Mass Effect: Andromeda takes you to the Andromeda galaxy, far beyond the Milky Way. There, you'll lead our fight for a new home in hostile territory - where WE are the aliens.
Play as the Pathfinder - a leader of a squad of military-trained explorers - with deep progression and customisation systems. This is the story of humanity’s next chapter, and your choices throughout the game will ultimately determine our survival in the Andromeda Galaxy.
As you unfold the mysteries of the Andromeda Galaxy and the hope for humanity lies on your shoulders – You must ask yourself… How far will you go?
Be the Pathfinder. Chart your own course in a dangerous new galaxy. Unravel the mysteries of the Andromeda galaxy as you discover rich, alien worlds in the search for humanity’s new home.
Return to the Mass Effect universe you love. Lead the first humans in Andromeda on a desperate search for our new home. In this new chapter of Mass Effect, meet and recruit all-new, interesting characters caught up in an epic space saga filled with mystery and galactic conflict.
Battle like never before. New additions like destructible cover, boosted jumps for added verticality, and all-new weapons and Biotics make combat more thrilling than ever.
Play your way. Build a formidable hero with amazing weapons, powers and tech. With a much more flexible skill and weapon progression tree, you can replicate your play style to make you unstoppable against powerful alien enemies.
Join the APEX Forces. Multiplayer in Mass Effect Andromeda places you into a class-based, 4-player co-op fire-team experience. Team up with three of your friends to take on the enemy threat and protect the interests of the Andromeda Initiative.
As a passionate yet lapsed lover of Bioware's planet-hopping, alien-romancing Sci-Fi RPG franchise, I had very high hopes for Andromeda. I wanted adventure, I wanted discovery, I wanted stunning otherworldly environments full of promise. I wanted zappy guns, a nippy spaceship with a cool name on the side and an attractive, brightly-coloured extraterrestrial to warm my bed.
I was not disappointed on any of these counts.
This game's protagonist, Ryder, like the original trilogy's Shepard, can be male or female and has the hero's mantle thrust upon them early - in this case, when they are unexpectedly elevated to the role of Pathfinder: the gun-toting explorer in charge of settling new worlds in the Andromeda galaxy.
It soon becomes clear that the Andromeda Initiative - a huge colonization fleet of Humans and other Milky Way-dwellers that set out on its 600-year journey after the events of Mass Effect 2 - has not turned out as planned.
The habitable "golden worlds" they expected are not as they seemed. Hostile dark energy fields pervade the galaxy. Mysterious warlike aliens known as Kett are everywhere, and they are not at all pleased to welcome you to the neighbourhood.
All of which means you're in for a fight - which is good news, since the combat is light-years ahead of the last game for sheer action, speed and intensity.
There's more of Destiny here than Knights of The Old Republic; the well-balanced jetpack jumps and boosts give you the tools to flank the enemy (before they flank you) and, although the new Smart Cover system is slick, if you try to hide and take pot-shots instead of keeping moving, expect to be flushed out and blasted to atoms by some seriously aggressive AI enemies.
Off the battlefield, MEA has all the vital Mass Effect ingredients in place. Fully-voiced cast of characters with rich backstories and a relationship with Ryder that you can develop into a friendship, even a love affair, or absolutely trash with soap-opera consequences? Check.
A blanket of shiny new star systems to explore, mine, settle and fill with bullet-holes and empty thermal clips? Check.
A brand-new, top-of-the-line starship with room for all your space-faring buddies, a shelf for collectible spaceship models and a garage for your two-door planetary buggy, the NOMAD? Checkity.
Completely new, fascinating alien species to make first contact with (and ideally not declare war on)? You betcha.
That amazing sense of exploration, of landing on a planet, seeing an alien landscape and setting off to find out what's behind that massive purple crystal or that field of glowing hairy orange plants shaped like question marks? Oh yes.
This is without even going into the new, improved APEX multiplayer, which expands on ME3's co-op horde mode, offering a whole load of new options as well as feeding rewards from multiplayer activity back into single player. Spoilers: it's pretty damn cool.
