In the 1990's our national nightmares are haunted by wild-eyed political extremists, greedy and ruthless drug lords, and lunatic military dictators. For too long we have felt powerless to stop them.Read full description
Sid Meier's Covert Action - A Techno-Thriller From the Case Files of Max Remington.
In the 1990's our national nightmares are haunted by wild-eyed political extremists, greedy and ruthless drug lords, and lunatic military dictators. For too long we have felt powerless to stop them. But now, award-winning game designer Sid Meier takes us around the globe with super-spy Max Remington to challenge these threats and neutralize their shadowy schemes of terrorism, smuggling and extortion. A seasoned veteran of modern, hi-tech undercover operations, Remington always obeys the two main rules of Covert Action: 1. Use your intelligence. 2. If Rule one fails, use your other weapons.
Intelligence: Recognize Faces, Break Codes, Unravel plots and sub-plots to determine how sub-plots fit together in the larger scheme, Decide which leads to follow, witch to ignore
Weapons: Guns, Fragmentation grenades, Stun grenades, Remote-control bombs, Tear gas
World travel: 3 Continents, 50 cities
Variety: Work for CIA, Mossad(Israeli), MI5 (British), Unlimited number of cases to solve
Realism:Crucial decisions international agents face every day, cases based on today's headlines.
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I found this while looking for other Sid Meier games and bought it for cheap! Covert Action is a great game from way back (I still have the original 3.5 in disk.) Can't believe I am still playing it 25 years later. If you feel a need to kill terrorists, this game will do it in a low-intensity way.
Sid Meier's Covert Action was originally released in 1990 and has you playing as Maximillian/Maxine Remington, an agent working with the CIA to stop terrorism and other crimes. Like Sid Meier's Pirates, the game has very different modes of play depending on the actions you are taking, you will have to pick locks, plant wiretaps, decode messages, tailing cars, and interrogating people, the things that happen are also determined at random. Each mission will have you attempting to discover the people involved in whatever plot you were told to uncover and needing to discover what cities they are in, you will do this by completing activities to discover information, completing missions can get you promoted and lead to your next job while taking too long will let the criminals complete their objective and get away. It can be difficult to get used to and the action gameplay may somewhat conflict with the portion of the game that has you trying to figure out who is behind the criminal groups, you might prefer one area of the game over the other or easily forget what you were doing when you end up doing something else but it's still a good and unique game.
It looks and feels like a game made in 1990 by a team that now refers to it as something they wish worked out better than it did. And it's amazing. A game of mini-games with barely a story that feels more like the game of video game experience we've been yelling about wanting for years now: cryptography minigames that feature actual cryptograms? Cicruitry minigames for wiretapping? Driving sequences that consist of sneakily following cars or straight up chasing them with both a lead and a backup car you can control? Planting bugs in every picture frame you can see? That's the kind of stuff I wanted in Alpha Protocol.
It's great, even in times like these where apparantly many favor graphics over gameplay. The controls might be confusing and irritating until you get used to them. You can create a character, who is male or female, and then you can choose 4 "skill sets" - Driving, Crypto, Electronics and Combat. It is a bit similar to Payday 2, the skill sets, choices of going loud or stealthy, but you can also drive here. It's pretty much worth it for it's price, and it will give you a lot of experience, so i recommend this.
This game right here is the biggest hidden gem in the Sid Meier library. I can sing this game's praises forever. What I thought would be just another "Where In The World Is Carmen Sandiego?" game turned into be a very clever and entertaining spy game of the same regards but with so much to do and many options to get your missions completed it is sure to satisfy just about anyone who likes these sorts of games. You are presented with a randomized crime at the start of the game, with limited information and leads to go on to find the culprits. You have to go around and get such information by wiretapping phones, decrypting messages, tailing cars, interrogating suspects, etc. Your ultimate goal in each mission is to piece together the crimes, prevent the crime if possible or get everyone locked up involved with the crime, and gather information as to the identity of the mastermind of each criminal/terrorist organization. It's not all wiretapping and reading messages, there is action as well. You can break into hideouts and sneak around while shooting guards and taking their disguises to gather information and nab the criminals involved in the crimes you are looking to solve and interrogate them. As you wander through these hideouts you can place bugs on furniture, and take pictures of contents of filing cabinets to get more intel and clues, and hack computers to discover locations of more hideouts. It's a fully jam-packed game that has aged beautifully when it comes to gameplay, and I truly wish they would remake this game for today's target audience when it comes to the need for flashier graphics because if they used the same formula, I think it'd be a massive hit.
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