Impossible Creatures is a 3D RTS game that pits the player against an evil villain. Using Earth’s most formidable animals as building blocks, the player must create an army of genetically-altered mutant monsters in a titanic struggle to protect an unsuspecting world.Read full description
Set in a fantastic 1930s world, "Impossible Creatures" is a 3-D, real-time strategy game by Relic Entertainment the creators of Homeworld, Dawn of War and Company of Heroes that pits the player against an evil villain in a desperate campaign across a chain of remote and diverse islands. Using Earth's most formidable animals as building blocks, the player must create an army of genetically-altered mutant monsters in a titanic struggle to protect an unsuspecting world.
Steam Edition Features:
Fully remastered to work with modern systems
Insect Invasion, Mod SDK (C++) and all patches included
Re-implemented multiplayer and NAT traversal for a smooth online experience
Steam Friend invite implemented
Steam cloud support
Thousands of units: "Impossible Creatures" has more than 50 animals that can be combined to create a vast number of mutant creatures, the results of which are limited only by players' creativity.
Strategies as boundless as your imagination -- By building these creatures into powerful and effective armies, players can define their strategy and how they want to tackle their opponents.
Explore rich 3-D worlds - The highly detailed, fully 3-D dynamic world allows players to battle in four richly detailed environments, each with special flora and fauna.
Compelling single-player campaigns - Players command dozens of creatures, and henchmen in 15 missions across 14 distinct islands.
Unprecedented replayability - "Impossible Creatures" offers boundless creature combinations, armies, and strategies as well as online play and an easy-to-use mission editor that provides limitless play options.
Unique multiplayer options - Up to six "Impossible Creatures" players will be able to wage war in real time. The multiplayer component will streamline base-building, allowing players to build creatures offline and store them for future online battles.
Transferable units - Players can refine their armies in the single-player campaign, and test their strategies with the same armies in a multiplayer game.
This game epitomises the conundrum of incredible concept with poor execution. This is a relatively basic rts with surprising complexity that comes from the almost limitless creature variety. The campaign is brutally boring for the first few missions but actually becomes rather enjoyable towards the mid-game. The story is necessarily campy, and the voice acting is in much the same category. The real meat of this title comes from the custom battles. These are wonderfully anarchic, as you can customise nearly every aspect of it. However, the controls and UI are not well suited for any of the quick reactions you will need to mobilise your creatures in a hurry. Aesthetically, the game is underwhelming. The creatures look quite good, considering the age of the game, but this is undercut by a camera which will never let you in close enough to focus on them. Similarly, the animation quality isn't great, and so the spectacle is rather underwhelming. There are a few interesting mods on the workshop - most notably the tellurian creature expansion which greatly increases the amount of creatures and abilities available in the game. Overall, it's a unique and innovative rts with punishing difficulty and an absolutely absurd concept. It's fun, and it's worth picking up.
Impossible creatures is a rather typical RTS. The story isn't all that interesting, but at least it's fun to play, and it get's gradually harder, just in the right tempo. Visuals wise it's nothing special. In it's day it would've been below average, now starngely it's above average in it's price range, thanks to the many 8bit games. The main gimmick is of course that you can create your own creatures, to use them in rather bizarre and bloody pok?mon team deathmatches. Creating your own units sounds fun, but there are limitations of course. You can only have 9 kinds of units, which is't too bad, and I get it. The other limitation is worse though, you can only combine two animals for one creature. There, you get 5 body parts, and can pick from the originals. Again, understandable, but this way i can't create a chimera, which is too bad :( Other that that the game is fine. No bugs or crashes here on win 7 x64.
Impossible Creatures is an RTS that was originally released in early 2003 by Relic, who would later go on to develop Dawn of War and Company of Heroes, this Steam version patches the game, adds workshop support, and supports multiplayer. The RTS is decent but what sets the game apart is the ability to create armies of animals that you customize by taking parts of one animal and combining them with another. Stock animals have different attributes, attacks, and passive abilities based on each individual part of them, they also have a research level that you need to reach to create them, a level that changes if you replace some of their parts. You have a limited number of slots to save your creatures in so you will need a good balance of units. The single player is entertaining story and character wise and gives you a good variety of objectives. The negatives are that the game isn't balanced that well with some abilities being very useful, some being practically useless, and combined with the easy of getting though early research levels you just don't have reason to use a lot of things. Creating your own army is enjoyable though.
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