WE PROVIDE HIS SKILLS, YOU PROVIDE THE WITS
You are Sherlock Holmes! Use your impressive talents as a detective to solve six thrilling and varied cases: murders, missing persons, spectacular thefts and numerous investigations that sometimes lead you into the realms of the fantastic.
The great freedom of action in Crimes & Punishments allows you to conduct your investigations in the manner you deem appropriate. Choose the leads you wish to pursue, interrogate your suspects and, from your deductions, name the guilty parties... and determine their fate wisely, as surprising consequences may arise where you least expect them.
Analyse the clues
Interrogate the suspects
Name your culprit
©Copyright 2014 Frogwares. Published under license and authorization of Frogwares. All rights reserved. Copyright 2000-2014 “Sherlock Holmes” and Frogwares and their respective logos are trademarks of Frogwares. Focus, Focus Home Interactive and its logos are trademarks or registered trademarks of Focus Home Interactive. All rights reserved. All other company names, brand names and logos are property of their respective owners. “Sherlock Holmes”, inspired by the Adventures of Sherlock Holmes written by Sir Arthur Conan Doyle.
Crimes & Punishments puts you in the shoes of Sherlock Holmes, usually followed by Watson, and gives you six separate cases to solve. You will spend your time finding clues, using you investigative talents or imagination to find hidden clues in different areas, interviewing witnesses and suspects while using clues to catch them in lies, referencing information in old files, solving mostly simple minigames, and finally connecting clues in an attempt to reach the correct deduction to identify the culprit or culprits. There is an included morality system where you can arrest, absolve, or possibly handle culprits in different ways but none of this really leads to anything as it only effects the ending cutscene of a case and has no effect on how people treat you or on the events of future cases, apart from being able to read about how the previous case ended in a letter or in the paper. It is also possible to come to the wrong conclusion at the end of each case. The game looks good, not anything amazing but a big step up from the previous Sherlock titles. Sherlock is a fun and well acted character. If you get stuck on a minigame or just don't enjoy doing them, such as lockpicking, the game does allow you to skip over these moments. The cases having nothing to do with each other can be disappointing as you don't get to know people or follow events over a long period of time and there is no real overarching plot to the game. Some of the cases are good and long while some end up not being as interesting, the fourth case ends up being very short with only your house and one other area to explore and you will likely guess what happened immediately. Good for people looking for an adventure and mystery game.
So the story was good and the cases were interesting and felt worthy of Sherlock Holmes. What seems to be the problem is the linearity of gameplay. There might have been too much hand holding going on for this to feel like a game you're still controlling, rather than a movie with playable scenes. I find myself comparing this to The Vanishing of Ethan Carter, which has a more open feel to it. Investigation felt natural there and you learned and progressed the plot according to your pace. In C&P, you were immediately boxed into Holmes' pace and so we lost control over that feeling of freedom in the game. It's a shame too, since I am a big fan of Sherlock Holmes. It's not completely bad, but it does disappoint.
Sherlock Holmes: Crimes and Punishments is one of the best mystery games I've ever played and arguably the best games of Sherlock Holmes there. Sherlock Holmes: Crimes and Punishments is one of the best mystery games I've ever played and arguably the best games of Sherlock Holmes there.Still, some animations still look strange, especially when the characters speak, since everything looks very artificial. The movement of the characters, in some scenes, it also seems a little plaster, but nothing that comes to annoy the player. The game's voice work is quite good, and working the accent of the characters. The gameplay of Sherlock Holmes Crime and Punishment is very simple and will not submit no surprise to players accustomed to the genre games recently launched as The Walking Dead and The Wolf Among Us. For anyone who is fan of detective this game can not miss in the library because it is extremely fun and will yield hours of fun.
For the first time in a Sherlock Holmes game, I felt like I was doing the actual detecting. Pouring over clues and crime scenes and arriving at my own deductions. Just like Sherlock, I was figuring out, whodunnit! Sure, the puzzles can be bad! They weren't horrible, but a few of the puzzles seemed "Forced", for lack of a better word. Still, it didn't impact my level of enjoyment! Not even in the slightest! In fact, I would say that this title is the best Sherlock game released(With the Awakening coming in a close second!). Everything about this game, from it's beautiful locals and stunning graphics, to the amazing voice acting. It all piles together to create the most incredible Sherlock Holmes gaming experience to date.
C&P tries a new way of doing things with the Sherlock Holmes franchise, instead of having one case span the entire game, you now solve 6 smaller cases with an average play time of about 90 minutes. There is no connection between the cases. The quality of those cases varies massively, as there are 3 really good cases (2nd, 3rd and 5th), while others are pretty meh and especially number 4 is really weak. The game also implements a morality system, where you can decide whether to absolve or condemn the culprit, but this has no real influence on the game. It is also possible to fail a case, by accusing the wrong suspect, but the game is fairly easy and you most likely won't make such a mistake. The main problem I have with the game is, that the developer changed completly to console style and dlc culture. It will be very easy to add extra cases to this game via paid dlc, while previous titles in the series provided you with a complete 10-15 hour experience. Also they removed any pc-style point & click mouse control, an option which was always present in earlier games. Overall C&P misses the atmosphere of Jack the Ripper or Testament; you don't feel like, you solve much, because the cases are so short. It's an entertaining pastime, but not much more.
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