Sid Meier's Civilization®: Beyond Earth™ is a new science-fiction-themed entry into the award-winning Civilization series. As part of an expedition sent to find a home beyond Earth, lead your people into a new frontier, explore and colonize an alien planet and create a new civilization in space.Read full description
Sid Meier's Civilization®: Beyond Earth™ is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind.
As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world. As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.
Seed the Adventure: Establish your national identity, choosing one of eight different factions, each with its own unique gameplay benefits. Craft your expedition by assembling your spacecraft, cargo & colonists through a series of choices that directly seed the starting conditions when arriving at the new planet. A new quest system guides you as you begin your journey.
Colonize an Alien World: Explore the dangers and benefits of a new planet filled with alien terrain, resources, and hostile life forms unlike those of Earth. Build outposts, establish trade routes and develop flourishing cities to create prosperity for your people.
Technology Web: To reflect progress forward into an uncertain future, technology advancement occurs through a series of nonlinear choices that affect the development of mankind.
Orbital Layer: Build and deploy advanced military, economic and scientific units that provide strategic offensive, defensive and support capabilities from orbit.
Unit Customization: Unlock different upgrades through the tech web and customize your units to reflect your play style.
Contend with Rivals: Wage war, form diplomatic alliances, and engage in espionage in your path to victory against other factions, each with its own leader and different gameplay style.
Multiplayer: Up to 8 players can compete for dominance of a new alien world. Mod support: Robust mod support allows you to customize and extend your game experience.
DirectX®: DirectX® version 11
Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++2012 Runtime Libraries and Microsoft DirectX.
There isn't really that much that is special about this game. It feels too similar to the previous game in the series, Civilization V. It just feels like a paint-job or a redesign of V, which seems a tad unnecessary. If it were cheaper, I could see the appeal, but unless you can get a good deal, just stick with Civilization V.
A lot of people claim this game is just a retexture but personally having played Civilization since Civ II, it is an interesting addition to the franchise. Featuring the return of some old mechanics from Civ IV and new ones, and an interesting take on a tech tree. This game is indeed entertaining with the new DLC, yes the base game might not be cut for it but with the DLC it truly is some hours of entertainment. There is a lot of to do and explore, and many new ways of obtaining victory previously not seen, however a big issue with this game that does not make me want to play another match for a while after my previous one ended is simply that things get old. Unlike previous Civ games were you have an abundance of nations and sometimes leaders to select from, in this game you only get a handful, the maps lack variation from time to time usually featuring the same colour theme which can make things appear bland after a while, was it worth the full price at launch? Definitely not but seeing how the game is decreasing it price, it is definitely worth picking up for the sci-fi fan.
This game has everything the fifth one does, except the charm and adventure of ruling Earth. Instead, your the leader of a forgettable group of people who have disregarded Earth and you land on some planet that has a forgettable name (like your leaders') and there is just nothing going for it. When it first came out and got bad reviews, I thought, "Well people are comparing this to Civ 5 with all the dlc attached." But then the only dlc for this game came out and I was like, "OK, this game sucks." But if you only cared about the gameplay from Civ 5, this game has more of that with a few more mechanics.
Sorry but this game is not at all good... it feels slow, clunky and boring. It offered nothing exciting to me and I stopped playing it after 2 full games. The problem is the game feels bland and lacking. Whilst the affinity system and tech umbrella are pretty cool, they're let down by the UI and the fact I don't really feel passionate about it like I do with CIV V and EU4. Sadly I'm let down and wouldn't recommend you buy this game.
The major complaints people have about this game are the lack of personality and the price. I'll put aside the price as that is a value issue each people have to deal with on their own. In regards to personality it lacks the connection you have with Civilizations in say Civilization V. The sponsors are just there, you don't learn much about them, you don't have the natural connection you would have if they were "France, Germany, America, Russia" etc. Though several of the sponsors represent those areas the feel of it isn't the same. This could have been fixed with a bit more presentation in story as the game revolves around the idea of leaving Earth due to an event known as the "Great Mistake" but it never explains what that is exactly. There is a lack of presentation in the game that doesn't help matters including not showing the end result of your game. The game simply ends with a paragraph about the victory condition. You have to go into the main menu after the game and look up your score, replay and data on how the game ended. Now with that out of the way, the gameplay is good and it is distinctly different than Civilization V regardless of people claiming it is just a skin or an expansion. It uses the same engine yes and the same style, however the research system, diplomacy system and world mechanics are not the same. The aliens do not play as the barbarians and the miasma that hurts your units changes the early game considerably from the main series of Civilization. The game lacks a bit of soul, but it has enough interesting systems and new victory conditions that is an entertaining departure if it does feel a little unfinished. Best played with the Rising Tide expansion.
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