"Thanks to a friendlier interface and tutorials, Victoria II is a lot more playable and enjoyable than its predecessor." - Gamespot.com
Rule by Iron, Conquer through Blood...
Carefully guide your nation from the era of absolute monarchies in the early 19th century, through expansion and colonization, to finally become a truly great power by the dawn of the 20th century.
Victoria 2 is a grand strategy game played during the colonial era of the 19th century, where the player takes control of a country, guiding it through industrialisation, political reforms, military conquest and colonisation. Experience an in-depth political simulation where every action you take will have various consequences over all the world. The population will react to your decisions based on their political awareness, social class, as well as their willingness to accept or revolt against their government.
Eight types of governments.
Detailed economy with over fifty different types of goods and various production factories.
Historical gameplay on a large map, covering the entire world.
Over 200 different countries can be played, from the era stretching from 1835 to the onset of WWII.
Advanced Technological system with hundereds of inventions to be discovered.
In Victoria II (1836-1936) you manage your country throughout the industrial revolution. The game engine feels dated because it lacks a lot of quality of life improvements and it doesn't look too pretty. Underneath the hood, there is a complex system that keeps track of the population in great complexity, and if there was a Nobel Prize for video games, then this game would've won it. But even if there is a lot of complexity underneath, you don't really have that many options with what you can do. The AI is not that great and is vulnerable to large military stacks. You can't have more than two great powers allied, and while this is a much too "gamey" mechanic for my taste, alongside "crises" that can appear, it can lead to a lot of volatile situations. In the end, the world can be a pretty dangerous and unforeseeable place. If you have a lot of states in your sphere of influence, then your game can transform in a very tedious mini-game to properly maintain and manage them, and of course you lack at least a proper notification system for it. Overall it's a good game, with good mods, which can keep you hooked for a long time, but it really makes you yearn for a Victoria III. Rating: But Mom, you promised me Italy! Recommendation: Are you into grand strategy games even if they look dated? Want to play a Paradox Interactive mega-campaign?
This game is very fun, much like EU4 and HOI3 I had a lot of fun with it. The only problem is the first few times playing I struggled... a lot. It's very hard to learn and get a clear idea of what your goal is and how you're going to achieve it. But I would recommend you buy it and have a go since its probably one of my favourite games.
I have over 1500 hours in Victoria 2, it is the only game that I can keep coming back to and playing after years of already playing it. The mechanics of the game are very intuitive, but after becoming somewhat experienced the single player becomes easy. What shines through in this game though is the multiplayer. Despite the game being a bit buggy and going out of sync at times, the geopolitics with other players is insanely fun.
Victoria II is the most complex game I've ever played. It has many problems, the greatest being its opaque and byzantine interface, but, hidden beneath that, is a fantastic game. Victoria II gives you the power to rewrite history at a pivotal moment in history. You can do everything from rule the British Empire as it was meant to be rules to spreading the revolution as a communist Confederate States of America. It is a true sandbox of history with complex economic and population simulation. The downsides of this are readily apparent, though. The economic simulation is so complex and hidden that, even after hundreds of hours playing the game, I have barely any idea how it works. The population systems works much better, but is still hard to understand at times. Victoria II is a fantastic game hidden beneath a horrid interface and complex and hard to understand simulations. If you have time to learn the interface and the systems that make Victoria II tick, you'll find a game worth sinking hundreds of hours into.
This is probably one of the most difficult grand strategy games that I have played, and I'll admit that it is not one that you can just sit around and play for many hours at a time, or at least I can't. It takes a lot of dedication and thinking and planning. You are micromanaging many aspects of your nation. Also, I've found that it is very easy to get left behind in tech if you are not careful and then you will be in real trouble when the wars start up. It takes dedication, but if you want a strategy game that isn't too run of the mill, this could be a good option for you.
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