The United States has a military presence in two-thirds of countries around the world, and some of them have had enough. A group of terrorists calling themselves The Engineers have had enough and initiate a terror ultimatum called the Blacklist - a deadly countdown of escalating attacks on U.S. interests.Read full description
The United States has a military presence in two-thirds of countries around the world, and some of them have had enough. A group of terrorists calling themselves The Engineers have had enough and initiate a terror ultimatum called the Blacklist - a deadly countdown of escalating attacks on U.S. interests.
Operate Without Restrictions: Sam is back in his tactical suit and goggles, and he’s more lethal and agile than ever. Granted the freedom to do whatever it takes to stop the Blacklist, Sam flies from exotic locales to U.S. cities as he races against the clock to find out who’s behind this devastating threat.
Own Your Play Style: Splinter Cell Blacklist builds on the stealth roots of the franchise, while exploring new directions to embrace the realms of action and adventure. Players can define their personal play styles and be rewarded for those choices.
Ghost players want to remain undetected.
Assault players rely on instincts and frontal blow to deal with a situation.
Panther players look for lethality in the most efficient and silent way.
Tools of the Trade: Take down The Engineers by using new gadgets such as the upgraded Snake Cam and Micro-trirotor Drone. Splinter Cell Blacklist is also bringing back fan-favorites like the Sticky Shocker and the brutal, curved Karambit knife. Fans of stealth will be happy to make the most of Sam’s sneaking abilities to abduct and carry enemies, while Killing In Motion allows the player to strike with surgical precision by marking and executing multiple enemies in one fluid motion.
Build a New Echelon: Sam is building a whole new Echelon unit; his team, his way. Anna “Grim” Grimsdottir is his technical operations manager, CIA operative Isaac Briggs brings additional firepower, and resident hacker Charlie Cole rounds out the crew. 4th Echelon is a fully mobile ops unit with unlimited resources and cutting-edge technology aboard the repurposed stealth airliner, the Paladin.
Enjoy a Fully Integrated Experience: Sam and his team are aware of terrorist attacks in real time thanks to the Strategic Mission Interface (SMI). The SMI allows 4th Echelon to receive data about mission objectives while on the move. With the SMI, players can take advantage of the universal game economy system that allows players to fully customize and upgrade Sam, his suit, goggles, weapons, the Paladin and much more.
Spies vs. Mercs Returns: Spies vs. Mercs is back with an new take on asymmetrical gameplay. Players will be able to face off in teams of 4 all the while creating their very own Spy or Merc according to their playstyles via thorough customization elements. The original Classic Spies vs. Mercs experience also makes its long awaited comeback for the fans.
COOP: With the SMI, the lines are blurred between the single campaign and COOP as the narrative is deepened with Sam and Briggs. Earn in-game currency and unlock additional weapons or gadgets via specialized missions assigned by Grim, Briggs, Charlie and Kobin.
© 2013 Ubisoft Entertainment. All Rights Reserved. Tom Clancy's, Splinter Cell, Blacklist, Sam Fisher, the Soldier Icon, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.
This is quite possibly the worst sequel to a game I have ever played. In fact, it's only redeeming factor is the gorgeous graphics. That's it! It doesn't even feel like Splinter Cell anymore! Sure, the game can be played stealthily, but it's just an option. Not much of a sneaker? Just go in guns blazing! Heck, there's even a few Gun blazing required levels that are done in the style of a FPS, because the company either hates the franchise or just despises stealth. Lastly Eric Johnson is a horrible replacement for Michael Ironside. Michael IS Sam Fisher, and to stick us with this "Actor"(and I use the term loosely) is frankly an insult. I get that Ironside wasn't able to do the motion capture for the game, but at least get someone with similar voice qualities! Hopefully the next installment goes back to it's roots.
