+1 to Combos! Customize attack combinations with up to five moves, opening up a whole new array of ways to defeat your enemies!
New Story! Play through new story and scenarios when someone else joins the Console War fray and refuses to play by the rules!
Bring a Dungeon Buddy! The realtime mini-game Stella’s Dungeon is back, and this time she can bring friends! Each is equipped with special skills that lend their support to Stella in her items quest, so choose wisely!
Remake in your Image! Modify the world of Gamindustri to your liking by creating “Plans” that alter dungeon treasures, enemy difficulty, and more!
Get Crafty! Customize powerful equipment that can unlock the true power of the CPUs, opening up a world of new skills for them to use!
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Licensed to and published by Idea Factory International, Inc.
Hyperdimension Neptunia Re;Birth3 continues some time after Re;Birth2. First to say this game is better optimized than Re;Birth2 and runs more smooth like Re;Birth1. Neptune is sent to another dimension where she gets involved with there problems as she prepares to return home. This game introduces the challenge system as seen in Fairy Fencer F to the Neptunia Re;Birth series which it basically rewards you for completing little challenges like have a character fight x amount times, run x distance, or jump x amount times which can help you make one character more over powered, if that is your thing. I am with the people who don't like Iris Heart or as Nep calls her Sadie. The game endings have better requirement that the grind fest Re;Birth2, the endings require you to just view events over the course of the game to get either the good or true ending for this game. If you liked Re;Birth1 and want much more Neptune than I would suggest this game but know that it continues after Re;Birth2 unlike with Re;Birth2 not continuing after Re;Birth1.
If you enjoyed Neptunia 1 but was disappointed with 2, this third entry really brings back the hilarious banter and characters you love. For those new to the series this game is a self aware, fourth wall breaking, waifu hunting, JRPG. The characters are so full of life and energy its difficult not to fall to their charm. The banter between the characters is where the game really shines as it did with Neptunia 1. The combat isn't really anything ground breaking. There is a fair amount of depth to it if you choose tweak your pairings and stats but it isn't necessary to beat the main game. The moves are flashy and fun to look at but as it is with all JRPG it pretty much boils down to, "pick your attack and watch it happen". If this isn't your style of game then you won't enjoy it. I really can't recommend this game enough, there was a technical issue I had to deal with and one of the characters wore a little thin by the end but it really pales in comparison to how much I enjoyed the game regardless.
Third entry in the Neptunia series, Rebirth 3 brings Neptunia literally to another dimension : the world of Gamindustry during the year 1989. Of course, the game uses this opportunity to bring some references and nods to this time period. However, the story is still too swallow and cliché to be memorable or interesting. Furthermore, like its predecessors, Rebirth 3 still uses the same game system with its pros and, unfortunately, its cons. The fights get tedious pretty quickly and the lack of depth of the game system doesn't encourage the player to go further. Finally, the whole concept of the Rebirth remakes was to enhance the original games with the improvements done in the third episode. So as a matter of fact Rebirth 3 is the least interesting Rebirth game to play compared to the original games since nothing much was changed here. There are far better J-RPGs on PC. One would be wise to avoid Neptunia games at all cost.
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