Captain Gail Pilgrim has been flying starships since she was a kid, ferrying passengers between planets and space stations across the galaxy. She has no reason to expect that this latest trip to Alpha Centauri will be anything special, even if her passengers are a little more diverse than usual: a fusion scientist, a retired space marine and a priest.
However, it turns out to be far from a routine interstellar voyage ...
Space Pilgrim Episode I is the start of a series following captain Gail Pilgrim and her adventures. The game was created with RPG Maker XV but doesn't have any typical turn based JRPG combat and instead plays like a point and click adventure with you just talking to other characters, finding items, and combining items to use on things that will advance the story. The puzzles are simple to solve with the only real challenge being noticing what you can and can not interact with, one of the crates you need to use was a little more difficult to spot than everything else and some things can only be interacted with after a certain point in the story which can make you forget that it exists when you need it. It's a short game with a linear story but it is fairly enjoyable and for the price I'll probably see where future games take the series.
Not many good games come out of RPG Maker, but Space Pilgrim is a rare exception. An adventure game instead of the standard RPG, it delivers a surprisingly compelling story with a world that gets fleshed out as the series progresses. A routine transport quickly turns into a volatile situation as not everything is what it seems. Gameplay is your standar adventure game type, get items, use items to solve problems, talk to people. Can be played with keyboard or mouse. Graphics are simplistic but charming, while not the greatest they certainly do their job. The sound is very fitting for the settings, there's no voice acting but the music certainly makes up for it. Overall, Space Pilgrim Episode I is sample of things to come in an underrated adventure saga.
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