Mass Effect: Andromeda takes you to the Andromeda galaxy, far beyond the Milky Way. There, you'll lead our fight for a new home in hostile territory - where WE are the aliens.
Play as the Pathfinder - a leader of a squad of military-trained explorers - with deep progression and customisation systems. This is the story of humanity’s next chapter, and your choices throughout the game will ultimately determine our survival in the Andromeda Galaxy.
As you unfold the mysteries of the Andromeda Galaxy and the hope for humanity lies on your shoulders – You must ask yourself… How far will you go?
Be the Pathfinder. Chart your own course in a dangerous new galaxy. Unravel the mysteries of the Andromeda galaxy as you discover rich, alien worlds in the search for humanity’s new home.
Return to the Mass Effect universe you love. Lead the first humans in Andromeda on a desperate search for our new home. In this new chapter of Mass Effect, meet and recruit all-new, interesting characters caught up in an epic space saga filled with mystery and galactic conflict.
Battle like never before. New additions like destructible cover, boosted jumps for added verticality, and all-new weapons and Biotics make combat more thrilling than ever.
Play your way. Build a formidable hero with amazing weapons, powers and tech. With a much more flexible skill and weapon progression tree, you can replicate your play style to make you unstoppable against powerful alien enemies.
Join the APEX Forces. Multiplayer in Mass Effect Andromeda places you into a class-based, 4-player co-op fire-team experience. Team up with three of your friends to take on the enemy threat and protect the interests of the Andromeda Initiative.
As a passionate yet lapsed lover of Bioware's planet-hopping, alien-romancing Sci-Fi RPG franchise, I had very high hopes for Andromeda. I wanted adventure, I wanted discovery, I wanted stunning otherworldly environments full of promise. I wanted zappy guns, a nippy spaceship with a cool name on the side and an attractive, brightly-coloured extraterrestrial to warm my bed.
I was not disappointed on any of these counts.
This game's protagonist, Ryder, like the original trilogy's Shepard, can be male or female and has the hero's mantle thrust upon them early - in this case, when they are unexpectedly elevated to the role of Pathfinder: the gun-toting explorer in charge of settling new worlds in the Andromeda galaxy.
It soon becomes clear that the Andromeda Initiative - a huge colonization fleet of Humans and other Milky Way-dwellers that set out on its 600-year journey after the events of Mass Effect 2 - has not turned out as planned.
The habitable "golden worlds" they expected are not as they seemed. Hostile dark energy fields pervade the galaxy. Mysterious warlike aliens known as Kett are everywhere, and they are not at all pleased to welcome you to the neighbourhood.
All of which means you're in for a fight - which is good news, since the combat is light-years ahead of the last game for sheer action, speed and intensity.
There's more of Destiny here than Knights of The Old Republic; the well-balanced jetpack jumps and boosts give you the tools to flank the enemy (before they flank you) and, although the new Smart Cover system is slick, if you try to hide and take pot-shots instead of keeping moving, expect to be flushed out and blasted to atoms by some seriously aggressive AI enemies.
Off the battlefield, MEA has all the vital Mass Effect ingredients in place. Fully-voiced cast of characters with rich backstories and a relationship with Ryder that you can develop into a friendship, even a love affair, or absolutely trash with soap-opera consequences? Check.
A blanket of shiny new star systems to explore, mine, settle and fill with bullet-holes and empty thermal clips? Check.
A brand-new, top-of-the-line starship with room for all your space-faring buddies, a shelf for collectible spaceship models and a garage for your two-door planetary buggy, the NOMAD? Checkity.
Completely new, fascinating alien species to make first contact with (and ideally not declare war on)? You betcha.
That amazing sense of exploration, of landing on a planet, seeing an alien landscape and setting off to find out what's behind that massive purple crystal or that field of glowing hairy orange plants shaped like question marks? Oh yes.
This is without even going into the new, improved APEX multiplayer, which expands on ME3's co-op horde mode, offering a whole load of new options as well as feeding rewards from multiplayer activity back into single player. Spoilers: it's pretty damn cool.
So, the elephant in the room: let's talk about *those* reviews. I got seriously worried when I heard the controversy over this stuff and saw some of the more...shall we say...emotional criticisms online. I considered sitting this game out. I'm so, so glad I didn't.
Yeah, some of the faces are weird. While the actual textures are great, the facial animations often look stiff and odd, a far cry from the smooth, fluid and vibrant character and attack animations you see elsewhere in Andromeda. But, to be honest, I quickly stopped noticing. They're not *that* bad. They're really not. And if I missed out on the awesomeness of this game because of them, I'd kick myself. Really hard.
