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Warhammer® 40,000™: Dawn of War® III

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$59.99

$47.99

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Warhammer® 40,000™: Dawn of War® III

$59.99

$47.99

-{{product.discount}}%

$44.99

Step into a brutal battle between three warring factions.

In Dawn of War® III you will have no choice but to face your foes when a catastrophic weapon is found on the mysterious world of Acheron.

With war raging and the planet under siege by the armies of greedy Ork warlord Gorgutz, ambitious Eldar seer Macha, and mighty Space Marine commander Gabriel Angelos, supremacy must ultimately be suspended for survival.

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Game description

Step into a brutal battle between three warring factions

In Dawn of War® III you will have no choice but to face your foes when a catastrophic weapon is found on the mysterious world of Acheron.

With war raging and the planet under siege by the armies of greedy Ork warlord Gorgutz, ambitious Eldar seer Macha, and mighty Space Marine commander Gabriel Angelos, supremacy must ultimately be suspended for survival.


Key Features:

UNLEASH THE GIANTS

Take control of towering war machines and tip the balance of battle in your favor with the biggest characters in Dawn of War history. Turn the tide with the mighty Imperial Knight (Space Marine), the clattering Gorkanaut (Ork), or the haunting Wraithknight (Eldar).

COLOSSAL BATTLES

Dawn of War is famous for its epic action and those immense clashes are back - but now they're off-the-scale. Wage war with massive armies across violent volcanic terrain or onboard battlecruisers travelling fast through space.

CALL UP YOUR ELITE

Take your battle plans to another level by deploying powerful collectible elite squads, each boasting their own special abilities and bonuses that will help you unlock and develop new attacking strategies to conquer your foes.

DESTRUCTIVE ABILITIES

Cause devastation on the battlefield with powerful super-abilities. Rain down total destruction on your enemies with the Space Marine's Orbital Bombardment, the Eldar's blistering Eldritch Storm or the Ork’s Rokks to counter your unsuspecting rivals.

THREE-FACTION CAMPAIGN

Learn what makes each force formidable through alternating missions. You'll soon come to understand the combat advantages of Space Marines, Orks, and Eldar and the rules of a universe with no heroes or villains… only war.

ONE ARMY TO RULE

Build your own universal army from the very first moment you are matched in a melee. Progress through battle after battle with loyal troops by your side across both challenging campaign missions and dominating multiplayer maps.

A NEW DAWN ONLINE

Your army will wreak havoc in online co-operative mode. Join the multiplayer community and forge new alliances - then turn the tables on your new 'friends' as they become foes in explosive, chaotic and competitive maps.

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Staff Preview
by Green Man Gaming
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Warhammer 40,000: Dawn of War III is a continuation of the fantastic RTS series set in the Warhammer 40K universe.

I played a level from the Space Marine campaign, where I had to destroy 3 Eldar warp-gates across the map. The first thing I noticed was that base-building had returned, after its absence in Dawn of War II. Actually, that’s a lie, the very first thing I noticed was the Imperial Knight special unit, a towering mech with missile launchers and a huge sword. Well this is new!

A new feature of this game is the summonable special units. After a cooldown period, you can click these units and summon them to the battlefield. Each race (Space Marine, Eldar and Orks) have a selection of these, changing depending on the campaign mission or chosen by you at the beginning of a multiplayer game. For this particular mission, I had the aforementioned Imperial Knight, a squad of terminators (heavily armoured space marines with thunder hammers) and a drop-pod of tactical space marines.

As I moved my huge force and even larger mech around the map, taking out groups of Eldar as I went, I started to remember that in the Dawn of War series, ‘attack-move’-ing your way to victory simply doesn't work. Soon my strike force had been whittled down, and even my mighty Knight had fallen under a hail of concentrated fire. I regrouped and started upgrading my units with better weaponry. More critically, I started to learn about their active abilities.

