Resident Evil 7 biohazard is the next major entry in the renowned Resident Evil series and sets a new course for the franchise as it leverages its roots and opens the door to a truly terrifying horror experience.Read full description
Resident Evil 7 biohazard is the next major entry in the renowned Resident Evil series and sets a new course for the franchise as it leverages its roots and opens the door to a truly terrifying horror experience. A dramatic new shift for the series to first person view in a photorealistic style powered by Capcom’s new RE Engine, Resident Evil 7 delivers an unprecedented level of immersion that brings the thrilling horror up close and personal.
Set in modern day rural America and taking place after the dramatic events of Resident Evil® 6, players experience the terror directly from the first person perspective. Resident Evil 7 embodies the series’ signature gameplay elements of exploration and tense atmosphere that first coined “survival horror” some twenty years ago; meanwhile, a complete refresh of gameplay systems simultaneously propels the survival horror experience to the next level. The Resident Evil® 7 Teaser: Beginning Hour demo, portrays events leading up to the main game and ties directly into the impactful PlayStation VR “KITCHEN” tech demo first shown at E3 2015. In the new teaser demo, the player awakens inside a dilapidated cottage on an ominous plantation mansion. Can they make it out alive?
Terrifying fans at events across the globe last year, the PlayStation VR “KITCHEN” tech demo was developed utilizing the RE Engine’s VR oriented tools, and is the foundation on which the talented Resident Evil team has crafted the immersive horror experience in Resident Evil 7. Powered by the RE Engine in tandem with industry leading audio and visual technologies, Resident Evil 7 is poised to deliver a disturbingly realistic experience that will define the next era in horror entertainment.
©CAPCOM CO., LTD. ALL RIGHTS RESERVED.
Capcom did a great job in the latest installment in the resident evil franchise. It captures the creepy gritty feeling of the old ones, with a new first person view set up. In my opinion the first person view is a must because it allows for more control in game and it allows you to interact in a more diverse way. There are plenty of puzzles as well in this game but none that seem all that challenging in comparison to previous titles. Overall I am impressed with the game and would like Capcom to head in this direction in the future for RE titles.
I have been a fan of the series since the first one came out on PS1. 5 was ok. It started the decline. 6 was flat out horrible. 7 is a great revival for the series. The first person camera makes the game feel scary again. The puzzles can be a bit on the nose at times, but all in all the game is great. I just wish it was a little longer. I took my time with my first play through, and beat it in under 8 hours.
Before playing this game, you need to turn on the alternate color space, BT. 709, present in the options menu. You can thank me later. Resident Evil VII Biohazard has shocked much of a fan-base that had all but given up hope. Since RE4, there seems to have been a steady decline of quality for the franchise that defined an entire genre of games. It has done this by adapting to a changing market, incorporating trends that made other titles successful, but severely detracted from the core of what made the franchise great in the first place. Adapting new strategies and ideas from popular titles, albeit often beneficial for struggling games, has been a detrimental trend Capcom has followed from RE5 until now. However, this iteration is the breath of life that many had been hoping for, even if it is a massive change in many ways. Resident Evil VII is a wonderfully crafted title with tons of atmosphere through sound design and visuals. There is a sense of dread when coming into a new area, seeing it shrouded in shadow, and feeling that chill through your body with the sound that's enveloping you. The location is perfect and hearkens back to the original game with a familiar sense of dread felt in the fourth title. The choice to adapt to a first person view popularized more prominently here in the west was a very risky maneuver that I feel paid off well. Instead of the clunky controls being the main thing that evokes that sense of dread in a tight corridor, it's now the thought of "What was that noise behind me?" since you don't have the isometric camera to see it coming. The controls in older titles were more of a nuanced play on people's fear than a direct push from what's just out of sight that could kill you at any moment. It feels fresh but familiar all at once if you've played any title from Frictional Games. (Penumbra, Amnesia, SOMA) However, this game is not without its flaws. This game, like many, suffers from a severe case of brown. Much of the game is shrouded in a yellow/brown overlay that adds and detracts from the environment all at once. It does give the player more of a sense of a decrepit ramshackle location while stunting the visuals this engine can produce. There is little replayability, currently, with Madhouse being the only saving grace. There are several different outcomes to many situations, with most/all of them leading up to the same final climax. Unless you're trying to get all of the collectibles, or speed-running, you're probably only going to get 3 playthroughs out of this title, like most RE games. Easy and Normal modes are basically the same game but one is well, easier. Madhouse is where the game REALLY shines. Enemies are in different locations, munitions are sparse/in different locations entirely, and you have to have a cassette tape in order to save similar to the Ink Ribbons of old. I recommend going through on Normal for your first playthrough and taking your time to enjoy the story, which is pretty solid, and to collect as much as possible. Afterwards, burn through the game in less than 4 hours on Easy to get the missing items you may have overlooked and unlocking all of the items possible from completing these two modes. Finally, get into Madhouse and have the game really show you what it's about. The long and short of it is that this game is a wonderful return to form with new properties thrown into the mix. Although past titles have struggled from this, RE7 has helped show many fans that there is still plenty of fresh life in this franchise. I?m excited to see how Capcom learns from this and continues the success that they?ve built within RE7.
Never have i ever played a game that scared me so badly, From the moment i started to the moment it was over i was on the edge of my seat waiting for anything to happen. I even had to take a few breaks just to calm my nerves. This was the most fun i have had in a while, I give it a 10 out of 10.
I had played all resident evil games, but this one is too amazing. It is much more like a horror game. When I started to play it I almost fell off the chair when that old man jumped through a wall. Please try this game if you're not scared of jump scares. Definitely recommend this game. Best game of starting 2017 year.
Simply rate this game out of 5 stars and submit
All of our reviews are moderated and may not appear on the site straight away.
Thank you for your patience whilst we complete this process.