Set out on a grand adventure in this turn-based, retro style, pixel-art RPG, inspired by the great titles of the 90's. Take on the roles of in-game players taking on the roles of their characters in a traditional pen and paper RPG session in the ultimate meta roleplaying experience.Read full description
Set out on a grand adventure in this turn-based, retro style, pixel-art RPG, inspired by the great titles of the 90's. Take on the roles of in-game players taking on the roles of their characters in a traditional pen and paper RPG session in the ultimate meta roleplaying experience.
Taking on the roles of both the playing characters AND the dungeon master, players can choose which battles to fight. Put together a bunch of monsters to make for a challenging fight and your efforts will be equally rewarded!
Choose from multiple classes, such as knights and mages, pick your characters to control those classes, like grandma or kid brother, and take on the loads of quests, monsters, items and equipment littered throughout Knights of Pen & Paper +1 Edition. Blacksmiths, enchanters, mining, gathering, hidden treasures and a whole lot more await, giving players a lot of room to personalize their gameplay experience.
Don’t wait any longer, the Pen & Paper world needs you!
The ultimate pen and paper RPG simulation experience
Put together your own role-playing group complete with the game master, the role-players and their respective classes
Fight and explore your way through a perilous fantasy world to defeat the dark mage
Level up and get your hands on more gold to unlock epic items and gear for your party
As the game master, you can set up the fights yourself and choose how many monsters to battle
The +1 Edition includes these all new features:
New dungeons to explore with monsters, traps, treasures, and powerful bosses
The Tavern, a place to stash heroes and switch out party members
More options for characters to implement during battles, adding more depth and variation to fights
Extended campaign filled with lots of new content
© 2013 Paradox Interactive™. Trademarks belong to their respective owners. All rights reserved.
In Knights of Pen and Paper you play the role of... well, players who take on the role of characters, who take part in a pen-and-paper RPG. If you ever played good old pen and paper RPGs, then you'll probably love the game and the things it will remind you of. Fights are turn based, everyone can gain experience and level up, you have props and aids to up stats, and more people can join your party as you progress through the game. There isn't really much of a story aside from that, other than advancing and taking on quests... yet that doesn't seem to be a problem in this game. Like with Evoland, my enjoyment of "Knights... " is based more on the fact that it reminds me of "good old times" as much as on the type of humor the game uses through it. The way the characters talk really makes you feel like you're there playing with friends (or at least, like your character is there, playing with his or her friends). There's also plenty of pop culture references throughout, which makes my geeky side smile whenever I come across them. Unlike Evoland, however, this one is a longish, drawn out game in which you have to grind your levels up in order to advance, which is always on the lesser side of 'fun' for me as it becomes repetitive and tiresome after a while. Despite this, it's a game I quite love. I've found myself playing it both, for a couple hours straight, as well as just picking it up when I have nothing better to do or have to waste a few minutes, to do a small fight or side quest. The fact that you can save whenever you want makes this particularly easy, ensuring you can grab it and drop it even on your busiest days. The art and music style are rather nice (if a bit repetitive) - the music fits the pixelated style fairly well, by which I mean it's 8-bit style of music. The controls are super easy to learn and use. The game is very light and I'm willing to bet plays well in any type of computer, seeing as it works in both my desktop toaster and my netbook. If parody games are your thing, or if you miss pen and paper RPGs, I definitely recommend you give this one a try!
I like the idea behind the game, a group of people sitting together at a table to play a fantasy roleplaying game, with the GM creating the encounters, and the players interacting with each other. You can choose different people with unique passive bonuses to play the game, choose a class for each of them, and buy new things for the house and table that can provide other passive bonuses. When you get into a fight you can act as the GM and decide on the what opponents and the number of opponents that you will be fighting as the players. Many of the classes need to be unlocked by completing events in the game, and if you want to use one you will need to create them again at level one while leaving an old character at the tavern. Each class only has four abilities to level up so there is not a lot of options per class. Dice are rolled when travelling through dungeons to see if battles happen or items are found but are not used in battles. The game does not have many different music tracks. The game is lengthy but you will find yourself fighting a lot of the same battles, it starts to become somewhat grindy, you hear the same music, and there is not as much talking among the players as I would have liked. Easily accessible but offers little variety.
This is a nice game where you have to defeat enemies and travel the map to gain money and level your characters. I have never played a game like this before and it is pretty exciting. When you get enough money you can get room upgrades and table items. Each of the characters can also hold items which can give boosts to them making them stronger in battle. Luck is rested on the chance of a several numbered die. The die is rolled when travelling and when sleeping not in a town to determine whether you will get attacked. What I find fun is that each location has its own minimum level and its own monsters and missions. The battles allow players moves to be used in a turned based style and it is probably the best RPG I will ever play. This game I think of as a must.
This is the perfect game for DnD fans out there. It provides the same experience of Role Playing and Turn-Based strategy as DnD. It's fun and very strategic based when reaching the tougher bosses. The variety of enemies and the huge amount of places to travel just add upon the layer of role playing. I would recommend this game to anyone that is a fan of DnD or just any fun indie games.
When I was a kid, my older brother used to play D&D, but I never got to join in. I would watch him be a dungeonmaster and imagine myself in his shoes; I would see his friends playing the party through the dungeon and imagine myself in the hero roles. It seemed impossibly glamorous to a young kid with stars in his eyes. As I got old enough to actually do these things, I had a few occasions in real life, but the reality of it always fell a little short of those wonderful imaginings - especially since I had to choose player or dungeonmaster, and then I had to deal with all those other inconvenient players. With this game, though, I get to play both roles - the DM and the players - and it almost approaches what I wanted all those years ago. Add in the fact that the story is well-written and the amusing pokes at D&D culture, and you have yourself a rare gem of a game.
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