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HOUND is an evolution simulation, featuring advanced artificial intelligence that speeds up natural selection and genetic mutation thousands of times, allowing complex ecosystems to emerge in small - scale simulations.

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Game description

This is an Early Access Game

This means the game is still in active development, and can change drastically throughout development. The Early Access program will not only allow the player to enjoy the fantastic gameplay experience, but will also allow the player to make a real difference in how the game progresses.

The team will continue to create new features throughout the process. Those who choose to purchase the game should expect missing content, bugs, incomplete content and, potentially, game breaking problems.


HOUND is an evolution simulation, featuring advanced artificial intelligence that speeds up natural selection and genetic mutation thousands of times, allowing complex ecosystems to emerge in small - scale simulations. In the game players create artificial life, design and manage virtual ecosystems and directly interact with neural networks of high organization. It is a conversation between you and AI - an exchange of emotions and ideas that can turn into either a productive cooperation or a brutal competition.

The concept of artificial life is old, but has been brought to a new level by the project - our creatures exist in three dimensions, develop legs, wings and ways of communicating with each other. Thanks to a powerful built-in AI, you will get all of it in hours instead of millions of years of evolution, and on your PC instead of a massive computer cluster. 

HOUND is not a game in a conservative way, but a powerful engine, you can play - a system that can create a new unique world for you to shape and conquer. Once you start the simulation, your every move will change the outcome - every organism, you design and every tweak to the environment will make a difference. It is a game with a goal of creating a perfect and complex ecosystem - life that you want. There is no "progression", and no levels to beat - only a natural task of containing and stabilizing a bursting stream of life.

The gameplay is simple: you start in an empty world, build your ecosystem, design your first organism and throw it into the void. AI analyses your creation, creates an artificial genome of the organism and uses it to produce competitors, stimulate successful mutation - evolution starts at your very eyes as more and more complex life forms emerge to fight for survival. Leave it to grow for too long, and the simulation will go out of control - overpopulation, a supernova explosion or a plague will quickly turn your world into a wasteland unless you fight back and, say, create a new super-virus to beat an already raging one. 

The goal is yours to pick - create a brutal world of predators or a beautiful garden, breed an intelligent species, capable of communication or a super-organism that will consume stars instead of other creatures. If you manage to control the program, the result of your actions can be anything, you want it to. Although, our research team encourages you to try and breed the ones, who talk - it can really help us with the scientific portion of the project.

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  • Rating
Nick Shesterin
Tuesday, March 28, 2017
Digital PC Download
Customer notes
Minimum Requirements
  • OS: Windows XP Service Pack 3
  • Processor: 2.4 GHz Intel Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: 256 MB NVIDIA GeForce 8600 GTS
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: DirectX Compatible Sound Card
  • Additional Notes: Mouse, Keyboard
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{{(r.PositiveVotesCount || 0) | number:0}} {{(r.PositiveVotesCount || 0) === 1 ? person : people}} found this helpful. Was this review helpful to you?
I have absolutly no idea what im doing .....but it's an interesting new take on game development.


This Programme is complex with plenty of challenge. IMO it is amazing, challenging and fun. The learning curve can be a challenge but the god complex it has given me has made it worth while. If U have any interest in AI this would make a great study tool. There does seem to be a game element within this as you can make or break the Neural network of a creature by messing around inside it's brain. Thought provoking giving a god like feeling. At first u will wonder and think how strange. However, as I started to read all the help content and understand more I started to create my own living organism/creature. Although it only lived for a few seconds. The 2nd I named Bob and he was a happy little chap for a slightly longer period of time. The first creature was pulsing a huge amount of energy where as Bob just kind of drifted slowly sideways with a limp. This put in to context "The light that burns twice as bright burns half as long" Eldon Tyrell. I now have so many questions Longevity, Morphology, Incept dates. I wonder if they obey Asimov's 3 robot laws.

Future looks bright so far


While on the surface and from the screenshots this game might look simple and boring, it is not at all and it's the case of "never judge the book by its cover". Remember Spore? This game is kind of like it, but here you create everything. It can be as time consuming as Kerbal Space Program and both games have the same incredibly high learning curve and are all about experience and learning and not gameplay itself. If you liked Kerbal Space Program or Universe sandbox, you definitely should pick this game up, especially since the price is not that high and actually making it worth a try. So far, the game has great potential and the future looks pretty bright.

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