Welcome back to the Citadel, Rangers! After 2.5 years in development and with the help of over 70,000 Kickstarter backers, the Wasteland's hellish landscape is now waiting for you to make your mark… or die trying.Read full description
The Classic Edition contains:
A free copy of Wasteland 1 - The Original Classic.
Mark Morgan's Wasteland 2 original sound track in digital format.
An incredible digital concept art book showcasing many of the world's characters and environments.
The extras can be found in your Steam installation location for Wasteland 2. (e.g. C:\Program Files\Steam\SteamApps\common\Wasteland 2)
“Along with Bard's Tale, Wasteland was one of the games that made me want to make games. I was privileged that Brian gave me the opportunity to work on Fallout, and I have missed those games. Getting to play Wasteland 2 is like getting to return to your past and finding out that it is still as fun as you remember.” - Feargus Urquhart/CEO Obsidian & Lead Designer Fallout 2
“InXile can be really proud. Not only did they pave the Kickstarter road for CRPGs, they over-delivered with the end result and crafted a rich experience which will keep me busy for a long time.” - Swen Vincke/Creative Director of Divinity: Original Sin
“Brian and his team have managed to do the impossible, to recreate the magic that I felt playing Fallout for the first time.” - Brian Hicks/ Producer of DayZ
About This Game
Welcome back to the Citadel, Rangers! After 2.5 years in development and with the help of over 70,000 Kickstarter backers, the Wasteland's hellish landscape is now waiting for you to make your mark… or die trying.
Wasteland 2 is the direct sequel to 1988’s Wasteland, the first-ever post-apocalyptic computer RPG and the inspiration behind the Fallout series. Until Wasteland, no other CRPG had ever allowed players to control and command individual party members for tactical purposes or given them the chance to make moral choices that would directly affect the world around them. Wasteland was a pioneer in multi-path problem solving, dripping in choice and consequence and eschewing the typical one-key-per-lock puzzle solving methods of its peers, in favor of putting the power into players’ hands to advance based on their own particular play style.
The Wasteland series impressive and innovative lineage has been preserved at its very core, but modernized for the fans of today with Wasteland 2. Immerse yourself in turn-based tactical combat that will test the very limits of your strategy skills as you fight to survive a desolate world where brute strength alone isn’t enough to save you. Deck out your Ranger squad with the most devastating weaponry this side of the fallout zone and get ready for maximum destruction with the RPG-style character advancement and customization that made the first Wasteland so brutal. Save an ally from certain death or let them perish – the choice is yours, but so are the consequences.
One Size Does Not Fit All: Don't feel like finding the key for a door? Why not try a Rocket Launcher! Basically the same thing... right?
Enhanced Classic RPG Game Play: Classic RPG game play ideas updated with modern design philosophies.
Decision Making... with Consequences: With both short and long term reactivity to the players choices, every decision matters in the outcome of the story.
Huge & Customizable: Dozens of hours of game. Hundreds of characters. Thousands of variations on your Rangers' appearance. Over 150 weapons. Dozens of skills. Even the UI can be customized.
Steam Features: Wasteland 2 supports Cloud Saving so you can sync your saves across multiple computers!
inXile entertainment Inc., 2727 Newport Blvd., Newport Beach, CA 92663. Copyright 2014 inXile entertainment Inc., Wasteland, the Wasteland logos, and inxile entertainment and the inXile entertainment logo are trademarks or registered trademarks of inXile entertainment Inc. in the U.S. and/or other countries. Copyright 2002 - 2014, inXile entertainment, Inc. All Rights Reserved. Fallout is a registered trademark of Bethesda Softworks LLC
Some people are just not fans of the new Fallout games. Even the great New Vegas is a dissapointment to them. Wasteland 2is the answer adressed to those people. Wasteland 2 is, like Pillar of Eternity, a very oldschool game. Remember the first two Fallout? This is pretty much the same. No surprise here for its creator, Brian Fargo, was in charge of the very first Fallout. You control a team of four characters who want to become rangers (Some kind of Post Apocalytic Police Force...). Your mission is to travel the Arizona Wasteland in order to localise some crazy cult leader. The game doesn't look good (It's oldschool remember) but the atmosphere is great. The gameplay is great thanks to the game's pretty deep system. Also, there are a good amount of freedom in your hands. You can almost solve any situation anyway you want. But you need to learn the appropriate skills in order to do so. It's a very fun game. It's different from modern Fallout games but fun to play.
