Victoria II: Heart of Darkness is the second expansion for the grand strategy and political simulator Victoria II. This expansion focuses on the Scramble for Africa. Compete with other colonial powers and experience international crises which require Great Power mediation if the world is to avoid war in this experience crafted by Paradox Development Studio.
Experience a brand new colonization system:
Use your navy to expand your empire, compete against other colonial powers and struggle to maintain your overseas control. Colonial conflicts can spiral out of control and become international crises. They will have to be decided by diplomatic negotiations or risk costly wars.
Battle your enemies in the new naval combat system:
Together with the new colonization system, your navies are more important than ever. A new system of gun ranges brings more depth and strategy to warfare on the high seas. Powerful new battleships also join the other classes of ships to bridge the gap to Dreadnoughts.
Prepare for International Crises:
Around the world international crises continually call on the Great Powers to mediate and compromise, with war always being the last resort. As one of the lesser powers, use your influence to stir up local flash points so you can use fleet footed diplomacy to get the Great Powers to right the wrongs that have been committed against your nation!
Follow the global events with the new newspaper system:
Attain a greater sense of immersion by receiving local and global reports on world events. Over 60 newspapers, both historic and otherwise, periodically present you with the latest news reports of war, major events, royal gossip and other matters of interest
DirectX®: DirectX 9
Controller support: 3-button mouse, keyboard and speakers
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Admittedly I've never played without this expansion so I don't know how the game is without it, but I would not want to play without many of its features. The International Crises feature adds a nice element to the game as it gives bigger countries more reasons to attack each other, which creates bigger wars and more chance for a nation to fall from its place of prominence and give other countries a chance to step up to the plate.
The final expansion for Victoria 2 aims to make the game truely great. This is accomplished by the new colonisation system that is very strategic. This system replaces something that was not that amazing with something amazing. The new naval system prevents cheap play and fixes one of the most glaring issues with the game because the old one was very abuseable. Another important thing is crisises that are pre-war tensions in the game. They happen with oppressed nations and when two people try and colonise the same place. The newspaper system is a complete failure lacking emotion though. A must buy.
its a great addition(and in many ways needed) to vicky2. That's my problem with this dlc. I'm usually ok with paradox dlcs because you don't really need them in the base game to make it good but for vicky2 that's kind of what happened. This dlc kind of patches things up that wasn't quite as good in vicky 2 and adds crisis system which is really cool. The problem is the price. 20 bucks is a lot for essentially a patch. In conclusion just get the vicky 2 complete bundle and save yourself money!
A nice feature I was waiting for was a larger African and colonial factor. Now you can have competing colonization on a larger scale, navies are much more important, and African states can be released into act. The latest expansion to Paradox's Victoria series brings more to the table than before. With a newly introduced Crisis system to push forward with diplomatic missions without war. A nice feature I was waiting for was a larger African and colonial factor. Now you can have competing colonization on a larger scale, navies are much more important, and African states can be released into actual puppet states. This completely changes the dichotomy of game play.
A number of widely asked-for updates have come in Heart of Darkness. The crisis system tries to integrate secondary powers and smaller nations into the grand scheme of the game, and succeeds reasonably well at its goal. Unfortunately, the game limits itself to one crisis occurring at the same time and the game might have several flashpoints ready to boil over simultaneously. This leads to the outcome of having random chance decide which crisis is fought over. The updates to warfare were sorely needed and mark the high point of this expansion. Ticking warscore in particular was an excellent addition to the game. This means that one does not have to occupy the entirety of an enemy nation to simply take one of its colonies on the other side of the world and makes localized wars possible. The new naval system also reduces the AI spam of capital warships and leads to new and interesting conflicts in the later game. For an expansion with a title directly relating to the colonial era, it is odd for this expansion to do so little with the new colonization system. Colonizing is simply more of a tedious click-fest that you have to check every few months and combined with the AI's inability to manage colonial points means that dominions will be released as soon as they can be left me still wanting with regards to colonization. For all of the criticisms that I bring up, Heart of Darkness is still a solid addition to the Victoria 2 series. If you liked any of the previous games, be sure to pick this up!
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