Hidden deep under Castle Aldrheim, Grimnir’s laboratory has for long been kept a secret from all Wizards of the order. A crazy random happenstance during a recent “cellar activity” caused the wizards to discover this long lost lab and all its horrors!Read full description
Hidden deep under Castle Aldrheim, Grimnir’s laboratory has for long been kept a secret from all Wizards of the order. A crazy random happenstance during a recent “cellar activity” caused the wizards to discover this long lost lab and all its horrors!
New challenge against 16 waves of monstrous horrors.
Elemental altars, dictating what elements you can use.
New enemies, Grimnir’s long forgotten experiments.
A new challenge of tactics and cooperation to survive the special mechanics.
Internet connection for multiplayer
Overall a good DLC for this game. Though you could say Magicka has already outlived it's worth, at least DLC wise, you can't deny Arrowhead keeps the quality of their content. Specially in keeping the game fun. This expansion brings a new challenge with new interesting enemies and the Elemental Altars mechanic is an interesting feature that kicks the challenge up a notch. So, if you are a fan of the game, or you want to try a new challenge with your friends, you should try it out.
I love how the developers are still creating content for this game, this time it is only a small map for the challenge mode, but this one looks really great and the gameplay in this map is very fun because the Altars limit you the elements of Magicks you can cast, I think it is hard in the first waves but you will learn to play this map properly. Also if you have friends this map is perfect for cooperative gameplay, but watch out with the friendly fire or you will kill your buddies, this map has narrow spaces and the enemies come in very big waves.
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