ShipLord is a survival game based on an asteroid dodging mechanics and energy collection, combined with interactive boss fights. The main goal of the game is to survive a specific period of time, collect as much energy as possible, so you can progress further into the vast and fully unique space.
LEVELS unique boss fights with different difficulty levels and advance mechanics complete different asteroid levels to unlock new boss levels
REWARDS medal based system that awards you with upgrades, medal system ranges from wood to diamond completing a game on harder difficulty level rewards you with more upgrade points and rewards
ABILITIES player can use 3 different abilities, shield, energy tractor and force field to help him in critical situation
UPGRADES there is over 100 available upgrade points, which you can use to upgrade: decrease shield cool down time increase shield duration time decrease force field cool down time increase force field duration time decrease energy spawn time decrease energy collection time
UNLOCKABLES you can unlock levels, boss fights, ships and upgrades
GUI - OPTIONS AND CONTROLS advanced GUI with customizable preferences which include controls, graphics and audio
GRAPHICS amazing space graphics high resolution planets over 100 different asteroid models with different textures
ShipLord is something that looks like another cliche game, but can actually be more fun than most in the genre. The story is good but simple, and the graphics are okay. The framerate is stable. The gameplay consists of dodging obstacles, without the ability to shoot. There is three different powers you can use which are fun to use. It is very fast-paced and challenging. The controls are sometimes a little unresponsive. The game is very simple, but provides good challenges. It is a good time waster that is worth the price, but it is average at it's best, due to the fact of how simple the game is.
ShipLord may look like a typical horizontal shoot em up game and it does play like that, only without the ability to shoot. Instead of destroying waves of enemies you will be dodging asteroids and bosses with the help of three abilities that will go on cooldown after using them. A shield allows you to temporarily destroying incoming asteroids by running into them, an energy collector helps you collect the resources that you are trying to pick up, and a force field pushes asteroids away from you and slows down time. The games boss battles change things up by introducing enemy ships that fire projectiles at you like you would see in a bullet hell shooter, the change is nice but your ship makes it difficult to perform the precise movements necessary to avoid the shots, an update was released just a few days ago that allows you to slow the speed of your ship by holding a button, this is a great addition that makes the bosses more manageable. You are able to get new ships but they are really just color cosmetic changes and you can get some upgrades, with the most useful ones being ones that reduce ability cooldowns. The backgrounds are nice with rotating planets that can have moons orbiting them, though the art of the ships and asteroids are uninteresting. The game is simple and may be priced a little high for what it is but it is enjoyable.
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