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Space Pilgrim Episode I: Alpha Centauri






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Space Pilgrim Episode I: Alpha Centauri





Captain Gail Pilgrim has been flying starships since she was a kid, ferrying passengers between planets and space stations across the galaxy.

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Game description

Captain Gail Pilgrim has been flying starships since she was a kid, ferrying passengers between planets and space stations across the galaxy. She has no reason to expect that this latest trip to Alpha Centauri will be anything special, even if her passengers are a little more diverse than usual: a fusion scientist, a retired space marine and a priest. 

However, it turns out to be far from a routine interstellar voyage ... 


  • Relive the days of good old fashioned point-and-click adventure games 
  • Mouse, keyboard and controller support 
  • In this first episode, solve puzzles and begin to engage in an epic science fiction narrative written with humour and passion for the genre 
  • Across the four episodes in this saga you will travel to space stations, colonies, cities and islands across an immersive and intricate futuristic universe, interact with dozens of unique characters and enjoy 10+ hours of gameplay (Please note: this purchase is for episode one only)
Game info
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Grab The Games
Pilgrim Adventures
Grab The Games
Monday, December 21, 2015
Customer notes
Minimum Requirements
  • OS: Windows 98/XP/Vista/7/8/10 
  • Processor: Intel Pentium III 800 Mhz 
  • Memory: 512 MB RAM 
  • Graphics: 1024x768 or better video resolution in High Color mode 
  • Storage: 250 MB available space 
  • Sound Card: DirectSound-compatible sound card 
Recommended Requirements

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Reviews for Space Pilgrim Episode I: Alpha Centauri

The start of a point and click adventure game series created with RPG Maker

Space Pilgrim Episode I is the start of a series following captain Gail Pilgrim and her adventures. The game was created with RPG Maker XV but doesn't have any typical turn based JRPG combat and instead plays like a point and click adventure with you just talking to other characters, finding items, and combining items to use on things that will advance the story. The puzzles are simple to solve with the only real challenge being noticing what you can and can not interact with, one of the crates you need to use was a little more difficult to spot than everything else and some things can only be interacted with after a certain point in the story which can make you forget that it exists when you need it. It's a short game with a linear story but it is fairly enjoyable and for the price I'll probably see where future games take the series.

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