"...it is a great return to the franchise." - gamingtrend.com
"It does not forget the madness of war." - gamestar.de
It's been 6 months since Dubai was wiped off the map by a cataclysmic sandstorm. Thousands of lives were lost, including those of American soldiers sent to evacuate the city. Today, the city lies buried under sand, the world’s most opulent ruin.
Now, a mysterious radio signal is picked-up from Dubai, and a Delta Recon Team is sent to infiltrate the city. Their mission is simple: Locate survivors and radio for Evac. What they find is a city in the grip of war. To save Dubai, they’ll have to find the man at the heart of its madness—Col. John Konrad.
A new portrayal of the military shooter experience with twisting narrative uncertainties.
Action packed 3rd Person Shooter gameplay provides an up-close and personal view into the brutality and emotion within the combat.
Command an intelligent and powerful squad of Delta-Force soldiers in a dangerous and unpredictable combat zone.
Cross “The Line” in a mature story that explores the dark side of war, where there are no bright outcomes, only bad or worse choices.
Unique Dubai setting strikes the imagination and transports players to a larger-than-life playground for vertical gameplay and stunning visuals.
Sand-filled Dubai provides new gameplay experiences including sand avalanches, and powerful, disorienting sandstorm combat.
©2011 Take-Two Interactive Software, Inc. 2K Games, Take-Two Interactive Software, and their respective logos are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc.
Originality and self awareness are a rare thing in AAA games. Spec Ops: The Line has both and handles it beautifully. Starting out as a run of the mill shooter, Spec Ops drops into a sandstorm ravaged Dubai on a mission to save fellow soldier. It quickly turns into a bleak look of war itself and more specifically shooter games. Pushing the player to make decisions and live with the consequences, it then goes on to question your morals and your reasons for playing. On the gameplay side, it plays more or less as your standard squad based third person shooter but adds the ability to use your environment by causing sand clouds and avalanches to distract or even bury your enemies. This game is a must play for any shooter fan
Spec Ops: The Line is undoubtedly one of the greatest and at the same time one of the most underrated games I've ever played! The games narrative is really emotional and touching especially when it forces you to makes real tough decisions, like you are in a real war in the real world! it shows you every ugly and unpleasant faces of war and makes you hate it, the gameplay is third person with some fresh and innovative mechanics , the atmosphere of the game is dark and superbly done and along with its musics its almost one of the best ones in the industry. If you have not get a chance to play Spec Ops: The Line, then you missed one of the best games of your life, so I recommend it 100% and you will definitely love it especially for the story!
Gameplay is not so boring or trivial as someone can think: firefights can be quite intensive and enemies will grow aggressive as long as you stay too much behind cover, you can also tell your friends to engage them while you move and flank, ammo and carried weapons are limited so you have to think fast. The story ? Awesome, with some very brutal moments that not everyone will appreciate. Oh and look at the soldier in main menu how he changes as the story unfolds... A must buy !
Pros: + Amazing story that will immerse you + Great pacing and character development + Gameplay is fun + Graphics are pretty good (not amazing, but you can't really complain) + Nice voice acting + Has multiple endings which makes multiple playthroughs worthwhile Neutral: +/- The AI isn't the best, but it works +/- The gameplay can be a little repetitive and doesn't add anything new to the genre. You take cover, shoot, and maybe throw a grenade Cons: - It's pretty short (Average is around 7 hours. My one playthrough was 5 hours on normal) - [MINOR SPOILER] Some of the choices you make in the game don't actually affect the ending - Not a fan of the controls - Multiplayer is dead for the most part - $30 is kind of overpriced considering what you get Conclusion: Highly recommended game but only on sale. The story is really the main selling point of the game. It is gritty and will have you emotionally invested. Those aspects alone make the game worth buying. However, the gameplay is very generic. It is uninspired and plays no differently from any other third-person shooter. The game does try to use the environment to add variety to the gameplay through things such as sandstorms or allowing sand to fall on enemies. While indeed a nice feature, they are not common or grand enough in order to call the gameplay outstanding. That is not to say playing it is boring but rather that it won't be anything to new to most people. Nonetheless, I enjoyed my time playing the game. I would recommend the getting it for $20 or less.
Right now, think of the "BEST" war movies that you can, just off the top of your head. You probably got "Apocalypse Now", "Saving Private Ryan", "Full Metal Jacket", maybe even "Come and See". It's weird that all the "fingerquotes" GOOD war movies are decisively anti-war (which, really, any realistic portrayal of the horrors of war will be seen as "anti-war", it's our natural human reaction) - and yet, all of the "fingerquotes" GOOD war video games are Michael Bay-level masturbatory murder-fests that run in the completely opposite direction... Spec Ops: The Line is the kind of game I've been waiting for, for a long time. It is a "GOOD" war game in the sense that "Apocalypse Now" and "Saving Private Ryan" are good war movies. It uses the video game medium to convey the horrors of war and a soldier's descent into madness in a way no movie ever could. Admittedly, it's not the best gameplay you'll ever see... And yet this game has challenged every preconception I had about war crimes, and has completely changed my understanding of the difference between "what is right" and "what is necessary".
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