"The cliffhanger story is well put together. The action is simple and effective. The controls not only work, they're fun...Best of all, the sense of discovery and adventure is captured with a fresh sensibility." - IGN.com
"Most players probably able to breeze through in less than eight hours, but there's never a dull moment." - Videogamer.com
The gaming world's sexiest and most intrepid adventurer makes her triumphant return in Lara Croft Tomb Raider: Legend!
Follow Lara down a path of discovery as she travels the globe to remote, exotic locales in search of one of history's greatest artifacts that unleash unwelcome figures from Lara's mysterious past. With guns blazing, Lara must use her athletic ability and intellectual wits to explore vast, treacherous tombs, riddled with challenging puzzles and deadly traps. Experience the beginning of the new Legend in the most adrenaline-fueled Tomb Raider adventure ever!
Lara Croft evolved! - the sexy, dual-pistol wielding heroine is presented like never before with new graphic and animation sets, presenting Lara in the finest fidelity to date
Return to the tombs! - discover and explore living breathing, lost ancient realms that hold clues to the secrets of Lara's past. Physics, Water and Fire systems bring the perilous environments of Lara's world alive, and challenge the player to improvise solutions to obstacles
The Intuitive and Fluid Control System movement allows you to keep Lara in continuous motion; seamlessly handle any obstacle and interact dynamically with any surface
Experience the new legend of the Tomb Raider series! - the future of the adrenaline-fueled adventure meets the promise of the next generation gaming systems.
Utilize strength and intelligence on your quest! - use the grappling hook, an arsenal of new weapons, communications devices, and other tools to achieve your goals.
Travel the globe to the world's most exotic locales! - explore ancient tombs, treacherous jungles, snowy mountain ranges, and much more.
While this is a great entry in the Tomb Raider franchise, I really didn't go for the time trials that you needed to complete to get all the unlockable content. It made an already short game feel even shorter once you realized you could finish the entire game in like 2-3 hours. I also felt like this game had far less combat and far more puzzles than normal. I believe this was the first Tomb Raider game to start using the grappling hook, as well as adding in quick time events. The levels, though few in number, were creative, my favorite being King Arthur's Tomb and the boss fight against the sea serpent. It's a great game for speed runners, but it has far less replay value than other TR games if you don't like to race through levels.
Tomb Raider: Legend was the much needed reboot that was necessary to revive the franchise to its former glory. This game showed what the new developer, Crystal Dynamics, was capable to do with the series, as well as the direction in which the series would go compared to original six classics, which were drastically different. Almost a decade later, the game remains very fun to play, through its fluid action, beautiful visuals and engaging combat. It introduced many new features to the series, such as the mighty grapple, the witty banter from Lara's companions Zip and Alister, time trials and a variety of outfits, collectibles and in-game cheats. It put more emphasis on story than most of the classic games and had Lara travel all across the globe in search of parts of Excalibur, seeking to find out about her mother's fate. The locations featured in this game are probably the most diverse so far: the brand new Croft Manor, Bolivia, Peru, Japan, Ghana, Kazakhstan, Nepal and the tomb of King Arthur back in England. While not being as long as the other games in the series, especially the older ones, there are plenty of reasons to play Tomb Raider: Legend. I am sure that, just like me, you'll find this game to be fun, engaging and memorable, a truely unique experince and a breath of fresh air after the previous game's problems.
Huge fan of Tomb Raider series here. Legend is a very good title, you definitely need it in your library if you like Tomb Raider. As in the old Tomb Raider games, this one takes you to a bunch of places, and it's accompanied by a solid engine, creative climbing, puzzles, good music, and everything you could expect from an old Tomb Raider. Another game I own in both PS3 and PC, with tons of replayable value!
After the increasingly abysmal releases that came out of Core Design from the late 1990’s to the mid 2000’s (mostly everything after Tomb Raider II or maybe III), eventually culminating in Angel Of Darkness, the franchise was eventually handed over to Crystal Dynamics. They had a lot to make up for, having been handed a franchise that was nigh on ruin. And they did it. Legend brings back most of what made the original TR games so successful, with a host of new additions. Some more seasoned TR fans might cringe at having to pull out a pair of binoculars to see flashing areas where they are meant to go and what to do, which does seem like hand holding, but you’ll be glad to know that it is an optional feature. That and the horror that is quick time events also rears its ugly head in the game too. But on the plus side, the controls are much better, and the same can be said about the camera, with Crystal Dynamics opting to have the camera in true third person mode – always behind Lara. Overall the graphics are rather good even years later. The combat is also better here, with an auto aim feature of sorts. The game takes cues from the Tomb Raider films made in the 2000s, and features a crew of people who assist Lara with helpful tips every now and again Overall, a good effort and lovely start to the second generation of Tomb Raider games.
Legend is the first Tomb Raider title to be developed by Crystal Dynamics after the series stagnated at the hands of the series creator Core Design. Most of the Tomb Raider mechanics are all here, just freshened up a bit compared to previous iterations. There's no slowly pivoting tank controls to contend with and there is a more cohesive feel to level traversal overall compared to prior games. You'll still run into annoying camera shenanigans at times when you're trying to line up a jump or tell Lara which direction to jump in while hanging off a ledge. Combat is limited to fighting generic soldiers and mercenaries as well as the occasional animal while supernatural elements are confined to cutscenes, quick time events and boss battles. All in all it's a pretty enjoyable game, a few caveats aside, if you're looking for some adventure, light action and puzzle solving.
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