It is September 1998 and the action focuses on the ill-fated Raccoon City and the horrific consequences of the deadly T-virus outbreak, developed at the Umbrella facility. With a cover up required, Umbrella orders an elite team into Raccoon City to destroy all evidence of the outbreak and eliminate any survivors. Meanwhile, the US Government has quarantined the city and dispatched its own team of elite soldiers to determine the source of the mysterious outbreak.
You are an Umbrella Security Services soldier (U.S.S.), competing alone or in up to four player co-op in a battle against all the competing forces at play in Raccoon City. Expect the return of original Resident Evil enemies, iconic landmarks such as the Raccoon City Police Department and fan favorite characters, including Leon S. Kennedy, who, as a rookie police officer in Raccoon City, is on your hit list to eliminate.
Experience the Fear: Set in the terrifying world of Resident Evil
Three Corner Conflict: Bio-Organic Weapons (B.O.W) and zombies create an unpredictable third force and additional challenge on the battlefield, adding chaos to the shooter game play.
Campaign Mode – both single player and up to 4 player co-op: You are part of the Umbrella Security Service. Protect the truth behind the T-Virus outbreak by any means necessary. Fight Online: Robust and fully featured online multiplayer modes
Define your Play Style: Gain new abilities and skills unique to your playable character as your experience level increases.
International Team Development: a high quality, fully loaded, third person co-op / multiplayer shooter developed in collaboration between Capcom Japan development studios and an experienced Western multiplayer specialist studio.
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I still remember the disappointment we all felt after this game came out (just like with Resident Evil 6). And finally, it turns out to be a completely, blatantly disappointment. (I'm not the only one you will hear negative things about this game) Few words about it, with first and foremost, the awful shooting system. This is the worst shooting time you're gonna have with a Resident Evil game, and I'm not joking. Meanwhile, I had to spend a few minutes shooting in the head those 2 bosses in the street. Close combat feels weird using it, but I guess it's really not the biggest highlight. The game is kind of short, I don't remember how long it took me to finish it, but it's not lengthy. The feel of the game, which is the only positive thing I have to say, is that it feels creepy, but that's probably because you witness a messed up state of Raccoon City filled with the undead. The squad that you have are okay, and Hank is there too in the story (all you old Resident Evil fans can rejoice, a bit), and they have certain abilities. Not only it doesn't live up to the expectations, but it's not a good enough Resident Evil game. Now, if you examine the game in total, there's nothing really that sets the title for it as "Another Great Resident Evil game". No, and please play and see that for yourself, or maybe no, ignore it and play other great Resident Evil titles such as Resident Evil 1 or Resident Evil 4. I don't mind about the graphics, I don't mind about the soundtrack, but I mind in such a good series if the next game is good enough to deserve the title "Great". It's short, it's weird in some parts, it shouldn't be a follow-up in the Resident Evil series as it is a weird and boring shooter game, and you will probably regret purchasing it especially if you played all Resident Evil games. I'd advise you to ignore it (also Resident Evil 6...), unless you want to collect all RE games. If you want to play this game so bad, proceed with caution. 2 stars from me, because it was not that good.
As a Resident Evil game, I must say it's a very weak production if someone played the other parts of this series should omit Operation Raccoon City it has nothing to do with the original series. The storyline is very poor and it's far from a traditional Resident Evil. The game is just a plain boring shooter. Better stay away from this one.