So, the elephant in the room: let's talk about *those* reviews. I got seriously worried when I heard the controversy over this stuff and saw some of the more...shall we say...emotional criticisms online. I considered sitting this game out. I'm so, so glad I didn't.
Yeah, some of the faces are weird. While the actual textures are great, the facial animations often look stiff and odd, a far cry from the smooth, fluid and vibrant character and attack animations you see elsewhere in Andromeda. But, to be honest, I quickly stopped noticing. They're not *that* bad. They're really not. And if I missed out on the awesomeness of this game because of them, I'd kick myself. Really hard.
As for the writing, I'd say Andromeda's dialogue lives up to my beloved original trilogy, building up connections to characters through pulpy Sci-Fi melodrama in exactly the same way. Just like Mass Effects 1-3, some lines are rousing and epic, nuanced and characterful – and others fall embarrassingly flat. That's show business, baby. I still end up spending ages on the Tempest chatting to my shipmates while a galaxy full of secrets waits for me.
In the final calculation, ME:A still captures that Bioware magic in a major way. You're humanity's first pioneer in a new galaxy where every step is a discovery. You've got your own ship, your own crew, a big pile of guns, thousands of lines of dialogue, a mysterious cosmic force to investigate and hordes of hostile aliens to shoot. What's not to love? Now, if you'll excuse me, I have planets to colonise.
This is a beautifully done game with some of the nicest visuals I've seen in a game, maybe not the best depending who you ask, but extremely gorgeous all the same. This s a fun game with an engaging story and a lot to do. Of course there are some small problems as in most any game, but nothing bad enough for me to shy away from this game or not recommend it. In fact, I highly recommend it.
I'm a neurotic completionist. It's a thing. I should probably seek professional help, but instead I play games like ME:A. And I wasn't disappointed. There is a fair bit to do in the game. I heard that side-missions are essentially endless, but I actually found myself wanting more when the game ended. Equipment crafting is fun, but limited ways to earn research points stops you from being able to truly explore. Multiplayer is balanced and Co-op only, so you won't find trolls in the same quantities that you do elsewhere. I played a couple dozen rounds and enjoyed it.
Pros: Very beautiful and eye-catching environment graphics Tangible improvements in game combats (Some) very emotional scenes Enjoying the fun with the vehicle Improving the dialogue system, which, of course, has not been used to its full potential Cons: A superficial storyline along with poor writing (especially compared to the other good works of its genre) characterization is often very weak and disappointing Several technical failures and extreme bugs lack of creating and adding new and more diverse breeds to the game (5 years and only 2 races) Qualitative drop in music pieces The lack of tangible choices or the right to have a profound effect on the story process and the end of the game cliche ending "Mass Effect: Andromeda" with all the positive points, is by no means the weakest and most disappointing point of the 10-year-old series. The flaws and failures of the game in the context of narrative stories, personality depreciation, embarrassing technical bugs and technical issues, and many other problems, unfortunately prevent the positive aspects of playing and turning this version into the title of as "Mass Effect" brilliant triplets.
If we do not consider Mass Effect: Andromeda as a new version of the Mass Effect collection, I can say that we are well on the way. The game experience is entertaining and its important parts are also good. The story of the game may not be great, but at least in a way that can persuade you to continue the game. Fighting both in the single-player and multiplayer sections has worked well, and team-mates, although not great, give you good moments. Totally, the overall sense of Mass Effect: Andromeda is good and certainly this game is worth the experience. However, some of the weaknesses in the game can not be ignored, and you will constantly feel that the game could be a better one.
If you want to have fun here, get ready for a bumpy ride. And ruthless writers, who again and again with their lack of skills are trying to spoil the pleasure of exploring the space. They are the new Reapers here. And while they do not use the scary electronic jargon, they are definitely destroying this trip to a new galaxy. So it's hard to recommend this one because while you can fix technical bugs bad story is here to stay.
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