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Mirror's Edge Catalyst

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$59.99

$48.99

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Mirror's Edge Catalyst

$59.99

$48.99

-{{product.discount}}%

$48.99

**Experience the Rise of Faith.**

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Game description

Experience the Rise of Faith.

From the outside, the city of Glass appears to be an elegant, high-tech metropolis. But a terrible secret is buried deep within its heart – and it's up to the free runner Faith to expose it. Experience Faith's origin story in Mirror’s Edge™ Catalyst and fight for freedom in the city of Glass. This huge world is your playground. Run, climb, and explore every corner in the first-person perspective, from the sun-drenched rooftops to the dark, gritty tunnels below. Combine Faith's free-running movement and agility with her advanced combat techniques to take out those who stand in your way. Only by mastering the environment can you hope to uncover the harrowing conspiracy hidden within the city of Glass.


Key Features:

Experience fluid, first-person action. Get your heart pumping with fast-paced first-person navigation and combat. With incredible freedom of movement and martial arts abilities at your fingertips, you'll have just as much fun exploring the world as you will taking out your enemies.

Explore every inch of a vast city. Run free in the city of Glass at your own pace, however you want, and unlock its many districts as you play.

Witness the rise of Faith. Peek behind the curtain of Faith’s past. Learn more about her upbringing in a totalitarian society and how she came to join an outsider group called the Runners. Then, experience her journey for yourself as she stands up against oppression.

In the City of Glass, only those that run have freedom. In this highly-awaited, much anticipated reboot of the Mirror’s Edge franchise, we’re back in the boots of Faith for the first time in nearly ten years. You’ll be jumping back and forth between buildings, wall running and somersaulting to your freedom, as you take on the oppressive big brother-esque Conglomerate. Get those boots on, Runner. It’s time to go.

Game info
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Publisher:
Electronic Arts
Developer:
DICE
Genres:
Source:
Authorised Distributor
Released:
Thursday, June 9, 2016
Modes:
Languages:
English, French, German, Polish, Russian
Headset:
{{vrNames}}
Customer notes
You will get your key on or within 24 hours of date and time of release
Minimum Requirements

• OS: Windows® 7 64-Bit (use the latest Service Pack)
• CPU: Intel i3-3250 / AMD FX-6350. (Note: Mirror's Edge Catalyst requires at least 4 logical cores to run.)
• RAM: 6 GB
• HARD DRIVE: At least 25 GB of free space
• VIDEO: NVIDIA GeForce® GTX 650 Ti 2GB or better / AMD Radeon™ R9 270x or better
• INPUT: Keyboard and mouse, dual analog controller

Recommended Requirements

• OS: Windows® 10 64-Bit (use the latest Service Pack)
• CPU: Intel Core i7-3770 at 3.4 GHz / AMD FX-8350 at 4.0 GHz
• RAM: 16 GB
• HARD DRIVE: At least 25 GB of free space
• VIDEO: NVIDIA GeForce® GTX 970 4GB or better / AMD Radeon™ R9 280x 3GB or better
• INPUT: Keyboard and mouse, dual analog controller

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User score

75
Overall score based on 12 reviews Leave a review

Reviews for Mirror's Edge Catalyst

95
I like is good

I love parkour and this game is for people who like parkour as it is so real everything and its history is very good its way to jump I love it as it goes up the walls and it makes mortals and things like this is very good I recommend it

70
A Reasonable Reboot

Mirrors Edge Catalyst serves as a reasonable reboot. It does a few things worse but also improves some. The transition from closed levels to open world across from the first game brings its share of problems. For example the level design is a lot less focused and spread more thinly, resulting in me not using the movement upgrades as much as I hoped. The combat is more varied than the first and throws gunplay entirely out the window in favour for melee built on momentum. This means if you encounter enemies in an open area and have to fight them as apart of a mission, you're left to doing laps of the area to build up enough speed or weakly punching at them from a standstill. Also, they removed the drop kick, counters, slow motion and the quick-turn-flip-the-bird-whilst-in-midair-thing so minus points for that. The game also has a type of attacks called 'Traversal Attacks'. These are meant to keep your speed up as you run through enemies instead of fighting them. What they actually mean however is you grab or land on them, take a second to admire their eyes and then slowly walk away, breaking the flow completely. The story and missions are pretty generic as far as I can tell, but because the gameplay is so damn satisfying and fun, I'll give it a pass. I may be slightly bias since I got it through Origin Access but it's worth your time nonetheless if you like first person parkour.

100
bueno pero no tanto como el primero

en si el juego es bueno pero no me agrado mucho el hecho de ser mundo abierto ya que sale de lo que seria el juego original ademas de ser un poco frio y vacio con la salvedad de la jugabilidad, en esto si le doy puntos, es espetacular.

100
Great casual game

The city is well designed, amazing gameplay and really fun to try and parkour over things and shoot enemies. Would recommend it to people who liked the old mirror's edge cause this is a example of a good sequel.

50
The Second

So after being incredibly excited for this second installment of Mirror's Edge upon playing the first one I played it. And... well it was not exactly what I was hoping for. No mistake that the game is good enough to entertain you for a while but it just falls short. You're put in this (big enough) "open" world. The issue being the world is not really that open. Instead you have several hubs connected together by bridges. What this does is make everything feel incredibly contrived and like you only have one path to take. I guess they might have wanted to keep some linearity from the first game, but it just ends up feeling claustrophobic. This gets aggravated by the main missions where you have to traverse the world from one to the other always taking more or less the same route, with the same views, mission after mission. There just does not seem to be enough variety. The side missions are, most of the time, a chore, something you just want to be over with. The combat manages to be even worse than the first game. No doubt the systems themselves are better, but the way you are forced to fight horde after horde of enemies, particularly while on mission, with absolutely no way to escape is just incredibly unfavorable to the game. The story, although it has some criticisms, I think is good enough and I enjoyed it. Although to be fair I was never expecting anything amazing. The movement of Faith, the way she runs, I consider to be an actual improvement from the first game and what made this one be at least mildly fun. All in all a mediocre game that went in a direction that most fans don't appreciate, but that at the end of the day, if you want to do some parkour, although in a bland environment, it meets that goal.

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