Quico’s best friend, Monster, is a huge beast with razor-sharp teeth, but that doesn’t scare Quico away from playing with him. That said, Monster does have a very dangerous problem: an addiction to poisonous frogs.Read full description
Quico’s best friend, Monster, is a huge beast with razor-sharp teeth, but that doesn’t scare Quico away from playing with him. That said, Monster does have a very dangerous problem: an addiction to poisonous frogs. The minute he sees one hop by, he’ll scarf it down and fly into a violent, frog-induced rage where no one, including Quico, is safe. And yet, Quico loves his Monster and wants to save him.
As Quico, players will build their friendship with Monster by solving puzzles together and adventuring through a magical, surrealist world. Players will need to learn to use Monster’s emotions, both good and bad, to their advantage if they want to complete their search for a cure and save their pal.
Real Relationships – Through a unique mix of gameplay and interactive narrative, players explore the complex relationships between Quico, Monster, Lula and Alejandra
A Magical World – a beautiful South American favela based in fantastical realism which highlights actual pieces by celebrity graffiti artists
A Captivating Original Soundtrack – a soulful sound design created entirely from scratch by Venezuelan-born composer Brian D’Oliveira and La Hacienda Creative
Environment-based Puzzle – explore and interact with a world full of whimsical surprises to progress in your journey
A Personal Story – inspired by Creative Director Vander Caballero’s tumultuous childhood
Papo & Yo is a lovely game, from the music to the locales, to the story. Just don’t expect a challenge, not that this game needs it. Papo & Yo is a story about a boy and his monster. At least, that’s what his imagination perceives it as. It’s all symbolic, and it’s good symbolism too, fitting of what a child would come up with, given that’s what you play the game as: a young boy. All of the game takes place in his mind, but that doesn’t mean that what’s happening isn’t real; the symbolism, which is fairly obvious to adults, is what drives the story. Despite technically being a puzzle platformer, the puzzles are fairly simplistic in terms of mechanics, but the visuals more than make up for it. You might be moving platforms to cross a gap for one (clichéd) puzzle, but the manner in which you move said platforms and what the platforms are made of is the selling point of this puzzle. Papo & Yo is a fun little platformer for people who love a fairly dark and mature story that manages to be portrayed through symbolism even children could understand, and regrettably relate to.
Papo & Yo is a Puzzle Adventure game in which you play as a boys imagination. As you play the game you will slowly start to understand the boys imagination infill the end in which everything is explained in the end you you will then learn and understand the game you had just played. + The game runs great on PC, there is no lag and is always smooth with max settings. There was not one point in the hole game in which I was getting lower than 100 FPS which means almost all computer will be able to run Papo & Yo without a problem. + The games looks are good, the textures are okay but the lighting is amazing! I wish more games had lighting like this because the game looks a lot better and you become more immersed in the game. The character models looks good as well. + The story is very vivid at first but as you start to play though you will slowly get a understanding of the game. It adds a mystery to the story and you will want to find out what's happening. You will quickly realise that you are in a child's imagination so the world changes and is not normal (almost like a dream) and uses puzzles to improve that. + Controls for Papo & Yo are very simple, they are like every other game which is a good thing since you dont even have to learn them. You can just play straght away without thinking about it. + The creativity in this game is huge! There are lots of diffrent and weird things happening in Papo & Yo which is great since its something diffrent from most games today. Its unique game which feels alot diffrent from anything else. + The soundtrack works well and adds depth the the game which is needed, its not used to much but its used in the right places that make it sound and feel alot better. Now I do like Papo & Yo but there are a lot of things which I just didn't like and disagree on which is a shame. This is what I find annoying about Papo & Yo. - The puzzles are good at first but after a bit of time they become the same thing over and over, this makes them a bit pointless and since there are so easy most of the time I some times which they just went there. At first they are good and you want to play but once you know what your doing its pointless. - The length of Papo & Yo is tiny! Its about 3 to 4 hours long, 5 hours to get all the Achievements thats it... A short and inst necessary bad but since the game is priced at £10.99 it makes it was too expensive. You should wait for a sale if you wanted to buy the game. - There is next to no replayability once you have finished. The only thing that you can do is get the Achievements or just play again. Nothing else and since its only a 3 to 4 hour game this means that you feel like you want more. I would recommend getting the Achievements if you want to get your moneys worth out of it. - The story... I know people arnt going to like me becasur of this but I didnt like it personally since I have no experience or relation to the games ending. For me its was a bit bland but I did understand it and for the people who have experienced and know what its like, then I bet you will love this game. But it seems that for me it was an okay ending. Overall I think that Papo & Yo is a good game for a few hours and a nice easy play though with is some ways relaxes you when you play. Because its so unique in its own ways and how diffrent it is to any other game I will rate Papo & Yo 6 out of 10. I would recommend this game to some people who would be able to understand the ending but to someone who wont when I would not recommend it to them. But Papo & Yo is still a good/fun game.
The magical realism of Papo & Yo (PY) creates a beautiful and misleading setting as a young boy traverses a surreal clone of Rio de Janeiro. I am not normally a fan of platformers or puzzle games (except for the obvious exceptions - read: Portal) but PY has made me reconsider my tastes dramatically. Puzzle wise, the challenges range from very easy to too hard for a small brain such as mine. Where this game really stands out, however, is its ability to create a serious narrative in the guise of a kid's fairytale. PY is a tale of abuse, escapism, redemption, depression and overcoming hatred. For the story alone, it is a must play.
This game is pure art. It is also an excellent example of story telling. It also covers the topic of child abuse. A topic not covered much in video games. That said the story is about a young boy trying to help a "friendly" monster through various platforming elements. I could go into detail about the gaming, but for me the gaming in this game is set just right. A nice level of difficulty, but not too much for the younger player. I find that most come for the story in this game, not the gaming element. So find a demo or just buy it, it is not expensive. Clear about 4 hours of your day to finish it, have a box of tissues handy, and enjoy the story of Papo and Yo.
Still, the game seems to be as long as it needs to be. Papo y Yo is a game that really takes you to another place. A place of fantasy where you play as Quico. You then take on the world's puzzles and platforming challenges put before you. The fantastical setting allows the game to present the player with strange, abstract scenery. It is also has a distinctly South American flavor that a lot of people will not have experienced. It's somewhat of a similar feeling to playing Sleeping Dogs for the first time and seeing Hong Kong. You'll be in a very different place. The graffiti art in particular made me stop to take a gander as I encountered them on the sides of walls and tall buildings. The game's story might be its strong point to some. It's riddled with metaphors and symbolism and turns into something with emotional impact as you put the pieces together. It's told well enough and there's little to misunderstand. The platforming was okay and seemed manageable for the most part, but a few puzzles presented some problems. I ran into exactly two puzzles, I remember them well, that completely stumped me due to how counter-intuitive they were. I'm not sure how they expected the player to figure those out and they resulted in a bit of time being wasted experimenting ( I needed to use a guide). I'd not rather not spoil them by being specific. In any case, don't be afraid to use a guide or walkthrough to get past those frustrating parts and continue enjoying the game. I'd be hesitant to recommend this game at full price. It doesn't have a lot of replay value; although, its new game plus features collectible hats. If you can grab it for $10 or less, have a go at it.
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