Neo-paris. 2084. Personal memories can now be digitised, bought, sold and traded. The last remnants of privacy and intimacy have been swept away in what appears to be a logical progression of the explosive growth of social networks at the beginning of the 21st century.Read full description
Personal memories can now be digitised, bought, sold and traded. The last remnants of privacy and intimacy have been swept away in what appears to be a logical progression of the explosive growth of social networks at the beginning of the 21st century. The citizens themselves have accepted this surveillance society in exchange for the comfort only smart technology can provide. This memory economy gives immense power over society to just a handful of people.
Remember Me™ is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories. The authorities, fearful of her knowledge and capabilities arrested Nilin and wiped her memory clean. After her escape from prison, Nilin sets out on a mission to recover her identity, helped by her last and only friend. This search for her past leads to her being hunted by the very people that created this surveillance society.
Speculative, stunning vision of our future – Discover Neo-Paris 2084, where augmented reality and memory digitisation have taken control of peoples’ lives.
Play as Nilin – an elite memory hunter with a clouded past – Become the most wanted memory hunter in Neo-Paris and experience the power to break into peoples’ minds to steal their memories. Gain the information you need directly from people’s heads, to complete your missions and recover your own memory.
Memory Remix – This innovative new gameplay mechanic allows players to use Nilin’s powers and alter parts of people’s memories in real-time gameplay. This will change characters’ complete perspective on their self-image and the people around them, which can have grave consequences for the world in 2084.
A balanced mix of combat and exploration – Fight your way through the different environments Neo-Paris has to offer, using Nilin’s proficiency in martial arts, as both hunter and prey!
Combo Lab – Remember Me allow players to fully customise the combos Nilin uses during the game. Players can adjust combos on the fly to suit every situation.
©CAPCOM CO., LTD. 2013 ALL RIGHTS RESERVED.
Remember me takes us to world where memories are now an available commodity for indulgence of everyone. A world where memories can be managed at will as well as the consequences when such technology is abused due to greed. Remember me can be described as a game with great concept and story but yet falls flat due to its underwhelming gameplay and design. Pros: Stunning visuals and atmosphere The visuals of remember me are no short of amazing, with it depicting neo-paris in a highly immersive way. With large skyscrapers and immersive npcs going on with their lives. Throughout my experience, i could not help but feel how natural the npcs were acting as well as the amazing scale and cyberpunk design the city had. It felt real and alive as compared to other games i had played before. The visuals age well too despite it being released in 2013. Amazing concept The idea of having memories as a commodity can only be described as thought provoking and refreshing. This concept helped compliment the already immersive world and helped in creating the subtle areas of the game's story. Cons: Too linear. However, one of the issues remember me suffers from would be its linearity. Throughout my many years of gaming, remember me can be described as one of the most linear i have ever experienced. Often the world begs to be explored with its amazing immersion and design but yet i often found myself following the paths set by the developers with often little to explore due to the game often locking me out upon reaching a certain checkpoint. Pathways are often blocked off as well in order to prevent the player from exploring which further adds on the game's flaws. This could be attributed to the developers removing the area to further optimize the game, however it only serves the detract players from the game world. Another problem that further adds on the game's linearity would be the implementation of prompts on where u can jump or climb which further reduces exploration during the ingame puzzle sections. IMO, the linearity of remember me is one of the reasons that crippled the game and prevented it from being replayable as there isn't an incentive for players to return upon completion. Short campaign. Campaign is disappointingly short as well. Players can expect to clear the game in about 8-9 hrs which imo is way too short for game that was planned to be released for 60 dollars. The game is not replayable as well which further reduces it value. Redundant combat system. One of remember me advertising points would be its self customizing combat system. However, do not be fooled by this. Different moves in this game do not matter except for the pressens it has. Pressens in this game can be described as moves with certain functions such as being able to heal upon hit or perhaps do more dmg. It however, makes the combat system poor as creating of combos often lie in the pressens they have instead of the different moves the game offers which are merely different animations. Combat system is highly repetitive as well which causes fatigue in the later levels. Lack of enemy variety Remember me also suffers from a lack of enemy variety as enemies are often reused again and again throughout the story. This occurs alot, even in the boss fight sections which dampens the variety of ways players can approach their enemies. Underwhelming sections Throughout the story, players will experience several memory remixes where Nilin (Main protagonist) can alter the memories of selected indviduals that play major roles within the story. This sections are highly interesting and allow players to delve further into the story. However, such sections occur far too little and often are too short leaving me feeling underwhelmed upon finishing them. Conclusion: Despite stating more cons than pros, i would still recommend this game due to its merits. It might not be one of the best games i have played, however its creative concepts and thought provoking concepts holds a special place in my heart. If you are deciding whether to play this game, do consider the following: Is the game on sale? Do you like thought provoking stories? Do you like Sci Fi games?
It's a shame that Remember Me idea was wasted, and I wish the story holes, irregular gameplay, and uncompromising gaming scenes were combined with the good elements of the title to be a top-notch title, but alas Dontnod Entertainment was a new to the studio back then and still had to practice and learn new things. But my advice is to keep it in mind that you must experience Remember Me what ever the cost is for the memorable parts of the story because you have never experienced it is the most important feature of the game. Maybe you can recall Remember Me with this section in the future!
Remember Me is one of the games that has a great idea behind it, but due to poor performance and many defects in technical discussions, its unparalleled potential did not come about and led to The game does not get its true position among other games. In fact, Remember Me is a pretty good game that can entertain you, but it's a little frustrating! You should not expect a masterpiece, but you can count on this game as a good game with its different story challenges. Story: 7.5/10 Graphics: 7/10 Music: 8/10 Story: 7.5/10 Total: 7.5/10
"Remember Me" as an action-adventure game brings a lot of innovative elements so that we do not see the conventional stereotypes of this genre. One of the parts that catches attention from the very first moment is the Multi-Threading System, which is divided into four main Regen, Power, Chain and Cooldown groups. When you use them, you will have more health, more damage, increased movement and charge power of S-Pressen. You have to choose your techniques from time to time so that you can fight enemies. This innovative system was designed for the first time in this generation, and congratulations to "DONTNOD" to create such a mechanism at a time when most of these games have been clogged with stereotypes. RM, as its first makers, is a promising product. There are many criticisms of the game, most of which are unnecessary. Apparently the wave of hostility against Capcom began with Resident Evil 6 and continues.
This game is a hidden gem if you haven't played it so far . The camera and controls can feel off at times but some unique gameplay elements make this game worth a try. Happy gaming. :)
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