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Mirror's Edge Catalyst






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Mirror's Edge Catalyst





**Experience the Rise of Faith.**

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Game description

Experience the Rise of Faith.

From the outside, the city of Glass appears to be an elegant, high-tech metropolis. But a terrible secret is buried deep within its heart – and it's up to the free runner Faith to expose it. Experience Faith's origin story in Mirror’s Edge™ Catalyst and fight for freedom in the city of Glass. This huge world is your playground. Run, climb, and explore every corner in the first-person perspective, from the sun-drenched rooftops to the dark, gritty tunnels below. Combine Faith's free-running movement and agility with her advanced combat techniques to take out those who stand in your way. Only by mastering the environment can you hope to uncover the harrowing conspiracy hidden within the city of Glass.

Key Features:

Experience fluid, first-person action. Get your heart pumping with fast-paced first-person navigation and combat. With incredible freedom of movement and martial arts abilities at your fingertips, you'll have just as much fun exploring the world as you will taking out your enemies.

Explore every inch of a vast city. Run free in the city of Glass at your own pace, however you want, and unlock its many districts as you play.

Witness the rise of Faith. Peek behind the curtain of Faith’s past. Learn more about her upbringing in a totalitarian society and how she came to join an outsider group called the Runners. Then, experience her journey for yourself as she stands up against oppression.

In the City of Glass, only those that run have freedom. In this highly-awaited, much anticipated reboot of the Mirror’s Edge franchise, we’re back in the boots of Faith for the first time in nearly ten years. You’ll be jumping back and forth between buildings, wall running and somersaulting to your freedom, as you take on the oppressive big brother-esque Conglomerate. Get those boots on, Runner. It’s time to go.

Game info
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Electronic Arts
Authorised Distributor
Thursday, June 9, 2016
English, French, German, Polish, Russian
Customer notes
You will get your key on or within 24 hours of date and time of release
Minimum Requirements

• OS: Windows® 7 64-Bit (use the latest Service Pack)
• CPU: Intel i3-3250 / AMD FX-6350. (Note: Mirror's Edge Catalyst requires at least 4 logical cores to run.)
• RAM: 6 GB
• HARD DRIVE: At least 25 GB of free space
• VIDEO: NVIDIA GeForce® GTX 650 Ti 2GB or better / AMD Radeon™ R9 270x or better
• INPUT: Keyboard and mouse, dual analog controller

Recommended Requirements

• OS: Windows® 10 64-Bit (use the latest Service Pack)
• CPU: Intel Core i7-3770 at 3.4 GHz / AMD FX-8350 at 4.0 GHz
• RAM: 16 GB
• HARD DRIVE: At least 25 GB of free space
• VIDEO: NVIDIA GeForce® GTX 970 4GB or better / AMD Radeon™ R9 280x 3GB or better
• INPUT: Keyboard and mouse, dual analog controller


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User score

Overall score based on 8 reviews Leave a review

Reviews for Mirror's Edge Catalyst

The Second

So after being incredibly excited for this second installment of Mirror's Edge upon playing the first one I played it. And... well it was not exactly what I was hoping for. No mistake that the game is good enough to entertain you for a while but it just falls short. You're put in this (big enough) "open" world. The issue being the world is not really that open. Instead you have several hubs connected together by bridges. What this does is make everything feel incredibly contrived and like you only have one path to take. I guess they might have wanted to keep some linearity from the first game, but it just ends up feeling claustrophobic. This gets aggravated by the main missions where you have to traverse the world from one to the other always taking more or less the same route, with the same views, mission after mission. There just does not seem to be enough variety. The side missions are, most of the time, a chore, something you just want to be over with. The combat manages to be even worse than the first game. No doubt the systems themselves are better, but the way you are forced to fight horde after horde of enemies, particularly while on mission, with absolutely no way to escape is just incredibly unfavorable to the game. The story, although it has some criticisms, I think is good enough and I enjoyed it. Although to be fair I was never expecting anything amazing. The movement of Faith, the way she runs, I consider to be an actual improvement from the first game and what made this one be at least mildly fun. All in all a mediocre game that went in a direction that most fans don't appreciate, but that at the end of the day, if you want to do some parkour, although in a bland environment, it meets that goal.

an honest review

I consider myself one of the original Mirror's Edge's biggest fans. The 2008 first-person parkour platformer struck me as bold as it was beautiful, and it remains a game I revisit every year or so. In fact, I was so excited for its revival I actually cheered when Mirror's Edge Catalyst was confirmed by EA. It's one of the biggest letdowns of my gaming life, then, that playing through this half-prequel, half-reboot was an exercise in enthusiasm-draining disappointment. Catalyst is hardly a bad game, thanks to the strength of its movement systems, but everything else about it is so uninspiring that I get sad when I recall my initial reaction to its announcement.

Teetering on the edge

Mirror's Edge Catalyst is not a good game. At times it can be fun, but it is never good. Mirror's Edge Catalyst puts the worst foot forward thanks to a confusing opening. Is it a prequel? A sequel? A reboot? It is extremely difficult to tell, and the only reason one of those was ruled out was Faith's lack of an arm tattoo. The characters were all bland and the game treated them like I should know everything about them. The free running part of the game was fun, but the boring side missions(and main story missions) and bland environments did not wow me at all. And the combat, Oh god the combat. Clunky and confusing are the best ways to describe the combat. There are worse games out there than Mirror's Edge Catalyst, but the original game was better than this.

Breath of Fresh Air

It's simple, if you enjoy parkour then you should enjoy this game --- a lot. Story is passable, combat is improved over the first game but could be better, and the art style is clean and fresh, if not seemingly a bit sterile at times. It's an upbeat free flowing romp through the pristine roof tops of a city. Side missions aren't too beefy, but if you enjoy the adrenaline rush of time trials and competing against other players, then they're a joy. Most importantly though, if you enjoy the rhythm and satisfaction of executing one perfect move after another, if you enjoy finding the quicker route less traveled, then you'll love this game. It's NOT open world really, but the world is definitely more open than in Mirror's Edge. Add to all this a very good soundtrack. Conclusion, if you feel the need to get out of that dank and dark dungeon, if you want to avoid having to make 100's of false choice decisions that in the end have little affect on the world and will be more than likely ignored in a sequel, and if you enjoy the idea of freely running from roof top to roof top, if you enjoyed the first game, then you'll enjoy this game.

A fair review

I am no fanboy. I am no hater. I am a ordinary gamer. I am just someone, who can appreciate things and value them honestly and according how it is; how it should be. Open world: The new open world is a refreshing addition to the usual more linear missions. Each district has its unique architecture and are meaningful separated by the hub. Combat: The combat felt satisfying and powerful, yet somewhat staged. The staggering of enemies makes sense, but the stumble too long sometimes. When they fall into each other it makes no sense that they take that much damage. None or just a little damage would make much more sense. The system itself is way deeper than in the original game and I had much more fun. I really like not being able to use weapons, as. every. other. game. nowadays has them. The AI doesn't attack as often as I wished and not multiple guys at once. But tbh if they did, this game would have been a frustrating adventure. What do you think? Graphics: The game is gorgeous and yet runs so well for that! I am stunned how good the city looks and how much detail has gone into most parts. Here and there are some mapping flaws. It is dark and yet clearly visible at night and by day.. Oh boy. Just a dream to explore.

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