Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game.Read full description
“In almost every way, Hotline Miami 2 is a marked improvement on an already tremendous formula.”
9/10 – [GameSpot]
“Hotline Miami 2: Wrong Number is a great game and a worthy sequel. It’s more confident in its style, storytelling ability, and level design than the first game.”
8.8/10 – [IGN]
“Hotline Miami 2: Wrong Number is unapologetic and unforgettable.”
8.5/10 – [Polygon]
Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game. Follow the paths of several distinct factions – each with their own questionable methods and uncertain motivations – as unforeseen consequences intersect and reality once again slips back into a brilliant haze of neon and bloodshed.
Blistering combat against punishing opposition will require intense focus as new variables, weapons, and methods of execution are introduced throughout the struggle. Let the striking colors of an unmistakable visual style wash over as you meticulously cut down those that would stand between you and the ultimate meaning behind the massacre. This is the finale, this is the unquestionable end.
Relentless Hostilities: Adjust combat techniques as the narrative shifts between factions and brings unique variations to a familiar approach along with new weapons, movements, and melee attacks.
Enthralling Soundtrack: Over forty pounding tracks from dozens of artists punctuate the savage conflict and bring the larger scale of your actions into focus. New artists join returning favorites like M|O|O|N, Perturbator, Jasper Byrne, Scattle, and El Huervo for an incredible audio massacre.
Custom Level Editor: Design custom levels using characters, enemies, weapons and music tracks from the game and share your creations with others online via Steam Workshop. [COMING SPRING 2015]
It is the sequel that HM1 deserved.. basically is the same, with a new story and maybe few more weapons.. but i like it! and in this one you can actually understand the story, so if you played the previous one, it is a must buy
I can safely say the first game didn't really grab me, it was fun, sure, but I never felt the desire to finish it. This game however, got me interested in the first few minutes of playing. I love the characters, I love the gameplay, and dear God the music is unbelievably good I can't even. This game is really difficult and requires a ton of patience but it is an absolute BLAST to play! Edit: This game also has pretty much infinite playability since there IS a mod community for it and community made levels, as well as a level editor. So if you're into level editiing like I am, you'll love it even more!
As you already may have noticed by the title of this review I thought the game was similar to the old one with similar combat mechanics and almost an identical atmosphere, yet it still introduces certain aspects that make the game slightly different from its predecessor. You may be thinking that since it kept the same mechanics as the old one and only introduced new things to the game, it would be an improvement of the first game, but you may have to rethink this idea, it may add new content but it still removes some of its predecessor content. The first noticeable difference between the two games is that in the first one where you control only one character and follows him throughout his journey finding love, losing it and then getting revenge ,the player, in the second game controls multiple characters which is different because you cannot feel compassion with the characters from the story. The characters in the second game have no emotional depth, which may cause the relations with the characters and the story of the game to feel more artificial. The second problem with the game in relation to the first one is the fact that there is a lack of special abilities granted by the masks in comparison to the first game, it feels like you cannot play the game in many different styles. Therefore I think this sequel is inferior to its predecessor but it's still a great game and definitely worth a look if you are a fan of the saga.
If you played the first Hotline Miami you know what to expect from Wrong Number - what makes the sequel different is more character variety, and a plot more convoluted and engaging, all of which make the experience feel fresh even though you're not playing anything radically different from the previous game. If you - like many others - loved Hotline Miami there is no reason why you shouldn't play the second one as well.
Hotline Miami 2: Wrong Number functions as the original, the only task is to dodge every bullet, avoiding all blows because just a moment to die and start over. The rhythm is tight, instant uploads and despite not end up back on the same scenarios several times before completing them, the experience never fails to entertain. In fact, something has changed, first of all in terms of level design: more space, more numerous enemies and a seemingly minor change in perspective in how we explore the levels, which makes the gameplay less strategic and more frantic. Despite the progression of the original was smoother and overall better, Wrong Number still manages to do well and enjoy a longer campaign, which requires at least ten hours to complete, to transport us in various environments and more varied.
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