In this turn based RPG for Windows you play as a young mercenary and travel from soul to soul to avenge your fiancé and her family. While finding a way to change the flow of past events, you will encounter many obstacles and meet new allies. Will you be brave enough?
This game aims to revive nostalgic moments for good old RPG fanatics (such as Chrono Trigger, Final Fantasy 3...). Our game has no game over screen; once the hero dies, his soul is sent to the underworld, to meet the Soul Giver. At this point, it is possible to re-embody a new body (therefore several choices of classes: Warrior, Assassin, Mage, Hunter ...). In addition, once a character masters a technique, it is learned permanently in the mind of the hero. It is therefore possible to transfer a warrior's ability to a magician. This leads toward interesting gameplay combinations.
What makes the game unique and fun to play:
If you are a fan of old good RPG games, this one is surely for YOU!
Nice little RPG in the style of a JRPG. The battles are pretty basic and easy to get a hang of, i think the most effort was put into the story which I find to be interested and the main reason I kept playing. Personally I never found the game very difficult and some your characters seem a little overpowered. The game is a bout 2-3hrs and can easily be finished in one sitting if you have a spare afternoon.
The rpg part of this game is little to none and the story is unoriginal .I really dont like bland games like this that are just dull and not even interesting.
Memories of a Vagabond is a simple game made with RPGMaker. I enjoyed most of the story, but I felt like the characters could have been more fleshed out. Also the story felt really short for a RPG, so a longer story would have been nice. Quests were also few and far between. Overall I would rate this game as a 7/10. Pros: - Simple interesting story - Combat system is good - Graphics are good Cons: - The story is too short - Characters could have been more fleshed out - Few quests
It could have been a good RPG, instead it ended up as a lukewarm experience which doesn't offer enough to the genre lovers. The story never gets interesting and is rather predictable, the side quests are pretty much useless and boring and its combat system isn't great enough to make you ignore the above mentioned issues. The only things I found at least sort of interesting were the ability to switch classes at any moment and the soundtrack. All in all, it left me with the feeling its developers were making this game in their spare time or perhaps got too busy to polish this game around the edges. Only get it if you are *really* craving for another RPG and don't mind its dullness.
Memories of a Vagabond is made in RPG maker, and it shows. It does nothing different, nothing new, nothing good, and nothing bad. The story of Memories of a Vagabond is your generic JRPG clich?s full of plot twist clich?s; almost everything has been done better in other games, and everything that hasn?t is reminiscent of other, better games. The combat in Memories of a Vagabond is the same turn-based battle in most other RPG Maker games, as is the generic stock-asset RPG Maker graphics. Any identity this game tries to have is turned into ?generic RPG Maker game?. There are many examples of RPG Maker games done right. Ib, Mad Father, Ao Oni, all were made with RPG Maker, but given the execution (i.e., using hand-crafted assets and using the RPG Maker for gameplay mechanics only), are all superior to Memories of a Vagabond. Memories of a Vagabond is about as generic as you can get, even more generic than a generic JRPG from Japan.
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