Operation Raccoon City is a spin-off of the Resident Evil franchise like "What if we go full throttle on the Third Person Shooter genre". And that's exactly what RE ORC does. You play a bunch of Umbrella Security Service agents trapped inside Raccoon City. In fact, you are the very reason why this town turned to Hell on Earth. So you have to accomplished several missions to please Umbrella in order to get the right to be evacuated from there. ORC's plot is as simple as that and that's ok. The problem is, the game developers don't seem to know if they have to stay consistent about the franchise canon or if they must alter everything. The result is that we get a mixed bag of both. The campaign offers great fan-service moments by making you visit famous locations and fighting enemies from RE2 and 3. Some scenes are even directly copy/past from the originals games. But on the other hand, places like the park, the police station etc... are not exactly the same than before and/or are not placed where they should be in Raccoon City. Same thing for the story. During one mission you get to see what happened "behind the scene" of RE2 or 3, but during another one the plot becomes completely irrelevant to the franchise canon. Gameplay-wise, the action is top notch and the guys at Slant Six Games have managed to give ORC a true identity. This game doesn't play exactly as ant generic shooter. Its mechanics and its enemies change everything. You can make human enemies bleed or throw pheromones at them to enraged zombies and BOWs so they will attack them. You, also, can bleed and that puts you in great danger. Finally, everyone can become infected. Without a vaccine, the infected turns immediately into a Crimson Head and attack every living thing around him. All of those elements make the combat quite tactical. Using a group of zombies to attack enemies is a efficient way to progress. Last thing : you can use the "Quick Draw", a fun way to move your character while covering every direction with your handgun. Useful when you're surrounded. Making your way through dozens of zombies is really satisfying. Their behaviour is well rendered. The shooting has an "arcade" feeling to it (ie : In Hard mode, RE ORC is the kind of game where you have to shoot a human several times in the head to perform a headshot) but it's not bad. On the contrary, this is quite original nowadays where lots of game try to be "realistic". Each character has three special skills. Vector can get invisible, use a motion detector or disguise himself as a human enemy. Four Eyes can infect a human enemy, throw pheromone or even make one BOW or zombie her ally for a short period of time. You got the drill : everyone of them is unique and has at least three ways to be played. And that's where is the best part of the game : Multiplayer. Sure, it is a bit laggy but the gameplay is good. Team synergies are important and, most of all, BOW's are important. There is no other multiplayer game where a Hunter Alpha or a zombie pack can get between you and your target. And on some maps, a Tyrant T-103 can even spawn! Will the players keep on fighting while this new threat goes berserk inside their rank or will they cooperate to destroy it? It's up to them! In retrospect, Resident Evil Operation Raccoon City is like most of the franchise's spin-off. It has flaws (It's buggy. The A.I. is bad. Online is laggy. Outside levels lack atmosphere like screaming in the distance and things like that. The game is sometime consistent with canon, sometime is not) but it has also great ideas and mechanics. Sure it is different than the main games. That's the whole point of a spin-off! And this one deserves a sequel. It needs it to shine! Come on Capcom, don't let ORC in oblivion! Release a new game! One that is polished and that is true to the canon. I want to see the Wolf Pack again in a Operation Sheena Island game!
Let me start with this: I loved Operation Racoon City. Even so I agree with the critics. The graphics are ok, you really have some weapons to purge the city and the idea of having skills is nice. The problem: uncut. The game had so much potential in my honest opinion, and somehow just don't seem to use it. If you can get over the part where you're a bad guy, there's still the matter of this levelling up thingy. Getting XP for killing more infected, picking up some this and that? Nice. But getting all the skills after the first level? Nope. Don't get me wrong you can upgrade the character after that too, but loses it's magic. Next: Covering system. Looks good. uhm... automatically? It's ok but sometimes being in cover while walking along a narrow floor, flattening against the wall? … Ok, next. Different weapons? Pretty, but you won't get the feeling of one weapon: "This is my boomstick!". And well try this game and you'll see one part...completely unacceptable. Just beacuse. You'll get it when you reach it... Despite these a huge point should go for this: This is Racoon City! (yup, no Sparta...) The game offers 4 player coop too, which you'll need trust me. The AI is...dumb, that simple. If you get over it, it's funny...but you, you won't. Even so Resident Evil: ORC (hehe) is a nice one, next time just give it more time Capcom, please.
This spin off is like a beta version of how RE6 will look like. That's good thing because Capcom would take all the flaws and improve RE6. Sadly, they don't do enough. The game is Action shooting base game. There isn't much story line here just a straight forward action game with not so useful skills. "It's not a RE game" just keep this word in mind and you might enjoy the game. One of the worst thing is allied bot. They just suck and can't do much even sometime they stuck and force you to back track yourself. Good thing is co-op is still fun. Overall, the game is slightly above average.
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