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Red Orchestra: Ostfront 41-45





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Red Orchestra: Ostfront 41-45





Fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45.

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Game description

Fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45. Red Orchestra places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the most intense combat of the war. You can play as infantry, using a wide range of infantry weapons, or crew one of the many armored combat vehicles available in the game, from half-tracks to the most famous German and Soviet heavy tanks. Engage the enemy with everything in your arsenal, from your bayonet at close quarters up to the massive 122mm cannon on the Soviet IS-2. And if that isn't enough, find an officer and a radio to call in thunderous artillery strikes to shake the enemy loose.

  • Crew 16 fully realized vehicles with highly detailed exterior and interior models

  • Choose from 30 authentic infantry weapons

  • Full 50+ player online Multiplayer Support

  • Unique Setting - the only FPS to focus on the WWII Russian Front

  • Engage enemy tanks at 800 metres and more with the Simulation-level armored vehicle combat

  • Fight the full range of combined arms infantry and vehicle combat in detailed environments based on real-world data, from city-centre to deeply rural settings

  • Realistic bullet and projectile ballistics will make you duck for cover

  • Coordinate strategies with your team-mates via Voice Over IP

  • Authentic Immersive Sound FX and 3d Positional Sound System

  • 3D 'Iron Sights' and unique 3D scope system

  • True weapon deployment system including resting rifles on support

  • Historically accurate artillery system

  • Distance-based sound system dynamically creates the battle ambiance

  • Advanced player movement system featuring diving over obstacles and leaning

  • Custom 8 way animation system for highly realistic player animations

  • New for Summer '07

This update includes a new map, a new vehicle and some major graphical enhancements to the game and is available to owners of the game for free through Steam. The new map - Krivoi Rog - gives players the largest tank slugfest to date, with 16 square kilometers of terrain, 3000 meter viewable range and up to 50 players. This map also features the new vehicle - the German Panzer IV G, providing the German players with some additional fire-power for the mid-war period.

In addition to the new map and vehicle, an all-new adaptive bloom system has been added for the game's graphics, making the bloom crystal-clear even at low resolutions. For further eye-candy, Anti-Aliasing and Anisotropic Filtering settings are now configurable in-game.

Ten new maps, the winning entries in Tripwire's Custom Map Competition. Tripwire worked with the developers of each of these maps to ensure the maps are optimized, polished, and gameplay balanced. Highlights in the new map-pack include:

  • "Smolensk Stalemate": the contest winning map features perfectly balanced to-and-fro infantry combat through ruined villages and trenches in August 1943.

  • "Leningrad": features close-quarters infantry fighting in the ruined streets of the city, above them in the bombed-out buildings and deep beneath them in the sewers, all with close-in armor support.

  • "Berezina": the After-Hourz team surpass themselves on this rural/village map, introducing not just a new vehicle (the Russian BT-7 light tank), but also the first functional anti-tank gun in the game. To cap it off, the BT-7 even carries tank-riders.

  • "Black Day July": one of the very best for tank combat fans, set in the rolling countryside around Prokhorovka as German and Russian armor clash en masse during the Battle of Kursk. Increased player limits. A new level of intensity with 50+ player multiplayer battles (up from the previous limit of 32).

  • New community made content, including the Russian BT-7 light tank with infantry tank riders and the first player controllable anti-tank gun in the game.

  • New soundtrack: The "Orchestra" comes to the Ostfront - the game now features a complete in-game soundtrack from composer Matthew Burns.

  • Gameplay enhancements. The addition of several features requested by the clan/ladder/league community to enhance competitive play.

Game info

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Iceberg Interactive
Tripwire Interactive
Shooter, Action
Tuesday, March 14, 2006
Digital PC Download
Customer notes
Minimum Requirements

CPU: 1.2 GHZ or Equivalent

512 MB RAM

Video Card: 64 MB DX9 Compliant

2 GB free hard drive space

DX 8.1 Compatible Audio

Windows XP

Recommended Requirements

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Reviews for Red Orchestra: Ostfront 41-45

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Realistic, but... fun?


