violent sociopathic with annoying accents to fight against the North Korean government, a superpower in this timeline, that has taken over the United States. The people you work with seem to be worse than the people you are fighting. Taking over zones gets boring and doesn't really make sense narratively given the type of weapons the Koreans have access to it. The game has performance and it lags when you start a fight, pick up equipment, kill something, complete an objective, etc even though my computer is much better than the recommend requirements. Slow melee takedowns will get you killed or caught. People and broken objects teleport in and out of area, literally, they actually made teleporting effects. The weapon conversion system, which allows you to change one type of gun into two others, is nice, unfortunately the actual gunplay is poor. The Freedom Fighter Bundle includes some extra items, skins, and unlocks some equipment for you in the game's co-op mode but none of this is necessary, none of it improves on the base game, and you are unlikely to find many people who would want to play this in co-op when there are much better options out there.
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