RPG Maker VX Ace improves every aspect of RPG creation, making it not only the latest, but also the greatest engine in the RPG Maker Series. With multiple tileset support, full autoshadow control, and a flexible features system, Ace gives you the most powerful RPG making tools ever.Read full description
About the Software:
Simple Enough for a Child; Powerful Enough for a Developer
RPG Maker VX Ace improves every aspect of RPG creation, making it not only the latest, but also the greatest engine in the RPG Maker Series. With multiple tileset support, full autoshadow control, and a flexible features system, Ace gives you the most powerful RPG making tools ever.
Ace provides all the tools you will need to make the game you've always dreamed of. Make your game, your way with all the following features:
An enhanced map editor to build your world.
A Character/Enemy/Skill/Equipment Database with a new powerful, flexible Features system.
New event options, including playing Ogg Theora video.
Expanded default resources, including a built in Character Generator to form your own custom sprites and faces.
Simple, Powerful Tools
RPG Make VX Ace enhances RPG making with several powerful new tools. We have never offered a product before now that allowed such flexibility to the user without the need for any coding knowledge. These new tools are not only flexible, but also incredibly simple to learn and use, being accessed through a simple point and click interface.
Enhanced Default Graphics
RPG Maker VX Ace features a largely expanded collection of graphics resources, with 4 included tilesets and downed sprites included, on top of many new sprites. Ace also has the advantage of being compatible with all existing fan made RPG Maker VX resources right out of the box.
Export Your Game
So you've finished your project and you are ready for others to experience your unique RPG. Export your game to a portable EXE file that can be played on ANY Windows system. Share it with your friends, your family, or even the internet!
You see all these rpgmaker games on steam today because of tools such as RPGmaker. That is a given. It's really simple and effortless to use, I found plenty of tutorial guides online whenever I stumbled on an issue. If this is your first time getting it, I would buy it because they have really refined it!
I'll say that this program is easy to use and does not require programming. Now, the classic review: Pros: +Easy to use, does not require programming +Comfortable to use and learned quickly +Possilbe to use programming (Ruby) +Many characters and enemies +DLCs which give more enemies +Sample maps (for the lazy people between us xD) +Character generator +Possible to divide the maps into 4 groups (indoor, outdoor, dungeon and field) +Many sounds, music and DLCs which add more +Possible to upload a music into the program to use it +Many options to use without programming +Many sample characters +Sample pictures of main menu or you can make one of your own +Many sample classes, weapons, items and able to make more +May do custom skills with custom effects on cast. Cons: -Graphics are much like the same -Many options of the 'none programming' have to do with consequences branch and may be hard to do one -Main menu is always the same, 3 options (New game, load game, exit) -Isn't easy to put voice acting and text at the same time (requires consequences branch) -Hard making the people move as you wanted -Not possible to play only specific map (for debugging) -Monsters and characters from DLCs don't look like the ones from the sample or from the character generator -You cannot make a skill hurt both user and enemy Neutral: ~Takes a lot of time to make a game (what did you expect?), as from my experience it's about 1 hour of work= 1-2 minutes of gameplay. After all, I made an awesome game for a good friend of mine. This is good, anybody can make a game, and a good one, without any knowledge that has to be known before.
Don't let that title fool you. I mean "terrible" in the most positive way possible. I've used RPG Maker to make games before, and I thought that what was available to me then was pretty impressive. This version though takes the whole cake. It constantly amazes me that the quality of games created with RPG Maker is incredibly high, despite what initial appearances may seem to convey. The depth of creation and customisation is immense, and all with the ease that you would not imagine was possible until you find yourself actually making something already. The tools available to you can easily be learned, and while your games might be generic at first, it shouldn't take long for you to figure out how to further spice up your game. It took me a few weeks to figure out how to make cutscenes, and I'm currently learning how to animate those cutscenes. I have zero programming skills and yet here I am, with about 10 minutes worth of gameplay and cutscenes so far. It's not that impressive, I'll admit, but for someone who's a complete newb at this, I'd say that I'm doing quite well. I attribute most of this progress with RPG Maker itself. Tons of excellent games were created with RPG Maker, and I expect tons more to appear real soon (hopefully including mine). I mean, there's no excuse. This version makes it so simple to create games of such high quality. For experienced and first timers both, this is an amazing tool that I highly recommend using.
Very simple and easy to use, but keep in mind that that means it's a bit less powerful and versatile than an all out game development program like Gamemaker Pro. But if you're not looking to be a professional or get rich, this program is perfect.
This is, in my opinion, the best program that will get you into making games. Making games were never so easy before! You may think "oh, great, another program that is making rpg games that are all same" but that's wrong. Sure, if you don't have a idea, you won't make a game. Just look around the internet, there are tons of games made in RPG Maker: simply rpg games, games based on some tv/movie/anime series (for example: fan games made in Dragon Ball universe), games portet from one genre to rpg and many other great ideas. After so many years (first RPG Maker program was back in 1992!!! I'm not counting the ASCII versions, that was back in 1988) people made many great games, and people with great ideas, interesting stories or some other things, made a games that they sells! The best example for successful game would be To The Moon - it's a game made in RPG Maker. It's not about making levels, getting better stuff, saving the world etc., but nobody's said that RPG Maker would make only RPG games. If you know the program and learn to use it, you can really make something great. Cherry Tree High Comedy Club is also a RPG Maker games, and much more, just look around the steam. I believe if you put enough time and effort into making something in RPG Maker, you can even make a game that will sells on steam. But of course, most of people are making just games for fun, which is alone enough reason to get this program. Don't mind the high price, because it's really worth it.
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