NY Game Awards:
Wolfenstein®: The New OrderTM reignites the series that created the first-person shooter genre. Under development at Machine Games, a studio comprised of a seasoned group of developers recognized for their work creating story-driven games, Wolfenstein offers a deep game narrative packed with action, adventure and first-person combat.
Intense, cinematic and rendered in stunning detail with id® Software’s id Tech® 5 engine, Wolfenstein sends players across Europe on a personal mission to bring down the Nazi war machine. With the help of a small group of resistance fighters, infiltrate their most heavily guarded facilities, battle high-tech Nazi legions, and take control of super-weapons that have conquered the earth – and beyond.
Armed with a mysterious advanced technology, the Nazi’s unrelenting force and intimidation brought even the most powerful nations to their knees. Awakened from a 14-year coma to a world changed forever, war hero B.J. Blazkowicz emerges into this unimaginable alternate version of the 1960s. One in which the monstrous Nazi regime has won World War II, and now rule the globe with an iron fist. You are B.J. Blazkowicz, the American war hero, and the only man capable of rewriting history.
The Action and Adventure
Wolfenstein's breath-taking set pieces feature intense mountain-top car chases, underwater exploration, player-controlled Nazi war machines, and much more – all combined to create an exhilarating action-adventure experience.
The Story and Characters
Hi-octane action and thrilling adventure weaved together into a tightly paced, super immersive game narrative featuring memorable characters.
The History and Setting
Set against a backdrop of an alternate 1960s, discover an unfamiliar world ruled by a familiar enemy—one that has changed and twisted history as you know it.
The Arsenal and Assault
Break into secret research facilities and heavily guarded weapon stashes to upgrade your tools of destruction. Experience intense first-person combat as you go up against oversized Nazi robots, hulking Super Soldiers and elite shock troops.
© 2014 ZeniMax Media Inc. Developed in association with MachineGames. MachineGames, Bethesda, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. Wolfenstein, the W (stylized) and related logos are registered trademarks or trademarks of id Software LLC in the U.S. and/or other countries. All other trademarks or trade names are the property of their respective owners. All Rights Reserved. Wolfenstein®: The New Order is a fictional story set in an alternate universe in the 1960’s. Names, characters, organisations, locations and events are either imaginary or depicted in a fictionalised manner. The story and contents of this game are not intended and should not be construed to in any way condone, glorify or endorse the beliefs, ideologies, actions or behaviour of the Nazi regime or trivialise its crimes.
I feel like W:TNO is a step back from the previous Wolfenstein game. I know a lot of people didn't like the last one, but I loved it. The New Order wasn't as fun and it didn't have the open world of the previous game. I really liked the ability in the previous game to just run around the German town killing Nazis and having to walk to where the levels are rather than just pick them from a level select like in The New Order. They also took away the magic/superpowers and made it just a straight up shooter again. It's not a bad game at all. It just didn't wow me like the last one because I felt like I've played this game before. The graphics are great and the story and villain are very good. BJ remains a decent lead for the franchise. I like that they tried to flesh out his character more, but like much else in this game, his story is generic. The game is pretty linear, though there are a few side quests here and there to complete when you return to your hideout. Otherwise you just go through typical levels like a prison, streets, labs, etc. Nothing new or original. I hated the way the game ended and the final boss fight was surprisingly easier than actually getting to it. The weapons are fine but again, there's nothing really new. I feel like previous Wolfenstein games had better weaponry and more unique fantasy Nazi weapons. W:TNO is definitely worth playing if you get it cheap, but don't go in expecting anything more than another generic FPS. Replayability is only existent if you really like the game because the collectibles don't really unlock anything worthwhile other than the usual concept art.
When I tried to think of a shortcoming on this game, I've found simply none. Well, maybe it can punish your PC too much, but overall it works well if you know to actually read and pay attention to specs. The Gunplay, The Story, the sense of Style this game puts in it's setting and it's characters, everything here is high quality FPS Sinple Player just like you expected from devs from The Darkness (ex Starbreeze). Game is long and can make you work for fun to search and unlock perks in it's campaign. There's also secret modes to unlock, like no HUD, permadeath and no-reload, but I don't want to spoil you how. You can use cover and Ironsights if you feel like you need them, but they're not essential nor ruin the gameplay in any form. Hell, I just strafed like in the games I loved. The stealth in this game is simple but effective, you'll love to use it in harder modes. All you need to beat this game is a twitchy finger, good reflexes and a good eye to search for health and ammo pickups. If you hate homogeneous gunplay across SMGs, Rifles and LMGs, short campaigns and health regen that boggle your rythm, this game is for you.
Nothing about this game will strike you as revolutionary, but that is okay. This game presents itself as very linear shooter and it truly excels at it. The plot is never really very deep, but somehow the characters still come off as genuine and likable. The graphics are absolutely great. And of course the most important part, the guns. The guns all feel great, they behave differently from one another and all look quite interesting. The campaign is not terribly long, probably coming in at around twenty hours if you look for everything or try and be really stealthy. This game is really a tribute to shooters and if you enjoy a good time shooting NAZIs, this game will give it to you.
With a relatively fast pace, TNO felt pretty good. The score is beautiful. The graphics, while not exactly of the highest quality, look pretty good, and it's pretty well optimised in general. Being a continuation and not a reboot, I feel like this was a good step forwards for one of the founding fathers of FPS.
This game is just like CoD, same boring levels with too much hand-holding making the game not a bit challenging at all. An disgrace to the Wolfenstein games!!!
All reviews are moderated and may not appear on the site staight away
Thank you for your patience whilst we complete this process.