RENOIR is a story-driven 2D puzzle platformer that draws inspiration from classic 1940s film noir. Detective James Renoir has but a single shot to crack one hell of a case: his own murder!Read full description
RENOIR is a story-driven 2D puzzle platformer that draws inspiration from classic 1940s film noir. Detective James Renoir has but a single shot to crack one hell of a case: his own murder!
James Renoir was a police officer, serving in the main precinct in a metropolis rotten with crime and violence. The influence of the mafia families had even spread through the corridors of city hall like poisonous weeds, all the way to the highest levels of political power. The police, paralyzed by the city's corrupt government, were powerless to do anything about it - mere toys in the hands of the true power.
However, with a new, young and aspiring politician in city hall, things take a turn for the better and Renoir is promoted to Detective for his effort in the fight against crime. With his new-found access to better classes of society, he eventually meets the woman of his dreams.
But just as everything seems to be heading in the right direction, two shots ring out, turning his world upside-down. Solving this case is now the only thing that matters to him, because as he sits with his back against a cold gravestone, he realizes that the body six feet down is his own...
Now a ghost, Renoir possesses a unique ability that allows him to control phantoms around him and use them to solve environmental puzzles. Seeking justice from the shadows, he must tread carefully and avoid light at all costs. James's ghostly form must backtrack over his last steps in the world of the living, recollecting his memories and searching for the clues that will lead him back to his murderer.
Played for about an hour and so far so good. The controls are a little bit unresponsive, but this is not an action platformer, it's a puzzle adventure. It's basically about a ghost detective who can't touch light (for some reason). You need to control other ghosts using quite unique gameplay mechanic - you basically record a "replay" for every character on screen, one by one. Then you press the play button and all characters will start moving at the same time. So you need to think ahead and synchronize everything. I hope there will be more story in the game, but so far so good.
Es un aventurero, detective juego que le permite controlar los fantasmas y utilizarlos para resolver rompecabezas medioambientales. Es divertido jugar si te gustan los juegos aventureros. pero es muy caro
Good art direction, remarkable noir implementation, interesting gameplay mechanics and characters together make an excellent atmosphere of a noir thriller.
Great game for all who adore quests and puzzles. Amazing music and voice, charming and mystery atmosphere makes you feel with character. The only one thing has confused me at the very beginning is the ghost's ability of going through the light during recording, but when you start play record, the ghost unexpectedly lost this ability and stops in front of light source. But after several successful solved puzzles, you get used to it. I really recommend this game to get fun and stretch your brain.
Renoir is a noir themed puzzle platformer that uses a now familiar trope for a detective game, you wake up as a ghost and have to solve your own murder. While some of these ghost detective games use this to tell an interesting story or give you interesting interactions with people or crime scenes, Renoir uses this to have you get killed when being near sources of bright light and to set up some ok but seemingly out of place puzzles. You will run and duck under or past light sources when you can but most of the gameplay involves taking control of nearby phantoms and having them shut off lights for. This created an odd world where there are flickering lights everywhere, phantom just sitting around for seemingly no reason, and multiple power boxes all over the place each controlling one individual light in a hall. The gameplay becomes dull pretty quickly, not helped by some sluggish, though good looking, animations. The good looking environments, excellent backgrounds, nice graphic novel style cinematics, and good acting make for a great setting that is hurt by these strange choices for puzzles and the levels designed around them. The gameplay is never terrible, just simple and un-intuitive.
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