The Mario experience of your dreams has arrived and is bursting with creativity …including yours!
Play a near-limitless number of intensely creative Super Mario levels from players around the world. It’s easy enough to create your own levels with the Wii U GamePad controller that it may feel like you’re simply sketching out your ideas on paper, but you can now bring enemies and objects into a playable course in ways you could only dream of before.
Anything is possible!
Play a near-limitless number of Super Mario levels created by Nintendo and players around the world. Create your own Mario levels by using the Wii U GamePad controller touch screen to add enemies, blocks, pipes and more. Break the conventions of traditional Super Mario gameplay by blending enemies, traps and items into unexpected twists, like Piranha Plant-shooting cannons, power-up-tossing Lakitus, or even Hammer Bros. riding on Bowser while bouncing on trampolines.
Create levels in many different art styles
Touch control, instant editing and a robust online ranking and search system makes creating, playing and sharing a seamless process. Switch between four distinct themes, each with different
Transform into different characters at random with the new Mystery Mushroom item. Expand the roster of possible characters by completing 100 Mario Challenge mode or tapping compatible amiibo. Tap a 30th Anniversary Mario amiibo figure to the Wii U GamePad controller to add a Big Mushroom power-up to your course!
Mario level editor sounded like a dream come true, and to a degree it is. While level editor idea sounds really awesome, what is bad about it is nowadays community that love to make troll stages, which is around 90% of this game's content. Also, at times it feels like a wasted opportunity, because it would've been awesome if you could mix 2 styles of games, say jump from New Super Mario Brothers U to Super Mario World in the same stage. Level editor part itself is pretty simple and enjoyable, but with the amount of troll stages, don't expect much people playing yours without spamming its code everywhere. Really bad thing, though, is that you have limited numbered storage for your stages, which means once you're run out, you will have to delete yor previously created stages forever, because you can't store them on hard drive. This is biggest flaw of this game. What is worse is that to make the number of stages you can store bigger, you must get golden coins, which you only get when someone will like your stage, which takes forever. Overall, not bad, but it could've been better.
As an old-school gamer who was 6 years old when the original Super Mario Bros came out, this game is one of the things my inner child is utterly thrilled with. My older brother and I would sit designing our own Super Mario levels using graph paper, working out how many squares Mario could jump, producing scale drawings - we had so much fun back in the day, and the only thing missing was the ability to play it. 30-odd years later, we finally get that dream. Mario Maker is every bit as perfect as you would expect. A wealth of options, so easily interchanged from level to level, from game style to game style. Add to that the Challenge modes, and the endless amounts of levels available from players the world over (including some which are just unbelievably complex, imaginative, challenging, brilliant and inspired in equal measures) and a community of people who GENUINELY love the series and the platform the game provides, and Super Mario Maker is firmly cemented as yet another example of a "must-have" Wii-U title. Wonderful game. Worth every single penny.
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