From the ashes of old conflicts, a new terror arises. The Umbrella Corporation and its crop of lethal viruses have been destroyed and contained. But a new, more dangerous threat has emerged.Read full description
"It may not be a radically new Resident Evil 5, but the PC version of the game still manages to hold its own with an improved control scheme and extra Mercenaries mode." - IGN.com
"Resident Evil 5 isn't exactly perfect, but it's so close, none of its flaws upset the experience as a whole. Buy it for yourself, but bring a friend for maximum enjoyment." - Gamezone.com
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From the ashes of old conflicts, a new terror arises. The Umbrella Corporation and its crop of lethal viruses have been destroyed and contained. But a new, more dangerous threat has emerged. Years after surviving the events in Raccoon City, Chris Redfield has been fighting the scourge of bio-organic weapons all over the world. Now a member of the Bio-terrorism Security Assessment Alliance (B.S.A.A.), Chris is sent to Africa to investigate a biological agent that is transforming the populace into aggressive and disturbing creatures. Joined by another local BSSA agent, Sheva Alomar, the two must work together to solve the truth behind the disturbing turn of events. Featuring a revolutionary new co-op mode of gameplay, Resident Evil 5 will let players experience fear together as terror moves out of the shadows and into the light of day.
Two Playable Characters:
Chris Redfield, protagonist of the original Resident Evil and Resident Evil: Code Veronica, returns and is joined by new playable character Sheva Alomar, an African BSAA agent tasked with investigating the epidemic.
Two Player Online Co-op:
New cooperatively-focused gameplay revolutionizes the way that Resident Evil is played. Chris and Sheva must work together to survive new challenges and fight dangerous hordes of enemies.
Next Generation of Fear:
Features groundbreaking graphics that utilize an advanced version of Capcom’s proprietary game engine, MT Framework, which powered the hit titles Devil May Cry 4, Lost Planet and Dead Rising.
"Quick-Select" Inventory System:
Improved inventory system allows items to be traded between characters. To add to the intensity, all inventory management is done in real time; items can even be assigned to the directional pad for instant access.
Dual Control Schemes:
Experience the next generation of fear in a control scheme tuned specifically for your mouse and keyboard, or plug in a gamepad and tweak the controls console style.
New Enemies Bring New Challenges:
Enemies boast increased speed and intelligence, making them as dangerous alone as they are in groups.
Powerful New Weapons:
The number of weapon variations has been greatly increased providing new ways to keep enemies at bay.
Fear Light as much as Shadow:
Lighting effects provide a new level of suspense as players attempt to survive in both harsh sunlight and extreme darkness.
Peripherals: Keyboard and mouse, controller supported
Internet connection required for game activation. To play online, activate an online account using a product key. Limit one account per key. One product key included.
Games for Windows–LIVE System Requirements: Multiplayer play and other LIVE features included at no charge; games may offer additional downloads that may require additional fees. LIVE is not available in all countries, visit www.gamesforwindows.com/live/countries for more information.
©CAPCOM CO., LTD. 2009 ALL RIGHTS RESERVED.
Awesome like 90% of Resident Evil franchise. This is different kind of RE - daylight zombies (can't say zombies, more like infected non-sense guys lol), more action than real "horror survivor" RE, but still as good as others. I like the gameplay, details, weapons, maps, story, characters, Annabel, chris and features. Some ppls don't like RE5 (probably cuz RE4 is a beast), but it's a new resident evil without losing "essence". It's not a garbage like RE6 (at least Leon campaign is 7/10). If you're thinking about getting this game wait till a good discount and enjoy :) - multiplayer still works, should try it.
Resident Evil 5 expands on the new gameplay features of Resident Evil 4, giving you co-op, a faster way to switch weapons or heal in real time, new melee attacks, and more control of your character. The setting of the game, more action focused gameplay, and having another character with you, even when playing alone, has taken a lot of the atmosphere out of the game and removes the survival elements that the series is known for. Combat is enjoyable and the new melee moves that can be done when you stun enemies in different ways are fun but your AI companion will likely waste a lot of ammo with most of the game's weapons and having another player with you tends to make everything very easy. There are a few co-op actions such as melee enemies into each other for special attacks or working together to reach different spots of the map that can allow one of the characters to cover the other, these areas or ones where you are swarmed with enemies (in a similar way to the opening of Resident Evil 4) are the best moments of the game. Cutscenes can include QTEs that might cause you to die which can be annoying if you or your partner are bad at them, worse if you are trying to get a good ranking on each level. Due to the co-op focus of the game the game uses levels instead of having a more open environment and the game can be beaten fairly quickly when compared to Resident Evil 4. It's worth playing if you enjoyed the combat of RE4 or if you have someone to play with but it's not as strong of an entry in the series as RE4.
Como sempre,Resident Evil vem se superando,eu gostei muito do cinco,a jogabilidade ainda est? bem elaborada e o modo de como voc? mata os zumbis ta bem divertido com um pouquinho at? de terror,da pra se divertir bastante jogando,?timo jogo.
Who could thought that thete would be something like zombies? First time when I played I almost scared crap out of my self when zombie scared me :(
RE5 is simple: it is the African reskin of RE4 in coop mode. And it's inevitably fun. It will be necessary to note a slight adaptation time all the same, the fecal broom serving as spine to the characters being out of fashion and having disappeared from the current generation. A small hour of training and goodwill will however suffice to reappropriate this alchemy so particular between the nervousness of an action game and the rigidity of a Fatal Frame. And to regain pleasure there. The mercenary mode, for its part, is considerably enriched by the mutual assistance between two players and thus becomes more addictive (and difficult) than ever for the aficionados of the scoring. The variety of environments and the nanardesque atmosphere are not to be outdone. It is true that some who had naively not noticed the true identity of the series since the introduction of the first Resident Evil, or even who had so sadly considered with interest or worse, reverence, scenario and gallery of characters though Laughs of the saga, will scream against the terrorist zombies in a moped. The others will crack the pear while sputtering a few slobbery pieces of chips trying in vain to articulate a motivational joke to degeze all this joyful troop. We wipe our mouths, cough fat, swallow a soda to pass and then we grasp the handle with his fat leg, ready to deal with this band of assholes who deserve it well. A beautiful and good old fashioned TPS, with its licked atmosphere and its various phases of play, to cross and cross back to two and only two. Because everything in this game, from level design to gameplay mechanisms, is thought to be traveled with a friend. Otherwise, take a curly.
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