Enter the lost world of Kairo. Explore vast abandoned monuments. Bring strange and ancient machinery back to life. Slowly uncover the true purpose of Kairo and fulfil a great destiny.Read full description
"Kairo is mysterious and elegant and powerfully distinct. Like Fez and Minecraft, it will work its way into your dreams if you're not careful." -Eurogamer.net
"At the end of it, the short credits rolled and I sat wanting more. Kairo is a pleasantly confounding and atmospheric exploration game. It has a perfectly moody soundtrack, intriguing visuals and fluid puzzles. For the few hours it takes to playthrough, I was sucked in completely, and I wouldn’t mind searching through its world again." - Gatheryourparty.com
Enter the lost world of Kairo. Explore vast abandoned monuments. Bring strange and ancient machinery back to life. Slowly uncover the true purpose of Kairo and fulfil a great destiny.
Kairo is an atmospheric 3D exploration and puzzle solving game. Developed by Richard Perrin the creator of the white chamber with music by Wounds (Bartosz Szturgiewicz).
Travel through a strange world full of abstract architecture. Each room is unique so there's always something new to find.
Repair ancient forgotten machinery to slowly bring the world back to life.
Exposition without the traditional dialogue or text. The story of Kairo is told through the world itself. The things you find will slowly help you unravel the true purpose of this mysterious land.
The music helps shape the land and will fill you with an equal measure of wonder and dread.
What fascinated me the most about Kairo was the fact that it can tell a remarkable story without narration. Same unusual locations and a few scattered directions give you a field of your own interpretation of where we are and what we do. We may feel like lost travelers who one day wake up without memories in a mysterious place. Is it the ruins of extinct civilization? The creature of aliens? Or maybe we are in a virtual reality? Amazing experience.
It is basically a game of observation and walking, where you will encounter puzzles of all difficulties and, sometimes, 'not so obvious' clues to solve them. Although the game presents bugs, these do not affect the gameplay. Also, I should mention that Kairo also does not have last generation graphics, not that it matters in this case. The wonderful thing about this game is that there are moments when it manages to be overwhelming, it makes you feel insecure; It manages to play with your mind and all thanks to the null explanation of the events that happen in the world of Kairo. Recommended.
You know these abstract puzzle adventure games where you spend more time trying to understand what is happening that actually playing? Kairo is one of those games. That doesn't mean the game is bad, it is just... improvable. Actually, I liked the game, and I found in Kairo one of the best puzzles I've encountered in a videogame, but I'm not much into these kind of games. There is one big problem with Kairo: it is an open world puzzle game. You can track back to previous areas and you'll have to do that to complete previous puzzles, or just going for a locked door you couldn't open before. I like puzzles to be "tight", and that's not what I found in Kairo. Where to go is actually the most challenging puzzle you'll find. There is a story behind all that, but as always, only theories in your mind for this abstract universe.
To keep things brief, I found that Kairo excels the most in the way it tells a story through atmosphere. The hauntingly alien feel of the world in which you wander is what kept me pressing forward until the end. The architecture and technology combines the colour palette to create something that feels quite original. I would recommend this game on its art and atmosphere alone, as it is definitely the strongest part of the game. Concerning gameplay, I found that Kairo's puzzle leave something to be desired. I never really had that feeling of excitement that comes from solving a well-designed puzzle, but rather felt the puzzles were a means to advance in my explorations, to push on to the next spectacle or mystery. In conclusion, I would recommend this game for anyone who appreciates atmosphere and is willing to draw their own conclusions about the world around them. If that sounds like you, give this game a try.
Story: 10/25 Gameplay: 22/25 Graphics: 18/25 Sound: 17/25 I honestly have no idea what I just played here. The story was there? I guess. I'm not sure. It didn't really click at first that all these different elements connected to form the "story" and even once it did, I really wasn't that interested. The gameplay was nice and I had a lot of fun exploring the world and doing the puzzles. The graphics and sound didn't really wow me and nothing stood out for me in those regards. Interesting puzzle adventure game.
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