As for the writing, I'd say Andromeda's dialogue lives up to my beloved original trilogy, building up connections to characters through pulpy Sci-Fi melodrama in exactly the same way. Just like Mass Effects 1-3, some lines are rousing and epic, nuanced and characterful – and others fall embarrassingly flat. That's show business, baby. I still end up spending ages on the Tempest chatting to my shipmates while a galaxy full of secrets waits for me.
In the final calculation, ME:A still captures that Bioware magic in a major way. You're humanity's first pioneer in a new galaxy where every step is a discovery. You've got your own ship, your own crew, a big pile of guns, thousands of lines of dialogue, a mysterious cosmic force to investigate and hordes of hostile aliens to shoot. What's not to love? Now, if you'll excuse me, I have planets to colonise.
I'll admit, I did not finish the game. Uninstalled it after in the third planet - Havarl - I activated the last of the Remnant devices, because I noticed something - the primary gameplay goal is the same in all of the planets I've been to: 1) set your cargo pod; 2) either on foot or by tank go to destination A; 3) from destination A activate a beacon, fight some giant robots; 4) afterwards, travel to destination B, C and D. Rinse and repeat. In other words, the primary goal is frustratingly boring. The side-quests are, again, like in Inquisition - MMO type of gathering something, scanning something or killing something without having any reasonable idea why. The story so far was unappealing to me. In general, the only good thing about this game is the graphics. Everything else, in my opinion, was 10 steps back.
I'll keep it short. IMO, only graphics and combat is ok_. The rest is just a painful experience - from shitty interface, through characters, most of which i, mildly speaking, don't like, to not interesting story, to tv soap opera like dialogue and personal stories. I don't remember skipping one dialog line in previous ME games, but here i couldn't force myself to endure it all for more the two hours straight, even while i skipped like 50% of lines, just quickly scanning them in case i'll miss something valuable, which there weren't. I wont mention ridiculous animations and bugs, couse there is a ton of videos on YT showing it!
Even though the animation is a little clunky, and the facial expressions (especially in the smaller side quests) are stiff, the game is HUGE! In all aspects its a massive mass effect universe! There are endless number of talking characters everywhere and you are free to explore your little heart out! - everything little corner of the galaxy is paved with story bits that fill up the gaps between the Shepard series and this one, making for great continuity between the games! the combat is smooth and very exciting, the jet pack brings sooo much more mobility which makes the action 1000x better then the previous. I've had over 600 hours in mass effect 3, so I can truly say this is a step in the right direction. Most of the glitches are level design / game design department, and it seems that they are lacking in that, I'm pretty sure that in the next patch most of the things will be fixed. but these are minor issues, of character placement, and other flag and token issues. This is a great experience, and it doesn't take long to immerse yourself in the great new galaxy of Andromeda! It does seem that the Heleus cluster is just one of many in the huge Andromeda galaxy! and it seems that we'll have many more installments in that wonderful new world! Also a few very interesting story twists - that I would love to unravel! how exciting!!
Mass Effect Andromeda largely combines great gameplay and open world exploration in a way that BioWare simply has not done before. A lot will criticize the game for its rough launch and bad facial animations, but look beyond that and this is a real beauty. Any fan of Mass Effect should immediately purchase this game, especially when it's going on sale this often. It's a great game worth your time. If you 100% every planet, you'll easily get more than your money's worth seeing everything Andromeda has to offer. The game has a brand new cast of characters and each of them brings something new and interesting. Even Ryder is a nice and refreshing protagonist that's different enough from Shepard to inject new life into Mass Effect. Do yourself a favor and play this game. It's still being patched by BioWare, so it should only continue to get better with age. Don't expect any story DLC, however. EA gutted half the BioWare Montreal studio, so don't expect much outside of the base game and multiplayer DLC.
So, I played and beat the game. No, it wasn't perfect, but what game is? I didn't seem to notice as many of the graphics glitches that others complained about, so perhaps that helps my reaction to the game. I'm actually very excited by this new series. The original trilogy had an overarching theme of doom and destruction, where the fate of all life was threatened. Andromeda did have threats, but I never felt all that drama in this, but instead I sensed something different and refreshing: hope. The Andromeda Initiative, even with all the problems they face, have a sense of hope and wonder for this new galaxy, they want to see what it will hold for them and their descendants, and they want to build a brighter future. Yes, there's dark elements, but that bright light offsets a lot of the doom and gloom for a fun experience to me. I highly recommend this game to any and all that might be interested.
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