Your team are the trailblazers for the first wave of Free Space Pioneers exploring a newly discovered alien planet. While searching the hostile world for alien technology you lead your team into tactical combat against pirates, alien creatures and the troops of the Imperial Consortium. Set up outposts and dig sites to exploit the secrets that this new world holds, in order stand against the incoming invasion. Everything is out there for the taking, but nothing will come free.Read full description
Your team are the trailblazers for the first wave of Free Space Pioneers exploring a newly discovered alien planet. While searching the hostile world for alien technology you lead your team into tactical combat against pirates, alien creatures and the troops of the Imperial Consortium. Set up outposts and dig sites to exploit the secrets that this new world holds, in order stand against the incoming invasion. Everything is out there for the taking, but nothing will come free.
Challenging squad tactics combat:
Lead your strike team against smart enemies that employ a large array of tactics. Know your enemy, build a strategy, rule the battlefield.
Strike team progression:
Harness the power of the alien artifacts to upgrade your base, built new weapons and armor and train your soldiers with different abilities to fit your playstyle.
Action Points allow you to move your soldiers with full control and the interrupt system enables long sprints, that are stopped when new enemies are spotted, so you can assess the situation and spend your remaining Action Points accordingly.
Always drop right into the action and bring the fight to the enemy before he can reinforce his positions. Play fast tactical assaults on time sensitive objectives and stay in full control.
The procedurally generated world map leads to different strategic situations in each game session. Fight in three different environments of Hephæst to claim the alien artifacts.
Fate of Hephæst:
Experience a story revealing the secrets of the planet while the great factions steer towards a final battle deciding their fate in the galaxy.
© 2016 Point Blank Games
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As a fan of turn-based tactical games, I can only recommend the game. Compared to its role model XCOM, it borrows a lot from it. Especially in the graphics, visual effects, user interface and control aspects (so basically everything). Even so, I still enjoy it and can overlook its shortcomings. And hey, the starting price is just right for a fairly recent title that's not exactly original and isn't afraid to admit it. If we were to compare the writing and depth of the plot to that of XCOM, Shock Tactics certainly falls short. There isn't a weapon durability system, and unlike XCOM, the hit percentage is generally pretty random, with the main calculation of the damage depending on your weapon (the damage is counted from each bullet hit). With each new game, the world map is generated anew, with completely different tasks appear around the base - although they are all about the same -, to earn money and resources for the development of the base and the upgrading of soldiers and ammunition. Graphics are not praise worthy, but at least good enough. The game does not require a particularly strong knowledge of tactical terms and strategies specific to the genre. In general, if for example XCOM2 would count for 10 points, then this little game would, in my opinion, earn 6 or 7, if you're lenient enough. Not a definite recommendation, but you should consider getting it if you're into this sort of thing.
Shock Tactics borrows a lot from the XCOM titles when it comes to look and gameplay but with the lower budget isn't going to offer much in the way of cosmetic changes to soldiers, voices, music, and the more cinematic camera views of the new XCOM games. You are on a planet that you have not explored yet and must fight alien life and pirates, after 200 turns a better equipped force will assault the planet giving you more difficult adversaries to face. In between combat you can build up your base and upgrade it to give you access to new equipment and can explore the planet by moving around the map in an ATV to discover locations and new missions. If you are really interested in another XCOM style game and you have tried out the player made additions to XCOM 2 and Xenonauts (and the demo to its sequel) then this game might interest you, though it can use some patches.
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