in it, its a great game and I really enjoyed it, but i cant call it a tactical game like XCOM ... (as opposed to), for example,on the first part of the game almost no tactics, which is a bit disappointing to me. For example a high position gives you superiority, and shelter helps (and saves you lose / exit crucial that releases 2 action points) and improves chance of injury, but the AI of the enemy quite simple, you can just wait and they come to you and give up the benefits of their own which are 99% battles amounts to sit around and shoot without moving at all. But as you advanced tactics required increased (still not as in XCOM but the more the better) and if only just to cause your 3 COMPANIONS survive the battle, it just does not make sense that avg life of the enemy is 300 ~ and your friends have just 50-90 ~ life, not to mention about is they charge on with no control over them and destroy all the planning battle you do ... you planned to lead the enemy ambush? No ... they rush in and now you have to attack in the hope of none of them will die,or God forbid, he gets hit two times and ... explode! And you companions how much damage do they do? 0-15! Moreover, if you will play the game as authors aimed to (each character with a different weapon specialization) seemed to be added more complexity (eg a necessity to move with a shotgun, flank and try to accumulate a number of enemies within range), but if you choose to only sniper / assault rifle on all party members there isnt much to do ... so players wishing the challenge or at least combining active style of play than i would not recommend to go for the ideal build (as I went) and to give every soldier a different specialization (SMG are not bad at all, and shotguns with proper management look good, Guns on a player with a lot of AP do crazy damage round 3-4 shots ...) and with that i wish the devs will balance the companions, or to give them basic control options like remote attack / close, even Aggression level only option to keep them at the base ... or give them level up that matches with increasing of enemies lvl (Improving life, doing damage, etc.) one last thing if you tend to "get all - do all" on games, you might consider against it, in the end the game become a bit "heavy" on this style of playing :-P
I hesitated a while before buying Wasteland 2. I've been playing PC games for almost 20 years and having been deceived so many times lately with different titles, i became cautious of games, big corporations and also by so many pseudo reviews that glorified a 69.99 new release. I'm just sick of losing my cash on so many crap and i was becoming a somewhat disillusioned gamer... Until i discovered that designers too were maybe feeling the same way as I. Wasteland 2 might be not a game for everybody, but that's exactly what make this game specific and truly awesome. If you're into RPG with story-driven quests, you're not looking for graphics the likes of Assassin's.Creed. Unity, than this might be your game. I've already put around 50 hours of play (and i'm not yet half-done) and i still got the feeling that i wanna see the end of the story and i'm still having fun with the combat system. The game ain't perfect, but i'm not asking for it. Enemies can become a little repetitive as even if you encounter a new faction, each character taken separately end up acting the same (gunslingers, explosive throwers, heavy gunners, etc.) But that hasn't ruined my fun neither. Overall, i appreciated the fact that the designers seems to have tried to address the intelligence of the gamer, not it's dumbness like i see in so many games today. This gives me hope for what might be coming from these people.
First game I have played with a top down view strategic combat. Playing the game is like playing a turn based Fallout 3. At start up the game is very intimidating. You'll be clueless as to what to do and what skills you should start off with. The game does a very poor job of explaining and hinting what type of characters you should bring. The game is very realistic as well. From the death of party members means permenant death to the scarcisty of ammo. Having two party memebers using a weapon that share the same ammo often lead to one of the party memebers becoming useless in combat unless you have a backup weapon. Eventually leading to the second party member becoming useless. The story takes a while to pick up, but does a good job of captivating you. You can even write your own back story to all four of your party members. I Really like the character progression. You get a sense of being powerful quickly. Then that sense quickly dissapears when a group of raiders anihalates you. Just giving you the objective you go back to fight them when you aquire better weapons and a higher level. The combat is very slow paced if you dont turn up the combat speed so be sure to do that quickly. Even though it was slowed paced for a while for me the combat was still very fun leaving to feel like a strategic mastermind when i came out a conflict without a scratch, but an utter failure when i had to use some of my scarce supply of bandages. The game is worth the money and i am really glad the kickstarter was funded so well to bring the instant classic.
Bought this game as I loved the Fallout series, tho not so much 3. What's more, is that it comes with the original game, which runs perfectly. Love it love it love it. So many different ways. Started over after getting the hang of characters. No hand holding, or very little of it. One tip is to try to take a shot before you enter an encounter She's a beauty alright, get your hands on her if you know what's good for you!
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