Captain the Vegendary Heroes, survive the Zombiegeddon and take revenge upon the birds, the pigs, and the zombies! Enjoy this mind-blowing travesty of mobile game hits! - Enemies have joined forces to destroy all plants! They trample down young innocent seedlings, besiege the allotment and steal the seeds! Take charge of Vegendary Heroes special fertilisation squad and box the blighters mugs! To win, you will have to use anything that can shoot – and you'll find that nearly everything CAN! - The final battle will require total involvement: baste the birds with tomatoes, take advantage of carrot ordnance, chop zombies and sprinkle on the salad to watch your green-as-grass recruits grow into seasoned sergeants.
11 superfighters, each with a unique fighting style (and potential for development!)
A host of enemies endowed with various abilities (any resemblance to famous persons is entirely coincidental)
45 fascinating missions: base defense, hostage rescue, carpet bombing, etc. (we won't leek [gettit?] any more secrets for fear of spoiling your pleasure!)
Elementary controls – you shoot where you tap!
And if that doesn’t fill your boots - for afters we got screwby bonuses and SUPER BOSSES!
© 2012 I Am Vegend: Zombiegeddon. Appmania. All rights reserved.
First of all - it is not too hard to notice, that in-game characters (and generally the whole theme) are inspired with such titles as Plants vs Zombies or Angry Birds. But it didn't bother me, since "I Am Vegend.." has its own, quite nice graphic style and various characters are not only the primitive copy of zombies or plants from famous EA game. And they are looking good. Animations could be more detailed, but it is rather a minor issue. But what's about gameplay? After playing in this game I was very relieved, that it is not the another tower defense game. "I Am Vegend..." is rather arcade game with some elements of tower defense and puzzle game. We've got our "heroes", which we're using to set directly fire on various enemies. And it's not so easy as it sounds, because enemies can change directions during hopping from one platform to another, and every plant needs to reload after 2-3 series. So the gameplay is very engaging and giving plenty of fun. With decent amount of new enemies and "heroes" unlocked during the game it's sounds really great. But unfortunately, gameplay is spoiled by "interludes", such as bombarding zombies with "carrot-bomber" or piercing the exploding balloons. They're totally unintuitive, hard to perform and generally frustrating. Fortunately, there is not too many of them. To conclude I must say one thing - if you will be able to withstand these "interludes" I've mentioned before, you will have really nice and challenging game. And I think, that it is really worth to try.
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