Will You Cross the Line?
The long awaited dream match-up between the two titans of fighting is here! Street Fighter® X Tekken® is the ultimate tag team fighting game, featuring one of the most expansive rosters of iconic fighters in fighting game history. The critically acclaimed Street Fighter® IV game engine has been refined with new features including simultaneous 4-player fighting, a power-up Gem system, Pandora Mode, Cross Assault and more. Street Fighter and Tekken players alike will cross the line in this revolutionary battle!
Dream Match Up Dozens of playable characters including Rolento, Zangief, Cammy, Sagat, Hugo, Ibuki, Poison, Dhalsim, Ryu, Ken, Guile, Abel, Balrog, Juri, Vega and Chun-Li from Street Fighter as well as Heihachi, Lili, Julia, Hwoarang, Raven, Kuma, Yoshimitsu, Steve, Kazuya, Nina, King, Marduk, Bob, Law, Paul and Xiaoyu from Tekken.
Real-time Tag Battle Fight as a team of two and switch between characters strategically.
Gem System A brand new feature that combines customization with strategy, the Gems add an extra level of depth and provide a pioneering way to experience fighting games. A total of 57 Gems (5 Assist and 52 Boost) come standard in the game and players have the ability to equip three different Gems that improve upon weaknesses or capitalize on strengths. Play your way!
Briefing Room Get your combos and timing just right with help from your friends in this online training mode.
Scramble Mode Four separate players, online or offline, control each of the four characters on screen for the ultimate battle royale.
Pandora Mode Sacrifice yourself in battle to give your partner a short, but powerful, boost in strength.
Familiar Controls In Street Fighter X Tekken, controls will feel familiar for fans of both series.
Juggle System Toss your foes into Tekken-style juggles with Street Fighter X Tekken’s universal air launching system.
Cross Assault By using the Cross Gauge, a player can activate Cross Assault and attack with both of their characters at the same time.
Super Art Using the Cross Gauge you can immediately unleash a Super Art. Ryu’s famed Shinku Hadoken, Kazuya’s Devil Beam as well as the Tekken characters all have original Super Art techniques.
Robust Online Modes In addition to the online features from Super Street Fighter® IV, Street Fighter X Tekken features totally upgraded online functionality, new smoother netcode and some extra surprises.
©CAPCOM U.S.A., INC. 2012 ALL RIGHTS RESERVED. © 2012 NAMCO BANDAI Games Inc.
I waited for a long time to play this crossover but I brought nothing but disappointed, I expected system similar to other street fighter but we got something weird based on gems. Roster is impressive on the other hand and can be extended by buying DLC with few more fighters but what turns me down on this windows port is that it to this day require Games for Windows Live which doesn't work any more making running this game a chore.
I'm a big fan of Street Fighter series, but I hate it so much when Capcom starts releasing the same game over and over again. This one, however, is different. The crossover some of us have been waiting for years. Two of the most well known fighting franchises united in the same game. Sounds so good that there was no way it could work. Don't get me wrong, Street Fighter X Tekken is a solid fighting game, but the feeling is, that it looks like a new version of the Street Fighter IV featuring new characters. The identity of the Tekken characters is not there. You can recognize some moves and everything, but something is missing. I ended up playing all the way with the Street Fighter characters and rarely selected those from Tekken. It was a great idea at first sight, but the moment you start playing it you just feel the crossover is not working as you dreamt. I can't imagine how Tekken X Street Fighter will be. Considering Street Fighter is a more accesible game and it didn't work, I don't know how are they going to recreate Street Fighter's characters in a Tekken based game with its deep control fighting mechanics. The game is good, but far from what I expected. If you already have a previous Street Fighter IV version you probably should stick to it, and if not, this is not the ultimate version you should grab.
Street Fighter x Tekken's gameplay style ties more closely to its brother, Street Fighter IV. However it's tag team system makes it unique and gives a sort of difficulty. You have to time everything carefully. Arcade mode is a lot of fun and I enjoyed playing through each duo's storylines. Challenges are helpful when it comes to learning each character and the move commands between tekken and street fighter characters is unique. However, when it comes to multilplayer on the PC, it's a bit disappointing. There aren't many players due to the PC port not being as popular and servers are kind of buggy and disconnects quite a bit. I wouldn't recommend this towards a tekken fan because of the gameplay style but if you're a big street fighter player and don't mind the tekken characters, this might be the game for you.
I love going to arcades with friends. Most of them got latest gen consoles these days, but some of them also have the old arcades with the good old games. Lately we've been skipping on the arcades and hitting it on SFxTK! Story mode? Sure! Versus mode - you got it! Tons of fun? Check! Good graphics - good enough! This game has it all, and I mean it. Just make sure you have some friends with you and some spare cheap controllers - cause there will be blood and controllers might be broken in the heat of the excitement this game brings! (trust me I almost wrecked one of the controllers at the arcades the other day) Stakes are high, adrenaline too. It must have been a tough job to put both these 2 major names in fighting games into one place but man did Capcom and Namco pull it off! The mechanics and most the fighting feel resembles SF more, but TK has contributed with the tag system. There's always double the players fighting and double the fun. There's a gem system in play, that I haven't really grasped altogether myself yet, but it seems like it plays a big tactical role. Graphics are a bit overwhelming. At times there's just too much going on on the screen and it can be a bit confusing or cluttered. But once you get used to it it's not that bad. MK is far superior in this area and it's x-ray slow motion critical attack is really awesome, so it's a more of a bare-bone fighter game with a few blings. SFxTK on the other hand has a lot of more mechanics in it and is a lot more flashy - but it still captures that old arcade fighter feel. Down side is - not all your beloved characters from both games are playable but some you may unlock via a DLC apparently. Also multiplayer mode was not real great either - especially the matchmaking, but that could be due to regional or technical circumstances so not too sure about that. Bottom line is this: if you want a great game to brawl on with 3 of your friends, and have a ton of fun while shouting HADOKEN this is the game for you! GET IT!
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