I was super mad when Ironside got replaced as Sam Fisher, but I honestly quit caring about an hour into the game.The gameplay was so damn good (the story was enthralling as well) that it mitigated the jarring change in voice actors. The story was well paced and kept me playing for hours at a time. The side missions are very entertaining as well (especially Kobin's missions where you have to eliminate whole swaths of enemies without being detected). I chose to play most missions either ghost or panther style which excluding a few setpiece moments is a very viable option. There are lots of nooks and crannies to explore (pipes to climb, vents to hide in, sewers to crawl through) as either style. Conviction was a fun game, but didn't have quite as much stealth as Splinter Cell fans wanted. This game does. The melee kills/knockouts are really fun (like always) and the new killing in motion concept was pretty damn cool. TLDR: It was polished, controls really well, told a great story, and scratches a stealth junkie's itch. Uplay is kind of and I had some troubles with it, but I turned it to offline mode and no problems since.
In Splinter Cell Blacklist, Sam Fisher is now the leader of a small squad. In some of the missions, he will be helped. In some other, he will work alone. What I liked of this game is that you can complete each missions of the campaign by 3 different ways. You can do them by playing stealth, by killing almost everyone or by a mix of the 2 first. the paiement that you receive after each missions allows you to unlock some guns, gadgets and additionnal gadget space. It will depend on how you completed the missions. There are also 16 additional missions that you can play coop, or solo for 12 of them. The multiplayer is also nice, but playing as a spy is really hard compared to being a mercenary. The story is also good, but 100% predictable. I really hope that there will be another Splinter Cell game in the same type than this one. I highly recommend this game to anyone, should you like stealth games or action games.
To the surprise of many people (especially taking into account the hatred of Sam and what we know about this character through Splinter Cell: Conviction - Grim comes to fear for the life of man, in the hands of Sam at one point) until the criminal Andriy Kobin becomes an ally of the 4th Echelon, with the right to participate in crucial moments and appearance in time "happy-happy" at the end of the campaign. Yeah, things change. I get to say that Splinter Cell: Blacklist is the most ambitious, bold and intriguing title of the series so far. Not only has the protagonist suffering a "upgrade" huge (someone hunted and reputation shattered in early Conviction for leading an important team in Blacklist), the game itself has very interesting news. Active Sprint feature, by the way, is quite useful in allowing us to run quickly using just one button. Observe the character performing jumps and other moves quickly and fluidly is also very beautiful. I've been through some pretty strange situations also involving the death of nearby targets. One of them, in this case, was facing the other (a controller of drones). My intention was to kill them quickly with a pistol, without using the "Mark & Execute" feature. Well, what was my surprise to kill one of them and realize that the other, looking at the (now) defunct or moved? Obviously, these are details that can even be totally disregarded, especially if we take into account the large amount of content contained in the package and how the replay factor was increased considerably. But these details are not beaten, of course. I also thought the poor performance of Eric Johnson as the voice of Sam Fisher. Gave miss veteran Michael Ironside, the way the Fisher was capable of some cynical taken. Sam Fisher Eric Johnson sounds too seriously. Too tough, and worst of all is that if you think about it, until it combines with the character. But maybe this is a silly schism of an old fan of the franchise. Also missed something very cool that was introduced in Splinter Cell: Conviction: interrogation (I'd love to have queried the Sadiq). But that's okay. Remember also that the game has subtitles in Portuguese Brazil. One more point for Ubisoft. And not only that: it is also possible we activate the voice acting in Portuguese from Brazil. Conclusion Tom Clancy's Splinter Cell: Blacklist is a great stealth action game, able to please even the few who played titles in the genre. The player can use various types of approach and is even kindly invited to revisit previous missions to try a new strategy. The game has a lot of content, and all this is integrated, is part of a set that leaves no explicit (which is great) where the singleplayer stop and where does the multiplayer. And its end, incidentally, has a huge hook for a sequel, whether due to a sentence as due to a certain result obtained from one of the moments in the game that we play the Fifth Freedom. If you are looking for a good spy story, lots of action, and like games that leave you free to complete the same mission in many ways, do not waste time.
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