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Shadowrun: Dragonfall - Director's Cut





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Shadowrun: Dragonfall - Director's Cut





Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns.

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"One of the most memorable and complex RPG stories of the decade." - PCGamer.com

"Dragonfall’s a big improvement on Shadowrun Returns [...] and it pulls off the smart trick of being both a superior starting point and a more satisfying follow-up." - Rockpapershotgun.com

Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned interface, team customization options, a revamped combat system, and more - making it the definitive version of this one-of-a-kind cyberpunk RPG experience.

NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns. It will be automatically added to your Steam Library when the game is released.

Man Meets Magic & Machine

In 2012, magic returned to our world, awakening powerful creatures of myth and legend. Among them was the Great Dragon Feuerschwinge, who emerged without warning from the mountains of Germany, unleashing fire, death, and untold destruction across the countryside. It took German forces nearly four months to finally shoot her down - and when they did, their victory became known as The Dragonfall.

It’s 42 years later - 2054 - and the world has changed. Unchecked advances in technology have blurred the line between man and machine. Elves and trolls walk among us, ruthless corporations bleed the world dry, and Feuerschwinge’s reign of terror is just a distant memory. Germany is splintered - a stable anarchy known as the “Flux State” controls the city of Berlin. It’s a place where power is ephemeral, almost anything goes, and the right connections can be the difference between success and starvation. For you and your team of battle-scarred shadowrunners, there’s no better place to earn a quick payday.

Now, a new threat is rising, one that could mean untold chaos and devastation. One that soon has you and your team caught on the wrong side of a deadly conspiracy. The only clue: whispers of the Dragonfall. Rumors that the Great Dragon Feuerschwinge may still be alive, waiting for the right moment to return…

Shadowrun: Dragonfall - Director’s Cut Features:

  • A Classic, Story-Driven cRPG: See why PC Gamer hailed Dragonfall as “one of the most memorable and complex RPG stories of the decade.” Dragonfall hearkens back to the golden age of computer RPG’s with a novel-like branching narrative full of sharp prose and deep character development. Immerse yourself in a smart, 20+ hour campaign with a diverse cast of all-too-human characters.

  • A One-of-a-Kind Cyberpunk Setting: Experience the unique “Tech meets Magic” dystopian future of Shadowrun, a fan-favorite game setting now celebrating it’s 25th anniversary. Shadowrun: Dragonfall - Director’s Cut is the perfect entry point to the setting for those with no prior Shadowrun experience, while providing plenty of classic Shadowrun characters and tech for veteran players to sink their teeth into.

  • Command Your Team: Lead a small team of shadowrunners - each with their own outlook, motivations, and backstory. The members of your team are designed to play contrasting roles during missions, and each has a distinct set of skills, abilities, strengths, and weaknesses. But it’s not all about the mission - each team member also has challenges to face in their own lives, which you can choose to brush aside or play an important part in.

  • Gripping, Turn-Based Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With over 200 weapons and spells at your disposal, every turn is filled with meaningful choices.

  • Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun: Dragonfall’s classless skill system allows you to grow your character in any direction you choose.

New in the Director’s Cut:

  • Standalone: Due to popular demand, Dragonfall is now a completely standalone title!

  • Five All-New Missions: The Director’s Cut features five all-new original missions, including three related directly to the personal stories of your team members. These missions take you to previously-unseen locales - both within the Flux State and beyond - where you’ll have to face challenging enemies and make tough choices in order to help your team members prevail.

  • Revamped Combat System: The Dragonfall combat system has received a major overhaul. An all-new armor system adds another tactical layer to the experience, while refined cover and damage mechanics emphasize the importance of battlefield positioning. Complementing these improvements is an upgraded AI system which reacts more intelligently and accurately to your actions.

  • Redesigned Interface: The Dragonfall in-game interface has also been rebuilt. Spells, items and abilities are now much easier to access, while improved combat feedback allows you to fully understand the tactical situation in any given encounter.

  • Customize Your Team: Guide your team members as they progress in each of their unique roles, choosing between different focus options to grant them new items and abilities. In addition, if you don’t like a team member’s default spell, item or weapon loadout, you can now customize what they bring on each mission.

  • Ten New Pieces of Original Music: Fan-favorite composer Jon Everist brings ten new tracks of moody cyberpunk music to the Dragonfall experience, including compositions based on the stories of individual members of your team.

  • The Complete Dragonfall Soundtrack: As a free bonus, the Director’s Cut includes the entire soundtracks from both Dragonfall AND our previous title, Shadowrun Returns. This also includes the brand new tracks exclusive to the Director’s Cut. Featuring music from the composers of the classic Shadowrun SEGA and SNES games, this exciting cyberpunk soundtrack pays homage to the past with a modern sentiment.

