The legend is back! Micro Machines World Series combines the thrilling madness of racing micro vehicles with epic team battle strategies, set against the extraordinary interactive backdrops of the everyday home! Grab your NERF blaster, try to avoid the jam, and take on the world!
© 2017 The Codemasters Software Company Limited ("Codemasters"). All rights reserved. "Codemasters”®, and the Codemasters logo are registered trade marks owned by Codemasters.
MICRO MACHINES, HUNGRY HUNGRY HIPPOS, NERF, OUIJA, G.I. JOE and all related characters are trademarks of Hasbro and are used with permission. © 2017 Hasbro. All Rights Reserved.
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Ok, I cannot say anything wrong from the technical point of the game but the gameplay choices are simply horrible. Who ever thought it would be a good idea to scrap out the single player campaign? All we have is a pseudo online experience which 99% of the time end up you racing 11 bots because nobody wants to play this game. I checked out and the maximum amount of players was 220 for steam! And daily average is about 30! Don't waste money on it like I did.
I still remember the golden cartridge of Micro Machines for NES - it was awesome, fun little game. The last one that came out was called Micro Machines V4. The game was ok, but forgettable and didn't catch much of the original's spirit. Eleven years have passed and the series is finally back from the long sleep, and it is called World Series. A lot have changed through all these years. Graphics are passable, nothing mind blowind or making your eyes bleed, but camera can get wonky at times. Gameplay itself feels almost like good old Micro Machines. The problem with this game is the severe lack of content, because there are only 10 tracks that are pretty short. Also, bomb, new weapon in this game, is pretty unbalanced and needs nerf, because now you can kill your opponent before the race even started for good. Also, personally, I recommend playing it with the gamepad, because like many games in this genre, it feels and controls better with it rather than keyboard. Overall, it is a nice game, but lack of content (only 10 tracks) and the price is what kills it. It is great that Micro Machines are back, but it is sad that the game doesn't reach its full potential. Especially since there is competition and you might as well play either Table Top Racing or Toybox Turbos.
This is a big disappointment for someone who is a fan of the series and the concept it pioneered since its beginnings. I am going to put it simply: the content is poor, the weapons are more or less chosen in advance for each vehicle and are deciding factor for victory or loss, the circuits are as insipid as possible and the driving overall is just poorly optiimized, being both slow and horrible for all vehicles. The only reason a fan of the racing genre would want to buy this is pure nostalgia.
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