This is not the game you probably are used to play. Red Orchestra is more like a strategy game focused on vehicles rather than the generic world war II FPS. This is not another clone of Call of Duty or anything like that. Red Orchestra is a realistic experience, and because of that getting to know how to play it will take you a lot of time (specially if you have been playing other online FPS games). If you pass those first hours you'll start to get used to its pace and start enjoying what at first sight was a pretty boring game. But this main feature is also one of its flaws. There are more games featuring realistic war experiences in the online FPS genre that doesn't need that amount of time to learn how to play it. It is good to have a realistic simulation game, but sometimes that simulation gets in the way of the real objective of a video game: fun. This game is too slow for a game that changes too fast, but it is at least different from others.

A simple, yet satisfying FPS sim.


This game came before Red Orchestra 2, and when it was released, it's graphics were pretty great for the time, and they still aren't *that* bad today either. In this game, there are 2 armies you can join to fight for in a match: * Axis * Allies Each one of them has their respective soldier classes and pre-set guns for each respective class. Going from the NCO to the Sniper class. The game is a simulator. If you get shot, the interface will show where you were shot, so, for example, if you get shoot in the legs, you will walk slowly too. Hipfire is pretty awful, forcing you to aim every shot. You need to count your ammo too, if you run out of bullets in your current clip, the game won't tell you, till it is too late and the guy you were supposed to have shot is now laughing at your dead corpse. It requires tons of strategy for online play, as you need to advance near the NCO to be able to clear positions with mortar barrages, faster reinforcements etc. Pretty good for it's price and age. Multiplayer is quite abandoned though, not as popular as Red orchestra 2, but it is a good game.

WW2 is here!


That's right! this game is old but it's still one of the best war simulation games you will ever play! This game takes place in WW2 and it's so well done that you will end up playing this game for hours. First thing you will notice is how developers thought every detail through, for example: you can't see how many bullets are left in your magazine because you also couldn't see that in real life, you can only see when it's empty, because it will stop shooting :D Next thing is how your role/class effects your whole team, because some classes can't drive a tank, becouse they're not qualified for this, and if you are tank commander or assistant you need about 3 more people to drive tank properly or you can try to drive it alone, which is not very good idea. Later you will see how good maps are. They are big with many places that might be perfect for your tactics or you can find perfect place for sniping. Thing that I didn't expect was that in some maps you might see a forest in middle of it and in other games there would be like few bushes or trees and a wall behind them, but in this game the forest is all made from trees so you can hide in there or just go incognito throu it :D Only problems with this game is that after RO2 came out this game got a bit empty but there are still some loyal players who don't abandon this game. I got this game for full price and I don't regret anything, and so will you.

Oldie but goodie


One of the most realistic FPS game I've played, there is a lot of strategy involved and this isn't one of games where you just rush to get the kill, nope. You'll get sniped. The requirements for this game are low since it's an old one and you shouldn't have any problems running this on max or close to it. I highly recommend this one along with Red Orchestra 2 if you like this kind of games.

Good, but empty.


This game was something few years ago. There were tons of servers and people to play with, but not it's just kind of empty. Maybe, if you have a friends to play with, or play in time when other fans of Red Orchestra are playing, then you might consider getting it. Sadly, most of players moved to Red Orchestra 2. But anyway, about Red Orchestra: Ostfront 41-45 - it's a hell of hard game and even more to get good at it. It's not like other online FPS games, it's more realistic. With every new kill you will feel satisfaction, not like in games where in one respawn you kill half of enemy's team. What I love in this game are authentic weapons - when you use them, you feel the power they hold. Maps are cool and big enough to have some fun, and they are also different from all these games with few rooms where they close players and they make just meaningless slaughter. If you feel like trying out this old multiplayer game, do it. But be prepared that you might have hard time finding somebody to play with. There are some communities, so you will need to look around to find them. Tihs is only reason for my 60/100 for this game, if there wasn't problem with emptiness, then I would gladly give this game a 80-90/100.

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