And Much More:

  • Steam Achievements!

  • Steam Trading Cards - collect your favorite Dragonfall characters

  • All-new alternate endings to the main campaign

  • Enhanced visual effects including splatter and dismemberment, improved animations, and optional post-processing effects

  • New bioware augmentations provide an extra edge on the battlefield… if you’ve got the nuyen

  • A variety of new items, cyberware & spells

  • Additional player customization options

  • Expanded character development for several side characters

  • Writing and design tweaks and polish throughout!

Game info

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Harebrained Holdings Inc dba Harebrained Schemes 2013
Haemimont Games
Strategy, Adventure, RPGs, Mac
Harebrained Holdings Inc dba Harebrained Schemes 2013
Thursday, September 18, 2014
Digital PC Download
Customer notes
Minimum Requirements


  • OS: Windows XP SP3/Vista/Windows 7
  • Processor: x86-compatible 1.4GHz or faster processor
  • Memory: 2 GB RAM
  • Graphics: DirectX compatible 3D graphics card with at least 256MB of addressable memory
  • DirectX: Version 9.0
  • Hard Drive: 2 GB available space


  • OS: OSX 10.6
  • Processor: Intel-based Macs only (x86-compatible, 1.4GHz or better)
  • Memory: 2 GB RAM
  • Graphics: Modern 3D graphics card with at least 256MB of addressable memory
  • Hard Drive: 2 GB available space
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Reviews for Shadowrun: Dragonfall - Director's Cut

{{(r.PositiveVotesCount || 0) | number:0}} {{(r.PositiveVotesCount || 0) === 1 ? person : people}} found this helpful. Was this review helpful to you?
A great sequel better than the first

This is an excellent strategy rpg that manages to improve on the original in almost every way. Very much worth it, especially to a Shadowrun fan. PROS: + The story is great. It comes across as more of an interactive novel with deep plot points and very fleshed out characters. Throughout, you'll learn all about each of the characters in your team and around you and be able to affect your relationships. There's a lot of past in Berlin that ties into the main story which you'll learn about through people and events in the game. It gives the world life. + There are good choice scenarios. Throughout the conversations and events in the game, you'll have the chance (if you have the right skill) to guide the dialogue in a certain direction or go down a different path. They also throw some moral choices at you which get as deep as killing a person or letting them go which will affect many things including your crew morale. + The combat is much improved over the original as well. It feels more streamlined and just works much better with the refinements they made. The soundtrack seemed much the same. The graphics seemed much the same (new tileset, but same art style). Neither of these things are a negative to me. CONS: - Either I'm misunderstanding the Smartlink weapon or there's a bug that made it disappear from my inventory until I got into a mission. Then it showed up. - You still can't swap out inventory items with your crew. When you pick up items out of combat, you can only put them in your inventory or send it to your stash. Why can't I give it to my crew member? - It sometimes was difficult to click on an area behind a character because of the perspective. Not a big issue a lot of the time, but it became problematic during some fights when cover was hidden behind a person. Overall, it's the best Shadowrun game I've played so far!

Cyberpunk meets D&D

As a fan of both Cyberpunk and tabletop RPGs, I was ecstatic to find the world of Shadowrun. After playing, the game delivered more than I expected. The combat is heavily reminiscent of XCOM, so therefore good. The aesthetic is crafted of beautiful illustrated set pieces. The music is great but can get repetitive. Where Shadowrun: DF truly stands out though, is the story. This is a heavily story-based game and delivers on that promise. Prepare for a lot of reading but be aware that it is worth it. Everything from dialogue to small item descriptions are expertly written and help to flesh out a world of corporate intrigue, gang wars and battles with demonic gods. If you like tactical combat, RPGs, fantasy and/or cyberpunk - this game will be perfect for you.

One of the great modern RPG experiences

Shadowrun Returns was already a great take on the classic turn-based RPGs of old. Then, when Dragonfall was released, it added what was, in my opinion, an even better campaign to play after the first. It brought back the same great gameplay from the original campaign, but with even more character and story depth. Some players may not appreciate having a whole team of powerful runners available for free, but it makes sense within the context of the story, and bringing your main team along with you is quite possibly the best way to experience every mission. The director's cut edition is even better in every way. While Dragonfall remains the same at its core, this edition makes several subtle but important tweaks to reduce frustration and add in many features that players have been asking for. Even better, it is now available as a standalone game. If your budget is tight and you can only choose one campaign or the other, I highly recommend this one as an alternative to the base game.

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