In this turn based RPG for Windows you play as a young mercenary and travel from soul to soul to avenge your fiancé and her family. While finding a way to change the flow of past events, you will encounter many obstacles and meet new allies. Will you be brave enough?
This game aims to revive nostalgic moments for good old RPG fanatics (such as Chrono Trigger, Final Fantasy 3...). Our game has no game over screen; once the hero dies, his soul is sent to the underworld, to meet the Soul Giver. At this point, it is possible to re-embody a new body (therefore several choices of classes: Warrior, Assassin, Mage, Hunter ...). In addition, once a character masters a technique, it is learned permanently in the mind of the hero. It is therefore possible to transfer a warrior's ability to a magician. This leads toward interesting gameplay combinations.
What makes the game unique and fun to play:
If you are a fan of old good RPG games, this one is surely for YOU!
Memories of a Vagabond is made in RPG maker, and it shows. It does nothing different, nothing new, nothing good, and nothing bad. The story of Memories of a Vagabond is your generic JRPG clich?s full of plot twist clich?s; almost everything has been done better in other games, and everything that hasn?t is reminiscent of other, better games. The combat in Memories of a Vagabond is the same turn-based battle in most other RPG Maker games, as is the generic stock-asset RPG Maker graphics. Any identity this game tries to have is turned into ?generic RPG Maker game?. There are many examples of RPG Maker games done right. Ib, Mad Father, Ao Oni, all were made with RPG Maker, but given the execution (i.e., using hand-crafted assets and using the RPG Maker for gameplay mechanics only), are all superior to Memories of a Vagabond. Memories of a Vagabond is about as generic as you can get, even more generic than a generic JRPG from Japan.
Memories of a Vagabond is a JRPG made with the popular RPG Maker tool. Two more standout features is the ability to pick from four different classes near the start of the game, and the ability to change your class when you die or in certain areas, unfortunately this is not as detailed as some of the older Final Fantasy or Tactics games as you can't carry over skills, and that some dialogue choices might get you bonuses in battles, though they won't effect the story. The graphics and combat animations are typical of RPG Maker and are nothing that interesting to look at. The story is also not that interesting and characters becomes less talkative once they join your party. There were frequent typos when i played the game but some might have been fixed through updates. For a JRPG the game is also quite short only lasting about four hours even with some side quests. The game does offer a new game plus option but I wouldn't say that there is much reason to replay it, though a more recent update did add extra scenes to the new game plus mode. If you want a short average JRPG then this might interest you.
All reviews are moderated and may not appear on the site staight away
Thank you for your patience whilst we complete this process.