Leviathan: Warships is a strategic ac- tion game where players can build and customize their own fleet of warships to play with or against their friends.
Play together in the co-op campaign missions against the growing Marauder threat or fight through special Challenge Missions with your friends.
If you rather want to test your admiral capabilities, you can fight against your friends or foes in skirmishes across multiple maps.
The fleet editor features multiple ship and weapon types which can be combined in almost any possible way, allowing players to try out a vast amount of strategic possibilities.
Tactical Action: Plot out your turn in advance and watch your plans come to fruition alongside your foes’ moves
Form Your Fleet: Customize your fleet choosing from multiple ship types and arm them with a vast set of both offensive and defensive weaponry.
Sink Your Devices: Cross-platform play between with the games built-in cloud saving functionality
Enlist Your Shipmates: Bring along up to 3 other players for five individual challenge missions, or a full co-op campaign spanning nine levels.
Support for Marooned Sailors: Offline mode available for campaign and challenges
Leviathan WarshipsTM ©2013 Paradox Interactive AB.
Easy controls, drag and drop, right click game with a load of customization options. Great for a multiplayer battle of wits. There are a few things the tutorials might not tell you, but once you get into the game, you get a hold of it. Could have been more fun if the the AI an the boat maneuverability was better.
This game is a surprisingly fun naval war game. The controls are fluid and easy to pickup, customizations are rich, and light tactical aspects allow new players to the genre to come in and play. One great aspect of the game would be the multiplayer battles against people online that is when the game truly shine but the single player campaign is not bad at all. One downside is that during fights there are always the element of luck when firing your cannons, it is very unpredictable when if you will hit or miss so the tactics really play a heavy part of the game. Great game to pick up for anyone new to the tactical genre.
The first thing one has to do when looking at this game, is see the developer. Paradox Interactive is known for highly complex, ridiculously intricate grand strategy games. That said, this is among the simplest of their games that I've played. Which is to say, still really complex, but very rewarding. The game plays as a turn-based strategy game, except that the moves you plan are executed in real time for about 10 seconds. There's a lot of strategy in maneuvering your ships into proper firing positions, since guns have limited firing arcs, so you have to move into a correct position to fire your big ones. There's also a deep ship customization system. You can select a ship class, levels of armor in various parts of the ship, what guns, where to put them, radar, sea mines, a torpedo that summons a giant sea serpent (not kidding), etc. You have to determine what role you want that ship to play. Short range, fast powerhouse? Long range behemoth with 4 missile batteries and a couple artillery cannons? You decide. The fact is, the game is complex. If you're looking for simple ship fights, this isn't it. If you're looking for grand strategy, fleet management, etc, this isn't it. But if you want to manage every move your 3-ship perfectly customized fleet makes, then this is for you.
After having seen the weird trailer i thought the game play looks okay and i think this could be fun. Then a friend of mine pointed out that often the games with weird trailers have something to hide. And I can tell you that this is the case with Leviathan: Warships. The game play is stiff and has a high entry level as to the difficulty. After a while the only thing I found myself doing was clicking and dragging and waiting for a couple of turns to do this again. The game felt more like a chore than a fun experience. I can see that some people might like this kind of click and drag gameplay but it gets repetitive really fast. When playing offline mode you often feel very outnumbered or under powered. And after having played this game for a few hours i felt like the game hadn't been finished or rushed. In summary: Unless you really enjoy this genre I wouldn't spend the money on it.
I was really looking forward to this game since I LOVE turn-based strategy's, but after playing for around 1 hour you could really see it was a port from mobile Everything was controlled trough click and drag with no shortcut menus, there are no hotkeys. I think that the server side load makes committing moves even in the single-player tutorials incredulously slow (up to a minute). When i played offline it was a lot more responsive though, its really bad that offline mode doesn't save your progress because you cant log into you warships account. Even of its limit I had some fun with it, I have yet to test coop mode so I am hoping for that to make the game worth my money.
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