Ironclad Tactics is a fast-paced, card-based tactics game set in an alternate history Civil War - with steam-powered military robots!
Includes the 'Rise of Dmitry' and 'Blood and Ironclads' add-on campaigns!
No microtransactions! Unlock cards by playing the game, not by purchasing them separately.
Experience unique gameplay, with rapid, simultaneous turns that blend the precision of tactics and card games with the spontaneity of fast-paced strategy games.
Follow the campaign story through a fully-illustrated, character-driven interactive graphic novel.
Collect cards as you play through the campaign and build your own decks to crush your foes.
Play with your friends in the co-op story campaign or against them in skirmish and nemesis modes.
Face off against online challengers in quick-skirmish mode, and unlock special cards when you win.
Bonus! Includes a high-quality digital artbook, a printable papercraft model of an ironclad, and the Ironclad Tactics OST, with music by Evan Le Ny and Farewell to the Woods.
This game is a hybrid that works, in a time where most of the time, such combinations do not. The removal of micro-transactions from a game that could have made a killing gives itself a lot of speaking room. The game's story is interesting, but nothing that will win a movie or novel. It is the general Civil-war Steampunk variant that you would expect from a video game. Having said this, the game in and of itself is entertaining. The units are well drawn and designed, showing that the artists and concept-drawers spent hours on the characters and unit designs. The sounds-scape is standard and nothing to brag about, but does it's job well. The comic book style art that moves the story along is fitting for the art style and the game. The game itself feels as if a table-top card game has been spilled out and made electronic. Card gamers and board gamers alike will enjoy this game. In the end, it's entertaining, and worth a look, if your interest justifies the price. An interest in the Civil War or Steampunk culture is a plus for enjoying it.
Zachtronics made a very good work with Ironclad Tactics. It's not too hard or complex as a strategy title (it's all based upon collectible cards), but the thing that makes the game great is the visual style. The story is narrated thanks to illustrated novel, and those are simply great to see. You will play the game only to know more about the plot and discover new hand-made paintings. Give it a try, you will not regret it.
I'm surprised that nobody has reviewed this game yet, what a shame! The art assets were designed by two of my friends and I've gotten my fair share of play hours into the game. Unlike many card games you may or may not have run into, there are no micro transactions to help propel the diversity and quality of your playing deck. Everything is unlocked within the game itself, which is a huge plus for me. I do hope that the game picks up in popularity, as it does tout many options from playing against each other, to playing with each other.
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