Upgrading my squads with plasma melta guns was a turning point, and really encapsulated how I feel about Space Marines on the table top - small unit count, big and versatile weaponry. The guns even 'get hot', which is a rule from the tabletop whereas if you roll a one, the plasma gun doesn't fire. As a Warhammer fan I should’ve known this from the start! The Terminators and my champion unit Chapter Master Angelos used their ‘leap’ abilities to jump into groups of fragile Eldar, knocking them down with their mighty hammers, as the squads of marines laid down heavy fire from a distance, and a melta gun crew on a speeder flew flitted in and out to land hits on enemy armour.

It's very fun, and hits a great middle-ground between the base and army building of the first game, and the squad micro-management of the second, whilst also introducing a handful of excellent new features that make the game not only fresh and an exciting RTS, but brings it as close to the rules of the table top as its ever been.

-Olly


Game info

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  • Rating
Publisher:
SEGA
Developer:
Relic Entertainment
Genres:
Strategy
Source:
Authorised Distributor
Released:
Thursday, April 27, 2017
Modes:
Multiplayer
Languages:
Spanish, Russian, Polish, Italian, German, French, English
Format:
Digital PC Download
Headset:
{{vrNames}}
Customer notes
Minimum Requirements
  • OS: 64-bit Windows 7 with latest updates
  • Processor: 3GHz i3 quad logical core or equivalent
  • Memory: 4 GB of RAM, 1 GB of VRAM MB RAM
  • Graphics: NVIDIA GeForce 460 or AMD Radeon 6950 or equivalent DirectX 11-card
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 50 GB available space
  • Additional Notes: Quad physical core i5 or equivalent recommended for 3vs3 multiplayer. Game requires Internet connection for play and progression.
Recommended Requirements
  • OS: 64-bit Windows 10 with latest updates
  • Processor: 3GHz i5 quad core or equivalent
  • Memory: 8 GB of RAM, 2 GB of VRAM MB RAM
  • Graphics: NVIDIA GeForce 770 or AMD Radeon 7970 or equivalent DirectX 11 card
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 50 GB available space
  • Additional Notes: Game requires Internet connection for play and progression.
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Reviews for Warhammer® 40,000™: Dawn of War® III

{{(r.PositiveVotesCount || 0) | number:0}} {{(r.PositiveVotesCount || 0) === 1 ? person : people}} found this helpful. Was this review helpful to you?
60
Difficult to say whether this game is worth recommending or not.

If you're not that bothered about artstyle or lore, and you weren't that enamored with the gameplay of the previous titles and are interested in trying something more akin to Command and Conquer, or Dota or Starcraft, then this game would probably be interesting to you. However, with the current blob vs blob gameplay this game promotes, as well as the ridiculously strong Elite units and lack of map variety and game modes, I'd say give it a miss.

80
Dawn of... Moba?

Dawn of War returns with the 3rd entry in the series and for some it might be a headache. First of all, it is not as bad as Dawn of War 2, where it was clear developers had no clue what they are doing. Here, they have clear direction, but if you will like it or not it depends. While the art style, graphics and sound are great and just scream "Warhammer 40k!" and is excellent as it was in the first game, the weirdest thing to me is that instead of making full-on RTS like expected, they went with MOBA. Understandable, since it's still a shiny day in MOBA world and games in this genre are still crazy relevant, but from Dawn of War everyone expects real-time strategy game with buildings and stuff, here there is none of that - or rather extremely limited. Also, no turrets, this is only a skill of one of the orc commanders. Multiplayer also feels kind of butchered, because like I said, it is straight MOBA, so no classic skirmish. Also what is worth mentioning is that this game must be always online, even when playing single player, which is good, but not as good as in the first game. Overall, it depends on you whether or not you will like this game. If you expect great RTS mindless fun like in the first game, you will hate this one, if you don't like MOBA then also it might turn out as a turn off, and as if you liked 2... it has nothing to do with it. Good game for what it is, but not great as Dawn of War.

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