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Postmortem: One must Die






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Postmortem: One must Die





Political Narrative-adventure playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation!

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Game description

Political Narrative-adventure playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation!

Think The Walking Dead meets Home and The Last Express, with a dash of To The Moon!

Key Features:

  • Freeform exploration with Rich dialogue

    What might you learn searching the fundraising Gala and talking to patrons? Perhaps the less you know the better?

  • Meaningful choices and Unintended Consequences

    Can your choice change the fate of a Nation? What other result could your meddling have?

  • Cast of ambitious and influential characters

    What if they die? More importantly... what if they live?

  • Complex setting of violent domestic conflict and industrial revolution

    A devastated country - but is it your place to fix it? What if your educated guess is wrong?

  • Dynamic and surprising Ending

    The choice is entirely up to you - but what other factors may be affecting the outcome?

  • Online Stats to compare Your Choices with

    Anonymous aggregate stats of everyone's playthroughs will let you see how your own choices compare! Are you one of the good guys?

Game info
  • 81

  • 0

  • Rating
Surprise Attack
Unbound Creations LLC
Adventure, RPGs
Surprise Attack
Thursday, August 15, 2013
Customer notes
Minimum Requirements
  • OS: Windows XP
  • Processor: 1GHz CPU
  • Memory: 512 MB RAM
  • Graphics: 3D graphics card supporting OpenGL
  • Hard Drive: 40 MB available space
  • Additional Notes: if you're having problems make sure you install the Visual Studio 2008 Redistributables
Recommended Requirements

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User score

Overall score based on 2 reviews Leave a review

Reviews for Postmortem: One must Die

A pretty simple, yet deep game

At first glance, this game look like something i made with the RPG Maker in 5 minutes, except it doesn't have Sandra Bullock in it, who falls in love with the main character, that looks incidentally like me, and is named after me, but i digress... So, the game's looks are not impressive, was what i'm saying. It's not ugly or anything, an in fact, it works rather well for this kind of game, i just didn't expected it to be this thoroughly made, offering me so many things to do in this dinner party. Sure, you can just flip a coin, and take the one person that is the most annoying at first glance, or...you can dig really deep into the story, find out about the characters dirty secrets, and in many case, help them. It's amazing how much you can influence the story just by talking to a few of them, if you know what to say, and if you take the right man with you to the underworld at the end, you can actually make a world a much better place. Maybe it's not exactly in the reapers job description, but it makes for an interesting little game.

You have made your decision.

Postmortem is a brave take on the story driven adventure genre. The player take control of practically Death itself, although we're never properly introduced to our protagonist, but it's still basically obvious. We start the game within the walls of a mansion (with strangely thick walls) where many chracters are gathered together for a fancy charity event. The game starts to play out like a role playing game, as we'll interact with any character in order to find the best suited one that needs to die, and yes, one has to die. That's the premise of the game, sorry! The one you'll pick, depending on whatever reasons you seem fit or because your judgement has never failed you, will prove to have an impact on things to come, maybe even on the future if the entire Nation. Or not, whatever... To be blunt, the game is short, and it can as short as you want it to be, but it's the soul of it that matters. You'll be dealing with puzzling conversations, trying to create one outcome could lead to another, totally unexpected challenge that you must confront, making this game at least 2 or 3 more playthroughs worth of value. For an indie title, it seems to be a bit too pretentious, but it delivers through ingenious puzzle mechanics and interesting setting.

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