In the aftermath of a split second of destruction that fractures time itself, two people find they have changed and gained extraordinary abilities. One of them travels through time and becomes hell-bent on controlling this power. The other uses these new abilities to attempt to defeat him – and fix time before it tears itself irreparably apart.Read full description
In the aftermath of a split second of destruction that fractures time itself, two people find they have changed and gained extraordinary abilities. One of them travels through time and becomes hell-bent on controlling this power. The other uses these new abilities to attempt to defeat him – and fix time before it tears itself irreparably apart. Both face overwhelming odds and make dramatic choices that will determine the shape of the future. Quantum Break is a unique experience; one part hard-hitting video game, one part thrilling live action show, featuring a stellar cast, including Shawn Ashmore as the hero Jack Joyce, Aidan Gillen as his nemesis Paul Serene and Dominic Monaghan as Jack’s genius brother William. Quantum Break is full of the vivid storytelling, rich characters and dramatic twists Remedy Entertainment are renowned for. Your choices in-game will affect the outcome of this fast-paced fusion between game and show giving the player a completely unique entertainment experience.
• In-depth, fast-paced narrative experience crafted by Remedy Entertainment
• Top quality live action show that is directly impacted by choices made in-game
• Stellar cast of actors
• One story told many ways
• Time-amplified action gameplay
• Navigate epic scenes of destruction as they skip and rewind in broken time
I do recommend it, but with some reservations. It is only worth a sale price. It has ok gameplay, but definitely has some issues. It still has quite a few bugs and in the 15-hour play-through, it crashed numerous times. The cover system and gunplay was ok at best. You push through it for story. The story itself was enjoyable and live action stuff was passable. I would've just preferred more interspersed in-game cinematics though. The story does an actual good job with time travel but I won't spoil the details. It adhered to how we think differences would work between changing the past and the future.
One of the most anticipated games in last 2 years finnaly arrived, but didn't landed as smoothly as we hoped. Story behind this movie-like game is very interesting and probably is one the best things in this game. Eccentric scientist, project of great potential and failed experiment "cooked" base for very good action game which could've been great if the technical part of the game was done better. Even the game looks fantastic, it is very poorly optimized, especially for Radeon graphic cards (even with stronger ones), requires substancial amount of RAM memory and doesn't run so smoothly even on i5 processors. So prepare your pockets and prepare for upgrade if you want to play this game in full details and unleash its graphic potencial. If we bypass that, gameplay itself is very nicely done, and time manipulation effects are great and provide numeruos combinations of attacks. Famous actors did their part of the job very good, and that is of course giving the game greater note of reality. Good game, interesting story, good actors, devastating time manipulation tricks are of course something that every good gamer should try - off course with enough machine resources
Quantum Break is not the masterpiece that many anticipated coming from who comes and being as it was one of the flagships of Microsoft for this first half of 2016, nevertheless who looks for a good shooter with a complicated history and to which it has been lent to him A lot of attention will find the last of his shoe. With a little more attention for the shootings in terms of finish and quantity and a tolerable optimization in compatible we would speak of a game much superior, but in its present state it is still an interesting launch although with much way to improve.
The game starts off on a bad foot: you're thrown into the middle of a plot with what appear to be some fairly forgettable characters and a relatively unremarkable time machine business. Your character becomes a superhero almost instantly, and the game throws more mechanics at you than you can shake stick at. The whole time travel thing makes no sense, really, and all of your powers just feel like normal things that Remedy put ?time? in front of, e.g. ?time dodge.? Right, Remedy. Time dodge. Awesome. It continues on like this through the entire first gameplay section: unremarkable and hard to follow. But you start to notice something about the time powers ? they feel great. Nothing is all that hard, but dodging up to a guard, knocking him back and then unloading lends a certain cinematic flair that touches off the excellent visual presentation with grace. Things are utterly ridiculous, sure, but they?re falling into place in a way that?s hard to figure out. And then, all of a sudden, we?re watching a TV show. After a short sequence where you, playing as the villain, select between two possible realities, you?re launched into a full-on TV show about the world you were just playing in. There?s overlap in the characters, but some new ones as well. It?s oddly entrancing, mostly because we already know some small parts about the world and now we?re seeing it from a different perspective. When you reenter the game immediately following a section you just watched in the show, the whole thing feels more alive, more fluid, and better for it.
Played on Hard, with near maxed out settings(except Upscaling) on a 1070 in 1080p. I experienced few far between graphical hitches and occasional FPS drops but I felt it stayed mostly 60(or close to 60) FPS. I went into QB fully prepaired to enrich myself in scouring notes and emails as well as other details for hidden lore surrounding the world and it's story between the various high-octane action sequences. Though I admit the wall of text emails are daunting and could tire oneself easily if you're not really engaged in the various characters and their motivations the gameplay aspect doesn't provide, most felt gratifying and gave the world more weight. With that in mind. I really enjoyed my time, engrossing myself within the written lore placed throughout the 5 acts made the combat more welcome, I'd say. They balance each other out pretty well. QB has a well thought out, very complex and intricate, time travel story that mostly makes sense(to me at least). Sound design is impressive. The game engine and art direction produced a remarkable looking game, grounding QB's architecture in a way only Remedy can. TV episodes were okay, some cringe-worthy moments but far less than I was led to believe. As with Alan Wake, I don't see a continued future for QB sadly (for obvious reasons) which is a shame as I'd gladly come back to this world for a sequel.
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